struct
OpenGL::Loader
- OpenGL::Loader
- Struct
- Value
- Object
Overview
Loads OpenGL functions dynamically at runtime and returns Proc instances to invoke them.
The OpenGL functions are lazy-loaded.
Defined in:
opengl/loader.crConstant Summary
-
FUNCTION_COUNT =
657
Constructors
-
.new(&get_proc_address : String -> Pointer(Void))
Creates the loader.
Instance Method Summary
-
#active_shader_program
Retrieves a
Procfor the OpenGL function glActiveShaderProgram. -
#active_shader_program!
Retrieves a
Procfor the OpenGL function glActiveShaderProgram. -
#active_shader_program?
Checks if the OpenGL function glActiveShaderProgram is available.
-
#active_texture
Retrieves a
Procfor the OpenGL function glActiveTexture. -
#active_texture!
Retrieves a
Procfor the OpenGL function glActiveTexture. -
#active_texture?
Checks if the OpenGL function glActiveTexture is available.
-
#attach_shader
Retrieves a
Procfor the OpenGL function glAttachShader. -
#attach_shader!
Retrieves a
Procfor the OpenGL function glAttachShader. -
#attach_shader?
Checks if the OpenGL function glAttachShader is available.
-
#begin_conditional_render
Retrieves a
Procfor the OpenGL function glBeginConditionalRender. -
#begin_conditional_render!
Retrieves a
Procfor the OpenGL function glBeginConditionalRender. -
#begin_conditional_render?
Checks if the OpenGL function glBeginConditionalRender is available.
-
#begin_query
Retrieves a
Procfor the OpenGL function glBeginQuery. -
#begin_query!
Retrieves a
Procfor the OpenGL function glBeginQuery. -
#begin_query?
Checks if the OpenGL function glBeginQuery is available.
-
#begin_query_indexed
Retrieves a
Procfor the OpenGL function glBeginQueryIndexed. -
#begin_query_indexed!
Retrieves a
Procfor the OpenGL function glBeginQueryIndexed. -
#begin_query_indexed?
Checks if the OpenGL function glBeginQueryIndexed is available.
-
#begin_transform_feedback
Retrieves a
Procfor the OpenGL function glBeginTransformFeedback. -
#begin_transform_feedback!
Retrieves a
Procfor the OpenGL function glBeginTransformFeedback. -
#begin_transform_feedback?
Checks if the OpenGL function glBeginTransformFeedback is available.
-
#bind_attrib_location
Retrieves a
Procfor the OpenGL function glBindAttribLocation. -
#bind_attrib_location!
Retrieves a
Procfor the OpenGL function glBindAttribLocation. -
#bind_attrib_location?
Checks if the OpenGL function glBindAttribLocation is available.
-
#bind_buffer
Retrieves a
Procfor the OpenGL function glBindBuffer. -
#bind_buffer!
Retrieves a
Procfor the OpenGL function glBindBuffer. -
#bind_buffer?
Checks if the OpenGL function glBindBuffer is available.
-
#bind_buffer_base
Retrieves a
Procfor the OpenGL function glBindBufferBase. -
#bind_buffer_base!
Retrieves a
Procfor the OpenGL function glBindBufferBase. -
#bind_buffer_base?
Checks if the OpenGL function glBindBufferBase is available.
-
#bind_buffer_range
Retrieves a
Procfor the OpenGL function glBindBufferRange. -
#bind_buffer_range!
Retrieves a
Procfor the OpenGL function glBindBufferRange. -
#bind_buffer_range?
Checks if the OpenGL function glBindBufferRange is available.
-
#bind_buffers_base
Retrieves a
Procfor the OpenGL function glBindBuffersBase. -
#bind_buffers_base!
Retrieves a
Procfor the OpenGL function glBindBuffersBase. -
#bind_buffers_base?
Checks if the OpenGL function glBindBuffersBase is available.
-
#bind_buffers_range
Retrieves a
Procfor the OpenGL function glBindBuffersRange. -
#bind_buffers_range!
Retrieves a
Procfor the OpenGL function glBindBuffersRange. -
#bind_buffers_range?
Checks if the OpenGL function glBindBuffersRange is available.
-
#bind_frag_data_location
Retrieves a
Procfor the OpenGL function glBindFragDataLocation. -
#bind_frag_data_location!
Retrieves a
Procfor the OpenGL function glBindFragDataLocation. -
#bind_frag_data_location?
Checks if the OpenGL function glBindFragDataLocation is available.
-
#bind_frag_data_location_indexed
Retrieves a
Procfor the OpenGL function glBindFragDataLocationIndexed. -
#bind_frag_data_location_indexed!
Retrieves a
Procfor the OpenGL function glBindFragDataLocationIndexed. -
#bind_frag_data_location_indexed?
Checks if the OpenGL function glBindFragDataLocationIndexed is available.
-
#bind_framebuffer
Retrieves a
Procfor the OpenGL function glBindFramebuffer. -
#bind_framebuffer!
Retrieves a
Procfor the OpenGL function glBindFramebuffer. -
#bind_framebuffer?
Checks if the OpenGL function glBindFramebuffer is available.
-
#bind_image_texture
Retrieves a
Procfor the OpenGL function glBindImageTexture. -
#bind_image_texture!
Retrieves a
Procfor the OpenGL function glBindImageTexture. -
#bind_image_texture?
Checks if the OpenGL function glBindImageTexture is available.
-
#bind_image_textures
Retrieves a
Procfor the OpenGL function glBindImageTextures. -
#bind_image_textures!
Retrieves a
Procfor the OpenGL function glBindImageTextures. -
#bind_image_textures?
Checks if the OpenGL function glBindImageTextures is available.
-
#bind_program_pipeline
Retrieves a
Procfor the OpenGL function glBindProgramPipeline. -
#bind_program_pipeline!
Retrieves a
Procfor the OpenGL function glBindProgramPipeline. -
#bind_program_pipeline?
Checks if the OpenGL function glBindProgramPipeline is available.
-
#bind_renderbuffer
Retrieves a
Procfor the OpenGL function glBindRenderbuffer. -
#bind_renderbuffer!
Retrieves a
Procfor the OpenGL function glBindRenderbuffer. -
#bind_renderbuffer?
Checks if the OpenGL function glBindRenderbuffer is available.
-
#bind_sampler
Retrieves a
Procfor the OpenGL function glBindSampler. -
#bind_sampler!
Retrieves a
Procfor the OpenGL function glBindSampler. -
#bind_sampler?
Checks if the OpenGL function glBindSampler is available.
-
#bind_samplers
Retrieves a
Procfor the OpenGL function glBindSamplers. -
#bind_samplers!
Retrieves a
Procfor the OpenGL function glBindSamplers. -
#bind_samplers?
Checks if the OpenGL function glBindSamplers is available.
-
#bind_texture
Retrieves a
Procfor the OpenGL function glBindTexture. -
#bind_texture!
Retrieves a
Procfor the OpenGL function glBindTexture. -
#bind_texture?
Checks if the OpenGL function glBindTexture is available.
-
#bind_texture_unit
Retrieves a
Procfor the OpenGL function glBindTextureUnit. -
#bind_texture_unit!
Retrieves a
Procfor the OpenGL function glBindTextureUnit. -
#bind_texture_unit?
Checks if the OpenGL function glBindTextureUnit is available.
-
#bind_textures
Retrieves a
Procfor the OpenGL function glBindTextures. -
#bind_textures!
Retrieves a
Procfor the OpenGL function glBindTextures. -
#bind_textures?
Checks if the OpenGL function glBindTextures is available.
-
#bind_transform_feedback
Retrieves a
Procfor the OpenGL function glBindTransformFeedback. -
#bind_transform_feedback!
Retrieves a
Procfor the OpenGL function glBindTransformFeedback. -
#bind_transform_feedback?
Checks if the OpenGL function glBindTransformFeedback is available.
-
#bind_vertex_array
Retrieves a
Procfor the OpenGL function glBindVertexArray. -
#bind_vertex_array!
Retrieves a
Procfor the OpenGL function glBindVertexArray. -
#bind_vertex_array?
Checks if the OpenGL function glBindVertexArray is available.
-
#bind_vertex_buffer
Retrieves a
Procfor the OpenGL function glBindVertexBuffer. -
#bind_vertex_buffer!
Retrieves a
Procfor the OpenGL function glBindVertexBuffer. -
#bind_vertex_buffer?
Checks if the OpenGL function glBindVertexBuffer is available.
-
#bind_vertex_buffers
Retrieves a
Procfor the OpenGL function glBindVertexBuffers. -
#bind_vertex_buffers!
Retrieves a
Procfor the OpenGL function glBindVertexBuffers. -
#bind_vertex_buffers?
Checks if the OpenGL function glBindVertexBuffers is available.
-
#blend_color
Retrieves a
Procfor the OpenGL function glBlendColor. -
#blend_color!
Retrieves a
Procfor the OpenGL function glBlendColor. -
#blend_color?
Checks if the OpenGL function glBlendColor is available.
-
#blend_equation
Retrieves a
Procfor the OpenGL function glBlendEquation. -
#blend_equation!
Retrieves a
Procfor the OpenGL function glBlendEquation. -
#blend_equation?
Checks if the OpenGL function glBlendEquation is available.
