class Input
- Input
- Reference
- Object
Defined in:
input.crInstance Method Summary
- #attack_held?
- #buffers : Hash(Input::Button, Int32)
- #buffers=(buffers : Hash(Input::Button, Int32))
- #clean
- #clear_buffers
- #clear_holds
- #consume_attack
- #consume_dash
- #consume_down
- #consume_free
- #consume_jump
- #consume_left
- #consume_right
- #consume_step
- #consume_up
- #dash_held?
- #decrement
- #down_held?
- #free_held?
- #handlers : Hash(SF::Keyboard::Key, Input::Button)
- #handlers=(handlers : Hash(SF::Keyboard::Key, Input::Button))
- #held : Hash(Input::Button, Bool)
- #held=(held : Hash(Input::Button, Bool))
- #jump_held?
- #left_held?
- #load_config(config)
- #right_held?
- #step_held?
- #up_held?
- #update