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Source code
Shards.info
sfml_book
master
SfmlBook
Chapter1
Game
Chapter2
Game
ResourceHolder
Textures
ID
Chapter3
Aircraft
Type
Entity
Game
ResourceHolder
SceneNode
SpriteNode
TextureHolder
Textures
ID
World
Layer
Chapter4
Aircraft
Type
AircraftMovement
Category
Type
Command
Action
Entity
Game
Player
Action
ResourceHolder
SceneNode
SpriteNode
TextureHolder
Textures
ID
World
Layer
Chapter5
Aircraft
Type
AircraftMovement
Application
Category
Type
Command
Action
Entity
FontHolder
Fonts
GameState
LoadingState
MenuState
Options
ParallelTask
PauseState
Player
Action
ResourceHolder
SceneNode
SpriteNode
State
Context
States
StateStack
Action
PendingChange
TextureHolder
Textures
TitleState
Utils
World
Layer
Chapter6
Aircraft
Type
AircraftMovement
Application
Category
Type
Command
Action
Entity
FontHolder
Fonts
GameState
GUI
Button
Component
Container
Label
LoadingState
MenuState
Options
ParallelTask
PauseState
Player
Action
ResourceHolder
SceneNode
SettingsState
SpriteNode
State
Context
States
StateStack
Action
PendingChange
TextureHolder
Textures
TitleState
Utils
World
Layer
Built with Crystal 1.9.2
2023-10-07 19:47:50 UTC
enum
SfmlBook::Chapter3::Aircraft::Type
Defined in:
chapter3/aircraft.cr
Enum Members
Eagle
=
0
Raptor
=
1
Instance Method Summary
#eagle?
#raptor?
Instance Method Detail
def
eagle?
#
[
View source
]
def
raptor?
#
[
View source
]