struct GBA::Color

Overview

Special_handling indicates a sprite with semi-transparency.

Defined in:

crab/gba/ppu.cr

Constructors

Instance Method Summary

Constructor Detail

def self.new(palette : Int32, layer : Int32, special_handling : Bool) #

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Instance Method Detail

def clone #

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def copy_with(palette _palette = @palette, layer _layer = @layer, special_handling _special_handling = @special_handling) #

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def layer : Int32 #

def palette : Int32 #

def special_handling : Bool #