class GSF::JoystickState
- GSF::JoystickState
- Reference
- Object
Defined in:
gsf/joysticks.crConstructors
Instance Method Summary
- #any_just_pressed?
- #any_pressed?
- #axis_just_moved_negative?(axis : Joysticks::Axis)
- #axis_just_moved_positive?(axis : Joysticks::Axis)
- #axis_moved(axis : Joysticks::Axis, position : Float32)
- #axis_position(axis : Joysticks::Axis)
- #just_pressed?(button : Joysticks::Button)
- #just_pressed?(buttons : Array(Joysticks::Button))
- #pressed(button : UInt32)
- #pressed?(button : Joysticks::Button)
- #pressed?(buttons : Array(Joysticks::Button))
- #released(button : UInt32)
- #reset