enum
CrystalGauntlet::LevelDifficulty
Defined in:
enums.crEnum Members
-
Auto =
0 -
Easy =
1 -
Normal =
2 -
Hard =
3 -
Harder =
4 -
Insane =
5 -
Demon =
6
Instance Method Summary
-
#auto?
Returns
trueif this enum value equalsAuto -
#demon?
Returns
trueif this enum value equalsDemon -
#easy?
Returns
trueif this enum value equalsEasy -
#hard?
Returns
trueif this enum value equalsHard -
#harder?
Returns
trueif this enum value equalsHarder -
#insane?
Returns
trueif this enum value equalsInsane -
#normal?
Returns
trueif this enum value equalsNormal - #to_star_difficulty