-
#blend_equation_i
Retrieves a
Procfor the OpenGL function glBlendEquationi. -
#blend_equation_i!
Retrieves a
Procfor the OpenGL function glBlendEquationi. -
#blend_equation_i?
Checks if the OpenGL function glBlendEquationi is available.
-
#blend_equation_separate
Retrieves a
Procfor the OpenGL function glBlendEquationSeparate. -
#blend_equation_separate!
Retrieves a
Procfor the OpenGL function glBlendEquationSeparate. -
#blend_equation_separate?
Checks if the OpenGL function glBlendEquationSeparate is available.
-
#blend_equation_separate_i
Retrieves a
Procfor the OpenGL function glBlendEquationSeparatei. -
#blend_equation_separate_i!
Retrieves a
Procfor the OpenGL function glBlendEquationSeparatei. -
#blend_equation_separate_i?
Checks if the OpenGL function glBlendEquationSeparatei is available.
-
#blend_func
Retrieves a
Procfor the OpenGL function glBlendFunc. -
#blend_func!
Retrieves a
Procfor the OpenGL function glBlendFunc. -
#blend_func?
Checks if the OpenGL function glBlendFunc is available.
-
#blend_func_i
Retrieves a
Procfor the OpenGL function glBlendFunci. -
#blend_func_i!
Retrieves a
Procfor the OpenGL function glBlendFunci. -
#blend_func_i?
Checks if the OpenGL function glBlendFunci is available.
-
#blend_func_separate
Retrieves a
Procfor the OpenGL function glBlendFuncSeparate. -
#blend_func_separate!
Retrieves a
Procfor the OpenGL function glBlendFuncSeparate. -
#blend_func_separate?
Checks if the OpenGL function glBlendFuncSeparate is available.
-
#blend_func_separate_i
Retrieves a
Procfor the OpenGL function glBlendFuncSeparatei. -
#blend_func_separate_i!
Retrieves a
Procfor the OpenGL function glBlendFuncSeparatei. -
#blend_func_separate_i?
Checks if the OpenGL function glBlendFuncSeparatei is available.
-
#blit_framebuffer
Retrieves a
Procfor the OpenGL function glBlitFramebuffer. -
#blit_framebuffer!
Retrieves a
Procfor the OpenGL function glBlitFramebuffer. -
#blit_framebuffer?
Checks if the OpenGL function glBlitFramebuffer is available.
-
#blit_named_framebuffer
Retrieves a
Procfor the OpenGL function glBlitNamedFramebuffer. -
#blit_named_framebuffer!
Retrieves a
Procfor the OpenGL function glBlitNamedFramebuffer. -
#blit_named_framebuffer?
Checks if the OpenGL function glBlitNamedFramebuffer is available.
-
#buffer_data
Retrieves a
Procfor the OpenGL function glBufferData. -
#buffer_data!
Retrieves a
Procfor the OpenGL function glBufferData. -
#buffer_data?
Checks if the OpenGL function glBufferData is available.
-
#buffer_storage
Retrieves a
Procfor the OpenGL function glBufferStorage. -
#buffer_storage!
Retrieves a
Procfor the OpenGL function glBufferStorage. -
#buffer_storage?
Checks if the OpenGL function glBufferStorage is available.
-
#buffer_sub_data
Retrieves a
Procfor the OpenGL function glBufferSubData. -
#buffer_sub_data!
Retrieves a
Procfor the OpenGL function glBufferSubData. -
#buffer_sub_data?
Checks if the OpenGL function glBufferSubData is available.
-
#check_framebuffer_status
Retrieves a
Procfor the OpenGL function glCheckFramebufferStatus. -
#check_framebuffer_status!
Retrieves a
Procfor the OpenGL function glCheckFramebufferStatus. -
#check_framebuffer_status?
Checks if the OpenGL function glCheckFramebufferStatus is available.
-
#check_named_framebuffer_status
Retrieves a
Procfor the OpenGL function glCheckNamedFramebufferStatus. -
#check_named_framebuffer_status!
Retrieves a
Procfor the OpenGL function glCheckNamedFramebufferStatus. -
#check_named_framebuffer_status?
Checks if the OpenGL function glCheckNamedFramebufferStatus is available.
-
#clamp_color
Retrieves a
Procfor the OpenGL function glClampColor. -
#clamp_color!
Retrieves a
Procfor the OpenGL function glClampColor. -
#clamp_color?
Checks if the OpenGL function glClampColor is available.
-
#clear
Retrieves a
Procfor the OpenGL function glClear. -
#clear!
Retrieves a
Procfor the OpenGL function glClear. -
#clear?
Checks if the OpenGL function glClear is available.
-
#clear_buffer_data
Retrieves a
Procfor the OpenGL function glClearBufferData. -
#clear_buffer_data!
Retrieves a
Procfor the OpenGL function glClearBufferData. -
#clear_buffer_data?
Checks if the OpenGL function glClearBufferData is available.
-
#clear_buffer_fi
Retrieves a
Procfor the OpenGL function glClearBufferfi. -
#clear_buffer_fi!
Retrieves a
Procfor the OpenGL function glClearBufferfi. -
#clear_buffer_fi?
Checks if the OpenGL function glClearBufferfi is available.
-
#clear_buffer_fv
Retrieves a
Procfor the OpenGL function glClearBufferfv. -
#clear_buffer_fv!
Retrieves a
Procfor the OpenGL function glClearBufferfv. -
#clear_buffer_fv?
Checks if the OpenGL function glClearBufferfv is available.
-
#clear_buffer_iv
Retrieves a
Procfor the OpenGL function glClearBufferiv. -
#clear_buffer_iv!
Retrieves a
Procfor the OpenGL function glClearBufferiv. -
#clear_buffer_iv?
Checks if the OpenGL function glClearBufferiv is available.
-
#clear_buffer_sub_data
Retrieves a
Procfor the OpenGL function glClearBufferSubData. -
#clear_buffer_sub_data!
Retrieves a
Procfor the OpenGL function glClearBufferSubData. -
#clear_buffer_sub_data?
Checks if the OpenGL function glClearBufferSubData is available.
-
#clear_buffer_uiv
Retrieves a
Procfor the OpenGL function glClearBufferuiv. -
#clear_buffer_uiv!
Retrieves a
Procfor the OpenGL function glClearBufferuiv. -
#clear_buffer_uiv?
Checks if the OpenGL function glClearBufferuiv is available.
-
#clear_color
Retrieves a
Procfor the OpenGL function glClearColor. -
#clear_color!
Retrieves a
Procfor the OpenGL function glClearColor. -
#clear_color?
Checks if the OpenGL function glClearColor is available.
-
#clear_depth
Retrieves a
Procfor the OpenGL function glClearDepth. -
#clear_depth!
Retrieves a
Procfor the OpenGL function glClearDepth. -
#clear_depth?
Checks if the OpenGL function glClearDepth is available.
-
#clear_depth_f
Retrieves a
Procfor the OpenGL function glClearDepthf. -
#clear_depth_f!
Retrieves a
Procfor the OpenGL function glClearDepthf. -
#clear_depth_f?
Checks if the OpenGL function glClearDepthf is available.
-
#clear_named_buffer_data
Retrieves a
Procfor the OpenGL function glClearNamedBufferData. -
#clear_named_buffer_data!
Retrieves a
Procfor the OpenGL function glClearNamedBufferData. -
#clear_named_buffer_data?
Checks if the OpenGL function glClearNamedBufferData is available.
-
#clear_named_buffer_sub_data
Retrieves a
Procfor the OpenGL function glClearNamedBufferSubData. -
#clear_named_buffer_sub_data!
Retrieves a
Procfor the OpenGL function glClearNamedBufferSubData. -
#clear_named_buffer_sub_data?
Checks if the OpenGL function glClearNamedBufferSubData is available.
-
#clear_named_framebuffer_fi
Retrieves a
Procfor the OpenGL function glClearNamedFramebufferfi. -
#clear_named_framebuffer_fi!
Retrieves a
Procfor the OpenGL function glClearNamedFramebufferfi. -
#clear_named_framebuffer_fi?
Checks if the OpenGL function glClearNamedFramebufferfi is available.
-
#clear_named_framebuffer_fv
Retrieves a
Procfor the OpenGL function glClearNamedFramebufferfv. -
#clear_named_framebuffer_fv!
Retrieves a
Procfor the OpenGL function glClearNamedFramebufferfv. -
#clear_named_framebuffer_fv?
Checks if the OpenGL function glClearNamedFramebufferfv is available.
-
#clear_named_framebuffer_iv
Retrieves a
Procfor the OpenGL function glClearNamedFramebufferiv. -
#clear_named_framebuffer_iv!
Retrieves a
Procfor the OpenGL function glClearNamedFramebufferiv. -
#clear_named_framebuffer_iv?
Checks if the OpenGL function glClearNamedFramebufferiv is available.
-
#clear_named_framebuffer_uiv
Retrieves a
Procfor the OpenGL function glClearNamedFramebufferuiv. -
#clear_named_framebuffer_uiv!
Retrieves a
Procfor the OpenGL function glClearNamedFramebufferuiv. -
#clear_named_framebuffer_uiv?
Checks if the OpenGL function glClearNamedFramebufferuiv is available.
