enum
SfmlBook::Chapter6::Textures
Defined in:
chapter6/aircraft.crchapter6/resource_identifiers.cr
Enum Members
-
TitleScreen =
0 -
Eagle =
1 -
Raptor =
2 -
Desert =
3 -
ButtonNormal =
4 -
ButtonPressed =
5 -
ButtonSelected =
6
Class Method Summary
Instance Method Summary
-
#button_normal?
Returns
trueif this enum value equalsButtonNormal -
#button_pressed?
Returns
trueif this enum value equalsButtonPressed -
#button_selected?
Returns
trueif this enum value equalsButtonSelected -
#desert?
Returns
trueif this enum value equalsDesert -
#eagle?
Returns
trueif this enum value equalsEagle -
#raptor?
Returns
trueif this enum value equalsRaptor -
#title_screen?
Returns
trueif this enum value equalsTitleScreen