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Defined in:

Constant Summary

TILEMAP_HORIZONTAL_FLIP = 1_u16 << 10
TILEMAP_VERTICAL_FLIP = 1_u16 << 11

Method Summary

Method Detail

def bmp_to_gba(color : BMP::Color) : UInt16 #

Lossyly convert from bmp 24/32bpp color to GBA 16bpp palette color.


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def gba_main #

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def raise(error : String) : NoReturn #

Raises an Exception with the message.


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