-
#clear_stencil
Retrieves a
Procfor the OpenGL function glClearStencil. -
#clear_stencil!
Retrieves a
Procfor the OpenGL function glClearStencil. -
#clear_stencil?
Checks if the OpenGL function glClearStencil is available.
-
#clear_tex_image
Retrieves a
Procfor the OpenGL function glClearTexImage. -
#clear_tex_image!
Retrieves a
Procfor the OpenGL function glClearTexImage. -
#clear_tex_image?
Checks if the OpenGL function glClearTexImage is available.
-
#clear_tex_sub_image
Retrieves a
Procfor the OpenGL function glClearTexSubImage. -
#clear_tex_sub_image!
Retrieves a
Procfor the OpenGL function glClearTexSubImage. -
#clear_tex_sub_image?
Checks if the OpenGL function glClearTexSubImage is available.
-
#client_wait_sync
Retrieves a
Procfor the OpenGL function glClientWaitSync. -
#client_wait_sync!
Retrieves a
Procfor the OpenGL function glClientWaitSync. -
#client_wait_sync?
Checks if the OpenGL function glClientWaitSync is available.
-
#clip_control
Retrieves a
Procfor the OpenGL function glClipControl. -
#clip_control!
Retrieves a
Procfor the OpenGL function glClipControl. -
#clip_control?
Checks if the OpenGL function glClipControl is available.
-
#color_mask
Retrieves a
Procfor the OpenGL function glColorMask. -
#color_mask!
Retrieves a
Procfor the OpenGL function glColorMask. -
#color_mask?
Checks if the OpenGL function glColorMask is available.
-
#color_mask_i
Retrieves a
Procfor the OpenGL function glColorMaski. -
#color_mask_i!
Retrieves a
Procfor the OpenGL function glColorMaski. -
#color_mask_i?
Checks if the OpenGL function glColorMaski is available.
-
#compile_shader
Retrieves a
Procfor the OpenGL function glCompileShader. -
#compile_shader!
Retrieves a
Procfor the OpenGL function glCompileShader. -
#compile_shader?
Checks if the OpenGL function glCompileShader is available.
-
#compressed_tex_image_1d
Retrieves a
Procfor the OpenGL function glCompressedTexImage1D. -
#compressed_tex_image_1d!
Retrieves a
Procfor the OpenGL function glCompressedTexImage1D. -
#compressed_tex_image_1d?
Checks if the OpenGL function glCompressedTexImage1D is available.
-
#compressed_tex_image_2d
Retrieves a
Procfor the OpenGL function glCompressedTexImage2D. -
#compressed_tex_image_2d!
Retrieves a
Procfor the OpenGL function glCompressedTexImage2D. -
#compressed_tex_image_2d?
Checks if the OpenGL function glCompressedTexImage2D is available.
-
#compressed_tex_image_3d
Retrieves a
Procfor the OpenGL function glCompressedTexImage3D. -
#compressed_tex_image_3d!
Retrieves a
Procfor the OpenGL function glCompressedTexImage3D. -
#compressed_tex_image_3d?
Checks if the OpenGL function glCompressedTexImage3D is available.
-
#compressed_tex_sub_image_1d
Retrieves a
Procfor the OpenGL function glCompressedTexSubImage1D. -
#compressed_tex_sub_image_1d!
Retrieves a
Procfor the OpenGL function glCompressedTexSubImage1D. -
#compressed_tex_sub_image_1d?
Checks if the OpenGL function glCompressedTexSubImage1D is available.
-
#compressed_tex_sub_image_2d
Retrieves a
Procfor the OpenGL function glCompressedTexSubImage2D. -
#compressed_tex_sub_image_2d!
Retrieves a
Procfor the OpenGL function glCompressedTexSubImage2D. -
#compressed_tex_sub_image_2d?
Checks if the OpenGL function glCompressedTexSubImage2D is available.
-
#compressed_tex_sub_image_3d
Retrieves a
Procfor the OpenGL function glCompressedTexSubImage3D. -
#compressed_tex_sub_image_3d!
Retrieves a
Procfor the OpenGL function glCompressedTexSubImage3D. -
#compressed_tex_sub_image_3d?
Checks if the OpenGL function glCompressedTexSubImage3D is available.
-
#compressed_texture_sub_image_1d
Retrieves a
Procfor the OpenGL function glCompressedTextureSubImage1D. -
#compressed_texture_sub_image_1d!
Retrieves a
Procfor the OpenGL function glCompressedTextureSubImage1D. -
#compressed_texture_sub_image_1d?
Checks if the OpenGL function glCompressedTextureSubImage1D is available.
-
#compressed_texture_sub_image_2d
Retrieves a
Procfor the OpenGL function glCompressedTextureSubImage2D. -
#compressed_texture_sub_image_2d!
Retrieves a
Procfor the OpenGL function glCompressedTextureSubImage2D. -
#compressed_texture_sub_image_2d?
Checks if the OpenGL function glCompressedTextureSubImage2D is available.
-
#compressed_texture_sub_image_3d
Retrieves a
Procfor the OpenGL function glCompressedTextureSubImage3D. -
#compressed_texture_sub_image_3d!
Retrieves a
Procfor the OpenGL function glCompressedTextureSubImage3D. -
#compressed_texture_sub_image_3d?
Checks if the OpenGL function glCompressedTextureSubImage3D is available.
-
#copy_buffer_sub_data
Retrieves a
Procfor the OpenGL function glCopyBufferSubData. -
#copy_buffer_sub_data!
Retrieves a
Procfor the OpenGL function glCopyBufferSubData. -
#copy_buffer_sub_data?
Checks if the OpenGL function glCopyBufferSubData is available.
-
#copy_image_sub_data
Retrieves a
Procfor the OpenGL function glCopyImageSubData. -
#copy_image_sub_data!
Retrieves a
Procfor the OpenGL function glCopyImageSubData. -
#copy_image_sub_data?
Checks if the OpenGL function glCopyImageSubData is available.
-
#copy_named_buffer_sub_data
Retrieves a
Procfor the OpenGL function glCopyNamedBufferSubData. -
#copy_named_buffer_sub_data!
Retrieves a
Procfor the OpenGL function glCopyNamedBufferSubData. -
#copy_named_buffer_sub_data?
Checks if the OpenGL function glCopyNamedBufferSubData is available.
-
#copy_tex_image_1d
Retrieves a
Procfor the OpenGL function glCopyTexImage1D. -
#copy_tex_image_1d!
Retrieves a
Procfor the OpenGL function glCopyTexImage1D. -
#copy_tex_image_1d?
Checks if the OpenGL function glCopyTexImage1D is available.
-
#copy_tex_image_2d
Retrieves a
Procfor the OpenGL function glCopyTexImage2D. -
#copy_tex_image_2d!
Retrieves a
Procfor the OpenGL function glCopyTexImage2D. -
#copy_tex_image_2d?
Checks if the OpenGL function glCopyTexImage2D is available.
-
#copy_tex_sub_image_1d
Retrieves a
Procfor the OpenGL function glCopyTexSubImage1D. -
#copy_tex_sub_image_1d!
Retrieves a
Procfor the OpenGL function glCopyTexSubImage1D. -
#copy_tex_sub_image_1d?
Checks if the OpenGL function glCopyTexSubImage1D is available.
-
#copy_tex_sub_image_2d
Retrieves a
Procfor the OpenGL function glCopyTexSubImage2D. -
#copy_tex_sub_image_2d!
Retrieves a
Procfor the OpenGL function glCopyTexSubImage2D. -
#copy_tex_sub_image_2d?
Checks if the OpenGL function glCopyTexSubImage2D is available.
-
#copy_tex_sub_image_3d
Retrieves a
Procfor the OpenGL function glCopyTexSubImage3D. -
#copy_tex_sub_image_3d!
Retrieves a
Procfor the OpenGL function glCopyTexSubImage3D. -
#copy_tex_sub_image_3d?
Checks if the OpenGL function glCopyTexSubImage3D is available.
-
#copy_texture_sub_image_1d
Retrieves a
Procfor the OpenGL function glCopyTextureSubImage1D. -
#copy_texture_sub_image_1d!
Retrieves a
Procfor the OpenGL function glCopyTextureSubImage1D. -
#copy_texture_sub_image_1d?
Checks if the OpenGL function glCopyTextureSubImage1D is available.
-
#copy_texture_sub_image_2d
Retrieves a
Procfor the OpenGL function glCopyTextureSubImage2D. -
#copy_texture_sub_image_2d!
Retrieves a
Procfor the OpenGL function glCopyTextureSubImage2D. -
#copy_texture_sub_image_2d?
Checks if the OpenGL function glCopyTextureSubImage2D is available.
-
#copy_texture_sub_image_3d
Retrieves a
Procfor the OpenGL function glCopyTextureSubImage3D. -
#copy_texture_sub_image_3d!
Retrieves a
Procfor the OpenGL function glCopyTextureSubImage3D. -
#copy_texture_sub_image_3d?
Checks if the OpenGL function glCopyTextureSubImage3D is available.
-
#create_buffers
Retrieves a
Procfor the OpenGL function glCreateBuffers. -
#create_buffers!
Retrieves a
Procfor the OpenGL function glCreateBuffers. -
#create_buffers?
Checks if the OpenGL function glCreateBuffers is available.
