class GUI::Component::InputEvent
- GUI::Component::InputEvent
- GUI::Eventable::Event
- Reference
- Object
Overview
Triggered when there is an input event. All of the other events are triggered based on the input received here.
Defined in:
component.crConstructors
Instance Method Summary
Instance methods inherited from class GUI::Eventable::Event
propagate? : Bool
propagate?,
stop_propagation
stop_propagation
Constructor methods inherited from class GUI::Eventable::Event
new
new
Constructor Detail
def self.new(tick : RenderLoop::Tick, input : RenderLoop::Input(CrystGLFW::Key, CrystGLFW::MouseButton))
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