class GUI::Drawer
- GUI::Drawer
- GUI::Component
- Reference
- Object
Overview
This is a sample composed component
Defined in:
engine.crInstance Method Summary
-
#build(display : Component)
Override this to compose complex components.
Instance methods inherited from class GUI::Component
animator : GUI::Animator
animator,
build(display : Component)
build,
children : Array(GUI::Component)
children,
children=(children : Array(GUI::Component))
children=,
color : GUI::Color
color,
color=(color : GUI::Color)
color=,
each(&block : Component -> )
each,
each_constraint(&block : Kiwi::Constraint -> )
each_constraint,
intersects_point?(x, y) : Bool
intersects_point?,
on_hover(event : HoverEvent)on_hover(&block : HoverEvent -> ) on_hover, on_input(event : InputEvent)
on_input(&block : InputEvent -> ) on_input, on_key_down(event : KeyDownEvent)
on_key_down(&block : KeyDownEvent -> ) on_key_down, on_key_up(event : KeyUpEvent)
on_key_up(&block : KeyUpEvent -> ) on_key_up, on_mouse_down(event : MouseDownEvent)
on_mouse_down(&block : MouseDownEvent -> ) on_mouse_down, on_mouse_in(event : MouseInEvent)
on_mouse_in(&block : MouseInEvent -> ) on_mouse_in, on_mouse_out(event : MouseOutEvent)
on_mouse_out(&block : MouseOutEvent -> ) on_mouse_out, on_mouse_up(event : MouseUpEvent)
on_mouse_up(&block : MouseUpEvent -> ) on_mouse_up, transformation(viewport_height vh, viewport_width vw) transformation
Constructor methods inherited from class GUI::Component
new(label : String)new new
Instance Method Detail
Description copied from class GUI::Component
Override this to compose complex components.
You'll have access to the root display Component
so that
you can use the display dimensions in constraints if needed.
When composing your custom component you must add the sub-components to
@children
otherwise they won't be picked up by the constraint solver.
Example
def build(display : Component)
child = MySubComponent.new
# set some constraints...
@children << child
end