-
#create_framebuffers
Retrieves a
Procfor the OpenGL function glCreateFramebuffers. -
#create_framebuffers!
Retrieves a
Procfor the OpenGL function glCreateFramebuffers. -
#create_framebuffers?
Checks if the OpenGL function glCreateFramebuffers is available.
-
#create_program
Retrieves a
Procfor the OpenGL function glCreateProgram. -
#create_program!
Retrieves a
Procfor the OpenGL function glCreateProgram. -
#create_program?
Checks if the OpenGL function glCreateProgram is available.
-
#create_program_pipelines
Retrieves a
Procfor the OpenGL function glCreateProgramPipelines. -
#create_program_pipelines!
Retrieves a
Procfor the OpenGL function glCreateProgramPipelines. -
#create_program_pipelines?
Checks if the OpenGL function glCreateProgramPipelines is available.
-
#create_queries
Retrieves a
Procfor the OpenGL function glCreateQueries. -
#create_queries!
Retrieves a
Procfor the OpenGL function glCreateQueries. -
#create_queries?
Checks if the OpenGL function glCreateQueries is available.
-
#create_renderbuffers
Retrieves a
Procfor the OpenGL function glCreateRenderbuffers. -
#create_renderbuffers!
Retrieves a
Procfor the OpenGL function glCreateRenderbuffers. -
#create_renderbuffers?
Checks if the OpenGL function glCreateRenderbuffers is available.
-
#create_samplers
Retrieves a
Procfor the OpenGL function glCreateSamplers. -
#create_samplers!
Retrieves a
Procfor the OpenGL function glCreateSamplers. -
#create_samplers?
Checks if the OpenGL function glCreateSamplers is available.
-
#create_shader
Retrieves a
Procfor the OpenGL function glCreateShader. -
#create_shader!
Retrieves a
Procfor the OpenGL function glCreateShader. -
#create_shader?
Checks if the OpenGL function glCreateShader is available.
-
#create_shader_program_v
Retrieves a
Procfor the OpenGL function glCreateShaderProgramv. -
#create_shader_program_v!
Retrieves a
Procfor the OpenGL function glCreateShaderProgramv. -
#create_shader_program_v?
Checks if the OpenGL function glCreateShaderProgramv is available.
-
#create_textures
Retrieves a
Procfor the OpenGL function glCreateTextures. -
#create_textures!
Retrieves a
Procfor the OpenGL function glCreateTextures. -
#create_textures?
Checks if the OpenGL function glCreateTextures is available.
-
#create_transform_feedbacks
Retrieves a
Procfor the OpenGL function glCreateTransformFeedbacks. -
#create_transform_feedbacks!
Retrieves a
Procfor the OpenGL function glCreateTransformFeedbacks. -
#create_transform_feedbacks?
Checks if the OpenGL function glCreateTransformFeedbacks is available.
-
#create_vertex_arrays
Retrieves a
Procfor the OpenGL function glCreateVertexArrays. -
#create_vertex_arrays!
Retrieves a
Procfor the OpenGL function glCreateVertexArrays. -
#create_vertex_arrays?
Checks if the OpenGL function glCreateVertexArrays is available.
-
#cull_face
Retrieves a
Procfor the OpenGL function glCullFace. -
#cull_face!
Retrieves a
Procfor the OpenGL function glCullFace. -
#cull_face?
Checks if the OpenGL function glCullFace is available.
-
#debug_message_callback
Retrieves a
Procfor the OpenGL function glDebugMessageCallback. -
#debug_message_callback!
Retrieves a
Procfor the OpenGL function glDebugMessageCallback. -
#debug_message_callback?
Checks if the OpenGL function glDebugMessageCallback is available.
-
#debug_message_control
Retrieves a
Procfor the OpenGL function glDebugMessageControl. -
#debug_message_control!
Retrieves a
Procfor the OpenGL function glDebugMessageControl. -
#debug_message_control?
Checks if the OpenGL function glDebugMessageControl is available.
-
#debug_message_insert
Retrieves a
Procfor the OpenGL function glDebugMessageInsert. -
#debug_message_insert!
Retrieves a
Procfor the OpenGL function glDebugMessageInsert. -
#debug_message_insert?
Checks if the OpenGL function glDebugMessageInsert is available.
-
#delete_buffers
Retrieves a
Procfor the OpenGL function glDeleteBuffers. -
#delete_buffers!
Retrieves a
Procfor the OpenGL function glDeleteBuffers. -
#delete_buffers?
Checks if the OpenGL function glDeleteBuffers is available.
-
#delete_framebuffers
Retrieves a
Procfor the OpenGL function glDeleteFramebuffers. -
#delete_framebuffers!
Retrieves a
Procfor the OpenGL function glDeleteFramebuffers. -
#delete_framebuffers?
Checks if the OpenGL function glDeleteFramebuffers is available.
-
#delete_program
Retrieves a
Procfor the OpenGL function glDeleteProgram. -
#delete_program!
Retrieves a
Procfor the OpenGL function glDeleteProgram. -
#delete_program?
Checks if the OpenGL function glDeleteProgram is available.
-
#delete_program_pipelines
Retrieves a
Procfor the OpenGL function glDeleteProgramPipelines. -
#delete_program_pipelines!
Retrieves a
Procfor the OpenGL function glDeleteProgramPipelines. -
#delete_program_pipelines?
Checks if the OpenGL function glDeleteProgramPipelines is available.
-
#delete_queries
Retrieves a
Procfor the OpenGL function glDeleteQueries. -
#delete_queries!
Retrieves a
Procfor the OpenGL function glDeleteQueries. -
#delete_queries?
Checks if the OpenGL function glDeleteQueries is available.
-
#delete_renderbuffers
Retrieves a
Procfor the OpenGL function glDeleteRenderbuffers. -
#delete_renderbuffers!
Retrieves a
Procfor the OpenGL function glDeleteRenderbuffers. -
#delete_renderbuffers?
Checks if the OpenGL function glDeleteRenderbuffers is available.
-
#delete_samplers
Retrieves a
Procfor the OpenGL function glDeleteSamplers. -
#delete_samplers!
Retrieves a
Procfor the OpenGL function glDeleteSamplers. -
#delete_samplers?
Checks if the OpenGL function glDeleteSamplers is available.
-
#delete_shader
Retrieves a
Procfor the OpenGL function glDeleteShader. -
#delete_shader!
Retrieves a
Procfor the OpenGL function glDeleteShader. -
#delete_shader?
Checks if the OpenGL function glDeleteShader is available.
-
#delete_sync
Retrieves a
Procfor the OpenGL function glDeleteSync. -
#delete_sync!
Retrieves a
Procfor the OpenGL function glDeleteSync. -
#delete_sync?
Checks if the OpenGL function glDeleteSync is available.
-
#delete_textures
Retrieves a
Procfor the OpenGL function glDeleteTextures. -
#delete_textures!
Retrieves a
Procfor the OpenGL function glDeleteTextures. -
#delete_textures?
Checks if the OpenGL function glDeleteTextures is available.
-
#delete_transform_feedbacks
Retrieves a
Procfor the OpenGL function glDeleteTransformFeedbacks. -
#delete_transform_feedbacks!
Retrieves a
Procfor the OpenGL function glDeleteTransformFeedbacks. -
#delete_transform_feedbacks?
Checks if the OpenGL function glDeleteTransformFeedbacks is available.
-
#delete_vertex_arrays
Retrieves a
Procfor the OpenGL function glDeleteVertexArrays. -
#delete_vertex_arrays!
Retrieves a
Procfor the OpenGL function glDeleteVertexArrays. -
#delete_vertex_arrays?
Checks if the OpenGL function glDeleteVertexArrays is available.
-
#depth_func
Retrieves a
Procfor the OpenGL function glDepthFunc. -
#depth_func!
Retrieves a
Procfor the OpenGL function glDepthFunc. -
#depth_func?
Checks if the OpenGL function glDepthFunc is available.
-
#depth_mask
Retrieves a
Procfor the OpenGL function glDepthMask. -
#depth_mask!
Retrieves a
Procfor the OpenGL function glDepthMask. -
#depth_mask?
Checks if the OpenGL function glDepthMask is available.
-
#depth_range
Retrieves a
Procfor the OpenGL function glDepthRange. -
#depth_range!
Retrieves a
Procfor the OpenGL function glDepthRange. -
#depth_range?
Checks if the OpenGL function glDepthRange is available.
-
#depth_range_array_v
Retrieves a
Procfor the OpenGL function glDepthRangeArrayv. -
#depth_range_array_v!
Retrieves a
Procfor the OpenGL function glDepthRangeArrayv. -
#depth_range_array_v?
Checks if the OpenGL function glDepthRangeArrayv is available.
-
#depth_range_f
Retrieves a
Procfor the OpenGL function glDepthRangef. -
#depth_range_f!
Retrieves a
Procfor the OpenGL function glDepthRangef. -
#depth_range_f?
Checks if the OpenGL function glDepthRangef is available.
-
#depth_range_indexed
Retrieves a
Procfor the OpenGL function glDepthRangeIndexed. -
#depth_range_indexed!
Retrieves a
Procfor the OpenGL function glDepthRangeIndexed. -
#depth_range_indexed?
Checks if the OpenGL function glDepthRangeIndexed is available.
