class GUI::Component::InputEvent

Overview

Triggered when there is an input event. All of the other events are triggered based on the input received here.

Defined in:

component.cr

Constructors

Instance Method Summary

Instance methods inherited from class GUI::Eventable::Event

propagate? : Bool propagate?, stop_propagation stop_propagation

Constructor methods inherited from class GUI::Eventable::Event

new new

Constructor Detail

def self.new(tick : RenderLoop::Tick, input : RenderLoop::Input(CrystGLFW::Key, CrystGLFW::MouseButton)) #

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Instance Method Detail

def input : RenderLoop::Input(CrystGLFW::Key, CrystGLFW::MouseButton) #

def tick : RenderLoop::Tick #