-
#detach_shader
Retrieves a
Procfor the OpenGL function glDetachShader. -
#detach_shader!
Retrieves a
Procfor the OpenGL function glDetachShader. -
#detach_shader?
Checks if the OpenGL function glDetachShader is available.
-
#disable
Retrieves a
Procfor the OpenGL function glDisable. -
#disable!
Retrieves a
Procfor the OpenGL function glDisable. -
#disable?
Checks if the OpenGL function glDisable is available.
-
#disable_i
Retrieves a
Procfor the OpenGL function glDisablei. -
#disable_i!
Retrieves a
Procfor the OpenGL function glDisablei. -
#disable_i?
Checks if the OpenGL function glDisablei is available.
-
#disable_vertex_array_attrib
Retrieves a
Procfor the OpenGL function glDisableVertexArrayAttrib. -
#disable_vertex_array_attrib!
Retrieves a
Procfor the OpenGL function glDisableVertexArrayAttrib. -
#disable_vertex_array_attrib?
Checks if the OpenGL function glDisableVertexArrayAttrib is available.
-
#disable_vertex_attrib_array
Retrieves a
Procfor the OpenGL function glDisableVertexAttribArray. -
#disable_vertex_attrib_array!
Retrieves a
Procfor the OpenGL function glDisableVertexAttribArray. -
#disable_vertex_attrib_array?
Checks if the OpenGL function glDisableVertexAttribArray is available.
-
#dispatch_compute
Retrieves a
Procfor the OpenGL function glDispatchCompute. -
#dispatch_compute!
Retrieves a
Procfor the OpenGL function glDispatchCompute. -
#dispatch_compute?
Checks if the OpenGL function glDispatchCompute is available.
-
#dispatch_compute_indirect
Retrieves a
Procfor the OpenGL function glDispatchComputeIndirect. -
#dispatch_compute_indirect!
Retrieves a
Procfor the OpenGL function glDispatchComputeIndirect. -
#dispatch_compute_indirect?
Checks if the OpenGL function glDispatchComputeIndirect is available.
-
#draw_arrays
Retrieves a
Procfor the OpenGL function glDrawArrays. -
#draw_arrays!
Retrieves a
Procfor the OpenGL function glDrawArrays. -
#draw_arrays?
Checks if the OpenGL function glDrawArrays is available.
-
#draw_arrays_indirect
Retrieves a
Procfor the OpenGL function glDrawArraysIndirect. -
#draw_arrays_indirect!
Retrieves a
Procfor the OpenGL function glDrawArraysIndirect. -
#draw_arrays_indirect?
Checks if the OpenGL function glDrawArraysIndirect is available.
-
#draw_arrays_instanced
Retrieves a
Procfor the OpenGL function glDrawArraysInstanced. -
#draw_arrays_instanced!
Retrieves a
Procfor the OpenGL function glDrawArraysInstanced. -
#draw_arrays_instanced?
Checks if the OpenGL function glDrawArraysInstanced is available.
-
#draw_arrays_instanced_base_instance
Retrieves a
Procfor the OpenGL function glDrawArraysInstancedBaseInstance. -
#draw_arrays_instanced_base_instance!
Retrieves a
Procfor the OpenGL function glDrawArraysInstancedBaseInstance. -
#draw_arrays_instanced_base_instance?
Checks if the OpenGL function glDrawArraysInstancedBaseInstance is available.
-
#draw_buffer
Retrieves a
Procfor the OpenGL function glDrawBuffer. -
#draw_buffer!
Retrieves a
Procfor the OpenGL function glDrawBuffer. -
#draw_buffer?
Checks if the OpenGL function glDrawBuffer is available.
-
#draw_buffers
Retrieves a
Procfor the OpenGL function glDrawBuffers. -
#draw_buffers!
Retrieves a
Procfor the OpenGL function glDrawBuffers. -
#draw_buffers?
Checks if the OpenGL function glDrawBuffers is available.
-
#draw_elements
Retrieves a
Procfor the OpenGL function glDrawElements. -
#draw_elements!
Retrieves a
Procfor the OpenGL function glDrawElements. -
#draw_elements?
Checks if the OpenGL function glDrawElements is available.
-
#draw_elements_base_vertex
Retrieves a
Procfor the OpenGL function glDrawElementsBaseVertex. -
#draw_elements_base_vertex!
Retrieves a
Procfor the OpenGL function glDrawElementsBaseVertex. -
#draw_elements_base_vertex?
Checks if the OpenGL function glDrawElementsBaseVertex is available.
-
#draw_elements_indirect
Retrieves a
Procfor the OpenGL function glDrawElementsIndirect. -
#draw_elements_indirect!
Retrieves a
Procfor the OpenGL function glDrawElementsIndirect. -
#draw_elements_indirect?
Checks if the OpenGL function glDrawElementsIndirect is available.
-
#draw_elements_instanced
Retrieves a
Procfor the OpenGL function glDrawElementsInstanced. -
#draw_elements_instanced!
Retrieves a
Procfor the OpenGL function glDrawElementsInstanced. -
#draw_elements_instanced?
Checks if the OpenGL function glDrawElementsInstanced is available.
-
#draw_elements_instanced_base_instance
Retrieves a
Procfor the OpenGL function glDrawElementsInstancedBaseInstance. -
#draw_elements_instanced_base_instance!
Retrieves a
Procfor the OpenGL function glDrawElementsInstancedBaseInstance. -
#draw_elements_instanced_base_instance?
Checks if the OpenGL function glDrawElementsInstancedBaseInstance is available.
-
#draw_elements_instanced_base_vertex
Retrieves a
Procfor the OpenGL function glDrawElementsInstancedBaseVertex. -
#draw_elements_instanced_base_vertex!
Retrieves a
Procfor the OpenGL function glDrawElementsInstancedBaseVertex. -
#draw_elements_instanced_base_vertex?
Checks if the OpenGL function glDrawElementsInstancedBaseVertex is available.
-
#draw_elements_instanced_base_vertex_base_instance
Retrieves a
Procfor the OpenGL function glDrawElementsInstancedBaseVertexBaseInstance. -
#draw_elements_instanced_base_vertex_base_instance!
Retrieves a
Procfor the OpenGL function glDrawElementsInstancedBaseVertexBaseInstance. -
#draw_elements_instanced_base_vertex_base_instance?
Checks if the OpenGL function glDrawElementsInstancedBaseVertexBaseInstance is available.
-
#draw_range_elements
Retrieves a
Procfor the OpenGL function glDrawRangeElements. -
#draw_range_elements!
Retrieves a
Procfor the OpenGL function glDrawRangeElements. -
#draw_range_elements?
Checks if the OpenGL function glDrawRangeElements is available.
-
#draw_range_elements_base_vertex
Retrieves a
Procfor the OpenGL function glDrawRangeElementsBaseVertex. -
#draw_range_elements_base_vertex!
Retrieves a
Procfor the OpenGL function glDrawRangeElementsBaseVertex. -
#draw_range_elements_base_vertex?
Checks if the OpenGL function glDrawRangeElementsBaseVertex is available.
-
#draw_transform_feedback
Retrieves a
Procfor the OpenGL function glDrawTransformFeedback. -
#draw_transform_feedback!
Retrieves a
Procfor the OpenGL function glDrawTransformFeedback. -
#draw_transform_feedback?
Checks if the OpenGL function glDrawTransformFeedback is available.
-
#draw_transform_feedback_instanced
Retrieves a
Procfor the OpenGL function glDrawTransformFeedbackInstanced. -
#draw_transform_feedback_instanced!
Retrieves a
Procfor the OpenGL function glDrawTransformFeedbackInstanced. -
#draw_transform_feedback_instanced?
Checks if the OpenGL function glDrawTransformFeedbackInstanced is available.
-
#draw_transform_feedback_stream
Retrieves a
Procfor the OpenGL function glDrawTransformFeedbackStream. -
#draw_transform_feedback_stream!
Retrieves a
Procfor the OpenGL function glDrawTransformFeedbackStream. -
#draw_transform_feedback_stream?
Checks if the OpenGL function glDrawTransformFeedbackStream is available.
-
#draw_transform_feedback_stream_instanced
Retrieves a
Procfor the OpenGL function glDrawTransformFeedbackStreamInstanced. -
#draw_transform_feedback_stream_instanced!
Retrieves a
Procfor the OpenGL function glDrawTransformFeedbackStreamInstanced. -
#draw_transform_feedback_stream_instanced?
Checks if the OpenGL function glDrawTransformFeedbackStreamInstanced is available.
-
#enable
Retrieves a
Procfor the OpenGL function glEnable. -
#enable!
Retrieves a
Procfor the OpenGL function glEnable. -
#enable?
Checks if the OpenGL function glEnable is available.
-
#enable_i
Retrieves a
Procfor the OpenGL function glEnablei. -
#enable_i!
Retrieves a
Procfor the OpenGL function glEnablei. -
#enable_i?
Checks if the OpenGL function glEnablei is available.
-
#enable_vertex_array_attrib
Retrieves a
Procfor the OpenGL function glEnableVertexArrayAttrib. -
#enable_vertex_array_attrib!
Retrieves a
Procfor the OpenGL function glEnableVertexArrayAttrib. -
#enable_vertex_array_attrib?
Checks if the OpenGL function glEnableVertexArrayAttrib is available.
-
#enable_vertex_attrib_array
Retrieves a
Procfor the OpenGL function glEnableVertexAttribArray. -
#enable_vertex_attrib_array!
Retrieves a
Procfor the OpenGL function glEnableVertexAttribArray. -
#enable_vertex_attrib_array?
Checks if the OpenGL function glEnableVertexAttribArray is available.
-
#end_conditional_render
Retrieves a
Procfor the OpenGL function glEndConditionalRender. -
#end_conditional_render!
Retrieves a
Procfor the OpenGL function glEndConditionalRender. -
#end_conditional_render?
Checks if the OpenGL function glEndConditionalRender is available.
-
#end_query
Retrieves a
Procfor the OpenGL function glEndQuery. -
#end_query!
Retrieves a
Procfor the OpenGL function glEndQuery. -
#end_query?
Checks if the OpenGL function glEndQuery is available.
-
#end_query_indexed
Retrieves a
Procfor the OpenGL function glEndQueryIndexed. -
#end_query_indexed!
Retrieves a
Procfor the OpenGL function glEndQueryIndexed. -
#end_query_indexed?
Checks if the OpenGL function glEndQueryIndexed is available.
-
#end_transform_feedback
Retrieves a
Procfor the OpenGL function glEndTransformFeedback. -
#end_transform_feedback!
Retrieves a
Procfor the OpenGL function glEndTransformFeedback. -
#end_transform_feedback?
Checks if the OpenGL function glEndTransformFeedback is available.
-
#fence_sync
Retrieves a
Procfor the OpenGL function glFenceSync. -
#fence_sync!
Retrieves a
Procfor the OpenGL function glFenceSync. -
#fence_sync?
Checks if the OpenGL function glFenceSync is available.
-
#finish
Retrieves a
Procfor the OpenGL function glFinish. -
#finish!
Retrieves a
Procfor the OpenGL function glFinish. -
#finish?
Checks if the OpenGL function glFinish is available.
-
#flush
Retrieves a
Procfor the OpenGL function glFlush. -
#flush!
Retrieves a
Procfor the OpenGL function glFlush. -
#flush?
Checks if the OpenGL function glFlush is available.
-
#flush_mapped_buffer_range
Retrieves a
Procfor the OpenGL function glFlushMappedBufferRange. -
#flush_mapped_buffer_range!
Retrieves a
Procfor the OpenGL function glFlushMappedBufferRange. -
#flush_mapped_buffer_range?
Checks if the OpenGL function glFlushMappedBufferRange is available.
-
#flush_mapped_named_buffer_range
Retrieves a
Procfor the OpenGL function glFlushMappedNamedBufferRange. -
#flush_mapped_named_buffer_range!
Retrieves a
Procfor the OpenGL function glFlushMappedNamedBufferRange. -
#flush_mapped_named_buffer_range?
Checks if the OpenGL function glFlushMappedNamedBufferRange is available.
-
#framebuffer_parameter_i
Retrieves a
Procfor the OpenGL function glFramebufferParameteri. -
#framebuffer_parameter_i!
Retrieves a
Procfor the OpenGL function glFramebufferParameteri. -
#framebuffer_parameter_i?
Checks if the OpenGL function glFramebufferParameteri is available.
-
#framebuffer_renderbuffer
Retrieves a
Procfor the OpenGL function glFramebufferRenderbuffer. -
#framebuffer_renderbuffer!
Retrieves a
Procfor the OpenGL function glFramebufferRenderbuffer. -
#framebuffer_renderbuffer?
Checks if the OpenGL function glFramebufferRenderbuffer is available.
-
#framebuffer_texture
Retrieves a
Procfor the OpenGL function glFramebufferTexture. -
#framebuffer_texture!
Retrieves a
Procfor the OpenGL function glFramebufferTexture. -
#framebuffer_texture?
Checks if the OpenGL function glFramebufferTexture is available.
-
#framebuffer_texture_1d
Retrieves a
Procfor the OpenGL function glFramebufferTexture1D. -
#framebuffer_texture_1d!
Retrieves a
Procfor the OpenGL function glFramebufferTexture1D. -
#framebuffer_texture_1d?
Checks if the OpenGL function glFramebufferTexture1D is available.
-
#framebuffer_texture_2d
Retrieves a
Procfor the OpenGL function glFramebufferTexture2D. -
#framebuffer_texture_2d!
Retrieves a
Procfor the OpenGL function glFramebufferTexture2D. -
#framebuffer_texture_2d?
Checks if the OpenGL function glFramebufferTexture2D is available.
-
#framebuffer_texture_3d
Retrieves a
Procfor the OpenGL function glFramebufferTexture3D. -
#framebuffer_texture_3d!
Retrieves a
Procfor the OpenGL function glFramebufferTexture3D. -
#framebuffer_texture_3d?
Checks if the OpenGL function glFramebufferTexture3D is available.
-
#framebuffer_texture_layer
Retrieves a
Procfor the OpenGL function glFramebufferTextureLayer. -
#framebuffer_texture_layer!
Retrieves a
Procfor the OpenGL function glFramebufferTextureLayer. -
#framebuffer_texture_layer?
Checks if the OpenGL function glFramebufferTextureLayer is available.
-
#front_face
Retrieves a
Procfor the OpenGL function glFrontFace. -
#front_face!
Retrieves a
Procfor the OpenGL function glFrontFace. -
#front_face?
Checks if the OpenGL function glFrontFace is available.
-
#gen_buffers
Retrieves a
Procfor the OpenGL function glGenBuffers. -
#gen_buffers!
Retrieves a
Procfor the OpenGL function glGenBuffers. -
#gen_buffers?
Checks if the OpenGL function glGenBuffers is available.
-
#gen_framebuffers
Retrieves a
Procfor the OpenGL function glGenFramebuffers. -
#gen_framebuffers!
Retrieves a
Procfor the OpenGL function glGenFramebuffers. -
#gen_framebuffers?
Checks if the OpenGL function glGenFramebuffers is available.
-
#gen_program_pipelines
Retrieves a
Procfor the OpenGL function glGenProgramPipelines. -
#gen_program_pipelines!
Retrieves a
Procfor the OpenGL function glGenProgramPipelines. -
#gen_program_pipelines?
Checks if the OpenGL function glGenProgramPipelines is available.
-
#gen_queries
Retrieves a
Procfor the OpenGL function glGenQueries. -
#gen_queries!
Retrieves a
Procfor the OpenGL function glGenQueries. -
#gen_queries?
Checks if the OpenGL function glGenQueries is available.
-
#gen_renderbuffers
Retrieves a
Procfor the OpenGL function glGenRenderbuffers. -
#gen_renderbuffers!
Retrieves a
Procfor the OpenGL function glGenRenderbuffers. -
#gen_renderbuffers?
Checks if the OpenGL function glGenRenderbuffers is available.
-
#gen_samplers
Retrieves a
Procfor the OpenGL function glGenSamplers. -
#gen_samplers!
Retrieves a
Procfor the OpenGL function glGenSamplers. -
#gen_samplers?
Checks if the OpenGL function glGenSamplers is available.
-
#gen_textures
Retrieves a
Procfor the OpenGL function glGenTextures. -
#gen_textures!
Retrieves a
Procfor the OpenGL function glGenTextures. -
#gen_textures?
Checks if the OpenGL function glGenTextures is available.
-
#gen_transform_feedbacks
Retrieves a
Procfor the OpenGL function glGenTransformFeedbacks. -
#gen_transform_feedbacks!
Retrieves a
Procfor the OpenGL function glGenTransformFeedbacks. -
#gen_transform_feedbacks?
Checks if the OpenGL function glGenTransformFeedbacks is available.
-
#gen_vertex_arrays
Retrieves a
Procfor the OpenGL function glGenVertexArrays. -
#gen_vertex_arrays!
Retrieves a
Procfor the OpenGL function glGenVertexArrays. -
#gen_vertex_arrays?
Checks if the OpenGL function glGenVertexArrays is available.
-
#generate_mipmap
Retrieves a
Procfor the OpenGL function glGenerateMipmap. -
#generate_mipmap!
Retrieves a
Procfor the OpenGL function glGenerateMipmap. -
#generate_mipmap?
Checks if the OpenGL function glGenerateMipmap is available.
-
#generate_texture_mipmap
Retrieves a
Procfor the OpenGL function glGenerateTextureMipmap. -
#generate_texture_mipmap!
Retrieves a
Procfor the OpenGL function glGenerateTextureMipmap. -
#generate_texture_mipmap?
Checks if the OpenGL function glGenerateTextureMipmap is available.
-
#get_active_atomic_counter_buffer_iv
Retrieves a
Procfor the OpenGL function glGetActiveAtomicCounterBufferiv. -
#get_active_atomic_counter_buffer_iv!
Retrieves a
Procfor the OpenGL function glGetActiveAtomicCounterBufferiv. -
#get_active_atomic_counter_buffer_iv?
Checks if the OpenGL function glGetActiveAtomicCounterBufferiv is available.
-
#get_active_attrib
Retrieves a
Procfor the OpenGL function glGetActiveAttrib. -
#get_active_attrib!
Retrieves a
Procfor the OpenGL function glGetActiveAttrib. -
#get_active_attrib?
Checks if the OpenGL function glGetActiveAttrib is available.
-
#get_active_subroutine_name
Retrieves a
Procfor the OpenGL function glGetActiveSubroutineName. -
#get_active_subroutine_name!
Retrieves a
Procfor the OpenGL function glGetActiveSubroutineName. -
#get_active_subroutine_name?
Checks if the OpenGL function glGetActiveSubroutineName is available.
-
#get_active_subroutine_uniform_iv
Retrieves a
Procfor the OpenGL function glGetActiveSubroutineUniformiv. -
#get_active_subroutine_uniform_iv!
Retrieves a
Procfor the OpenGL function glGetActiveSubroutineUniformiv. -
#get_active_subroutine_uniform_iv?
Checks if the OpenGL function glGetActiveSubroutineUniformiv is available.
-
#get_active_subroutine_uniform_name
Retrieves a
Procfor the OpenGL function glGetActiveSubroutineUniformName. -
#get_active_subroutine_uniform_name!
Retrieves a
Procfor the OpenGL function glGetActiveSubroutineUniformName. -
#get_active_subroutine_uniform_name?
Checks if the OpenGL function glGetActiveSubroutineUniformName is available.
-
#get_active_uniform
Retrieves a
Procfor the OpenGL function glGetActiveUniform. -
#get_active_uniform!
Retrieves a
Procfor the OpenGL function glGetActiveUniform. -
#get_active_uniform?
Checks if the OpenGL function glGetActiveUniform is available.
-
#get_active_uniform_block_iv
Retrieves a
Procfor the OpenGL function glGetActiveUniformBlockiv. -
#get_active_uniform_block_iv!
Retrieves a
Procfor the OpenGL function glGetActiveUniformBlockiv. -
#get_active_uniform_block_iv?
Checks if the OpenGL function glGetActiveUniformBlockiv is available.
-
#get_active_uniform_block_name
Retrieves a
Procfor the OpenGL function glGetActiveUniformBlockName. -
#get_active_uniform_block_name!
Retrieves a
Procfor the OpenGL function glGetActiveUniformBlockName. -
#get_active_uniform_block_name?
Checks if the OpenGL function glGetActiveUniformBlockName is available.
-
#get_active_uniform_name
Retrieves a
Procfor the OpenGL function glGetActiveUniformName. -
#get_active_uniform_name!
Retrieves a
Procfor the OpenGL function glGetActiveUniformName. -
#get_active_uniform_name?
Checks if the OpenGL function glGetActiveUniformName is available.
-
#get_active_uniforms_iv
Retrieves a
Procfor the OpenGL function glGetActiveUniformsiv. -
#get_active_uniforms_iv!
Retrieves a
Procfor the OpenGL function glGetActiveUniformsiv. -
#get_active_uniforms_iv?
Checks if the OpenGL function glGetActiveUniformsiv is available.
-
#get_attached_shaders
Retrieves a
Procfor the OpenGL function glGetAttachedShaders. -
#get_attached_shaders!
Retrieves a
Procfor the OpenGL function glGetAttachedShaders. -
#get_attached_shaders?
Checks if the OpenGL function glGetAttachedShaders is available.
-
#get_attrib_location
Retrieves a
Procfor the OpenGL function glGetAttribLocation. -
#get_attrib_location!
Retrieves a
Procfor the OpenGL function glGetAttribLocation. -
#get_attrib_location?
Checks if the OpenGL function glGetAttribLocation is available.
-
#get_boolean_i_v
Retrieves a
Procfor the OpenGL function glGetBooleani_v. -
#get_boolean_i_v!
Retrieves a
Procfor the OpenGL function glGetBooleani_v. -
#get_boolean_i_v?
Checks if the OpenGL function glGetBooleani_v is available.
-
#get_boolean_v
Retrieves a
Procfor the OpenGL function glGetBooleanv. -
#get_boolean_v!
Retrieves a
Procfor the OpenGL function glGetBooleanv. -
#get_boolean_v?
Checks if the OpenGL function glGetBooleanv is available.
-
#get_buffer_parameter_i64v
Retrieves a
Procfor the OpenGL function glGetBufferParameteri64v. -
#get_buffer_parameter_i64v!
Retrieves a
Procfor the OpenGL function glGetBufferParameteri64v. -
#get_buffer_parameter_i64v?
Checks if the OpenGL function glGetBufferParameteri64v is available.
-
#get_buffer_parameter_iv
Retrieves a
Procfor the OpenGL function glGetBufferParameteriv. -
#get_buffer_parameter_iv!
Retrieves a
Procfor the OpenGL function glGetBufferParameteriv. -
#get_buffer_parameter_iv?
Checks if the OpenGL function glGetBufferParameteriv is available.
-
#get_buffer_pointer_v
Retrieves a
Procfor the OpenGL function glGetBufferPointerv. -
#get_buffer_pointer_v!
Retrieves a
Procfor the OpenGL function glGetBufferPointerv. -
#get_buffer_pointer_v?
Checks if the OpenGL function glGetBufferPointerv is available.
-
#get_buffer_sub_data
Retrieves a
Procfor the OpenGL function glGetBufferSubData. -
#get_buffer_sub_data!
Retrieves a
Procfor the OpenGL function glGetBufferSubData. -
#get_buffer_sub_data?
Checks if the OpenGL function glGetBufferSubData is available.
-
#get_compressed_tex_image
Retrieves a
Procfor the OpenGL function glGetCompressedTexImage. -
#get_compressed_tex_image!
Retrieves a
Procfor the OpenGL function glGetCompressedTexImage. -
#get_compressed_tex_image?
Checks if the OpenGL function glGetCompressedTexImage is available.
-
#get_compressed_texture_image
Retrieves a
Procfor the OpenGL function glGetCompressedTextureImage. -
#get_compressed_texture_image!
Retrieves a
Procfor the OpenGL function glGetCompressedTextureImage. -
#get_compressed_texture_image?
Checks if the OpenGL function glGetCompressedTextureImage is available.
-
#get_compressed_texture_sub_image
Retrieves a
Procfor the OpenGL function glGetCompressedTextureSubImage. -
#get_compressed_texture_sub_image!
Retrieves a
Procfor the OpenGL function glGetCompressedTextureSubImage. -
#get_compressed_texture_sub_image?
Checks if the OpenGL function glGetCompressedTextureSubImage is available.
-
#get_debug_message_log
Retrieves a
Procfor the OpenGL function glGetDebugMessageLog. -
#get_debug_message_log!
Retrieves a
Procfor the OpenGL function glGetDebugMessageLog. -
#get_debug_message_log?
Checks if the OpenGL function glGetDebugMessageLog is available.
-
#get_double_i_v
Retrieves a
Procfor the OpenGL function glGetDoublei_v. -
#get_double_i_v!
Retrieves a
Procfor the OpenGL function glGetDoublei_v. -
#get_double_i_v?
Checks if the OpenGL function glGetDoublei_v is available.
-
#get_double_v
Retrieves a
Procfor the OpenGL function glGetDoublev. -
#get_double_v!
Retrieves a
Procfor the OpenGL function glGetDoublev. -
#get_double_v?
Checks if the OpenGL function glGetDoublev is available.
-
#get_error
Retrieves a
Procfor the OpenGL function glGetError. -
#get_error!
Retrieves a
Procfor the OpenGL function glGetError. -
#get_error?
Checks if the OpenGL function glGetError is available.
-
#get_float_i_v
Retrieves a
Procfor the OpenGL function glGetFloati_v. -
#get_float_i_v!
Retrieves a
Procfor the OpenGL function glGetFloati_v. -
#get_float_i_v?
Checks if the OpenGL function glGetFloati_v is available.
-
#get_float_v
Retrieves a
Procfor the OpenGL function glGetFloatv. -
#get_float_v!
Retrieves a
Procfor the OpenGL function glGetFloatv. -
#get_float_v?
Checks if the OpenGL function glGetFloatv is available.
-
#get_frag_data_index
Retrieves a
Procfor the OpenGL function glGetFragDataIndex. -
#get_frag_data_index!
Retrieves a
Procfor the OpenGL function glGetFragDataIndex. -
#get_frag_data_index?
Checks if the OpenGL function glGetFragDataIndex is available.
-
#get_frag_data_location
Retrieves a
Procfor the OpenGL function glGetFragDataLocation. -
#get_frag_data_location!
Retrieves a
Procfor the OpenGL function glGetFragDataLocation. -
#get_frag_data_location?
Checks if the OpenGL function glGetFragDataLocation is available.
-
#get_framebuffer_attachment_parameter_iv
Retrieves a
Procfor the OpenGL function glGetFramebufferAttachmentParameteriv. -
#get_framebuffer_attachment_parameter_iv!
Retrieves a
Procfor the OpenGL function glGetFramebufferAttachmentParameteriv. -
#get_framebuffer_attachment_parameter_iv?
Checks if the OpenGL function glGetFramebufferAttachmentParameteriv is available.
-
#get_framebuffer_parameter_iv
Retrieves a
Procfor the OpenGL function glGetFramebufferParameteriv. -
#get_framebuffer_parameter_iv!
Retrieves a
Procfor the OpenGL function glGetFramebufferParameteriv. -
#get_framebuffer_parameter_iv?
Checks if the OpenGL function glGetFramebufferParameteriv is available.
-
#get_graphics_reset_status
Retrieves a
Procfor the OpenGL function glGetGraphicsResetStatus. -
#get_graphics_reset_status!
Retrieves a
Procfor the OpenGL function glGetGraphicsResetStatus. -
#get_graphics_reset_status?
Checks if the OpenGL function glGetGraphicsResetStatus is available.
-
#get_integer_64i_v
Retrieves a
Procfor the OpenGL function glGetInteger64i_v. -
#get_integer_64i_v!
Retrieves a
Procfor the OpenGL function glGetInteger64i_v. -
#get_integer_64i_v?
Checks if the OpenGL function glGetInteger64i_v is available.
-
#get_integer_64v
Retrieves a
Procfor the OpenGL function glGetInteger64v. -
#get_integer_64v!
Retrieves a
Procfor the OpenGL function glGetInteger64v. -
#get_integer_64v?
Checks if the OpenGL function glGetInteger64v is available.
-
#get_integer_i_v
Retrieves a
Procfor the OpenGL function glGetIntegeri_v. -
#get_integer_i_v!
Retrieves a
Procfor the OpenGL function glGetIntegeri_v. -
#get_integer_i_v?
Checks if the OpenGL function glGetIntegeri_v is available.
-
#get_integer_v
Retrieves a
Procfor the OpenGL function glGetIntegerv. -
#get_integer_v!
Retrieves a
Procfor the OpenGL function glGetIntegerv. -
#get_integer_v?
Checks if the OpenGL function glGetIntegerv is available.
-
#get_internalformat_i64v
Retrieves a
Procfor the OpenGL function glGetInternalformati64v. -
#get_internalformat_i64v!
Retrieves a
Procfor the OpenGL function glGetInternalformati64v. -
#get_internalformat_i64v?
Checks if the OpenGL function glGetInternalformati64v is available.
-
#get_internalformat_iv
Retrieves a
Procfor the OpenGL function glGetInternalformativ. -
#get_internalformat_iv!
Retrieves a
Procfor the OpenGL function glGetInternalformativ. -
#get_internalformat_iv?
Checks if the OpenGL function glGetInternalformativ is available.
-
#get_multisample_fv
Retrieves a
Procfor the OpenGL function glGetMultisamplefv. -
#get_multisample_fv!
Retrieves a
Procfor the OpenGL function glGetMultisamplefv. -
#get_multisample_fv?
Checks if the OpenGL function glGetMultisamplefv is available.
-
#get_named_buffer_parameter_i64v
Retrieves a
Procfor the OpenGL function glGetNamedBufferParameteri64v. -
#get_named_buffer_parameter_i64v!
Retrieves a
Procfor the OpenGL function glGetNamedBufferParameteri64v. -
#get_named_buffer_parameter_i64v?
Checks if the OpenGL function glGetNamedBufferParameteri64v is available.
-
#get_named_buffer_parameter_iv
Retrieves a
Procfor the OpenGL function glGetNamedBufferParameteriv. -
#get_named_buffer_parameter_iv!
Retrieves a
Procfor the OpenGL function glGetNamedBufferParameteriv. -
#get_named_buffer_parameter_iv?
Checks if the OpenGL function glGetNamedBufferParameteriv is available.
-
#get_named_buffer_pointer_v
Retrieves a
Procfor the OpenGL function glGetNamedBufferPointerv. -
#get_named_buffer_pointer_v!
Retrieves a
Procfor the OpenGL function glGetNamedBufferPointerv. -
#get_named_buffer_pointer_v?
Checks if the OpenGL function glGetNamedBufferPointerv is available.
-
#get_named_buffer_sub_data
Retrieves a
Procfor the OpenGL function glGetNamedBufferSubData. -
#get_named_buffer_sub_data!
Retrieves a
Procfor the OpenGL function glGetNamedBufferSubData. -
#get_named_buffer_sub_data?
Checks if the OpenGL function glGetNamedBufferSubData is available.
-
#get_named_framebuffer_attachment_parameter_iv
Retrieves a
Procfor the OpenGL function glGetNamedFramebufferAttachmentParameteriv. -
#get_named_framebuffer_attachment_parameter_iv!
Retrieves a
Procfor the OpenGL function glGetNamedFramebufferAttachmentParameteriv. -
#get_named_framebuffer_attachment_parameter_iv?
Checks if the OpenGL function glGetNamedFramebufferAttachmentParameteriv is available.
-
#get_named_framebuffer_parameter_iv
Retrieves a
Procfor the OpenGL function glGetNamedFramebufferParameteriv. -
#get_named_framebuffer_parameter_iv!
Retrieves a
Procfor the OpenGL function glGetNamedFramebufferParameteriv. -
#get_named_framebuffer_parameter_iv?
Checks if the OpenGL function glGetNamedFramebufferParameteriv is available.
-
#get_named_renderbuffer_parameter_iv
Retrieves a
Procfor the OpenGL function glGetNamedRenderbufferParameteriv. -
#get_named_renderbuffer_parameter_iv!
Retrieves a
Procfor the OpenGL function glGetNamedRenderbufferParameteriv. -
#get_named_renderbuffer_parameter_iv?
Checks if the OpenGL function glGetNamedRenderbufferParameteriv is available.
-
#get_object_label
Retrieves a
Procfor the OpenGL function glGetObjectLabel. -
#get_object_label!
Retrieves a
Procfor the OpenGL function glGetObjectLabel. -
#get_object_label?
Checks if the OpenGL function glGetObjectLabel is available.
-
#get_object_ptr_label
Retrieves a
Procfor the OpenGL function glGetObjectPtrLabel. -
#get_object_ptr_label!
Retrieves a
Procfor the OpenGL function glGetObjectPtrLabel. -
#get_object_ptr_label?
Checks if the OpenGL function glGetObjectPtrLabel is available.
-
#get_pointer_v
Retrieves a
Procfor the OpenGL function glGetPointerv. -
#get_pointer_v!
Retrieves a
Procfor the OpenGL function glGetPointerv. -
#get_pointer_v?
Checks if the OpenGL function glGetPointerv is available.
-
#get_program_binary
Retrieves a
Procfor the OpenGL function glGetProgramBinary. -
#get_program_binary!
Retrieves a
Procfor the OpenGL function glGetProgramBinary. -
#get_program_binary?
Checks if the OpenGL function glGetProgramBinary is available.
-
#get_program_info_log
Retrieves a
Procfor the OpenGL function glGetProgramInfoLog. -
#get_program_info_log!
Retrieves a
Procfor the OpenGL function glGetProgramInfoLog. -
#get_program_info_log?
Checks if the OpenGL function glGetProgramInfoLog is available.
-
#get_program_interface_iv
Retrieves a
Procfor the OpenGL function glGetProgramInterfaceiv. -
#get_program_interface_iv!
Retrieves a
Procfor the OpenGL function glGetProgramInterfaceiv. -
#get_program_interface_iv?
Checks if the OpenGL function glGetProgramInterfaceiv is available.
-
#get_program_iv
Retrieves a
Procfor the OpenGL function glGetProgramiv. -
#get_program_iv!
Retrieves a
Procfor the OpenGL function glGetProgramiv. -
#get_program_iv?
Checks if the OpenGL function glGetProgramiv is available.
-
#get_program_pipeline_info_log
Retrieves a
Procfor the OpenGL function glGetProgramPipelineInfoLog. -
#get_program_pipeline_info_log!
Retrieves a
Procfor the OpenGL function glGetProgramPipelineInfoLog. -
#get_program_pipeline_info_log?
Checks if the OpenGL function glGetProgramPipelineInfoLog is available.
-
#get_program_pipeline_iv
Retrieves a
Procfor the OpenGL function glGetProgramPipelineiv. -
#get_program_pipeline_iv!
Retrieves a
Procfor the OpenGL function glGetProgramPipelineiv. -
#get_program_pipeline_iv?
Checks if the OpenGL function glGetProgramPipelineiv is available.
-
#get_program_resource_index
Retrieves a
Procfor the OpenGL function glGetProgramResourceIndex. -
#get_program_resource_index!
Retrieves a
Procfor the OpenGL function glGetProgramResourceIndex. -
#get_program_resource_index?
Checks if the OpenGL function glGetProgramResourceIndex is available.
-
#get_program_resource_iv
Retrieves a
Procfor the OpenGL function glGetProgramResourceiv. -
#get_program_resource_iv!
Retrieves a
Procfor the OpenGL function glGetProgramResourceiv. -
#get_program_resource_iv?
Checks if the OpenGL function glGetProgramResourceiv is available.
-
#get_program_resource_location
Retrieves a
Procfor the OpenGL function glGetProgramResourceLocation. -
#get_program_resource_location!
Retrieves a
Procfor the OpenGL function glGetProgramResourceLocation. -
#get_program_resource_location?
Checks if the OpenGL function glGetProgramResourceLocation is available.
-
#get_program_resource_location_index
Retrieves a
Procfor the OpenGL function glGetProgramResourceLocationIndex. -
#get_program_resource_location_index!
Retrieves a
Procfor the OpenGL function glGetProgramResourceLocationIndex. -
#get_program_resource_location_index?
Checks if the OpenGL function glGetProgramResourceLocationIndex is available.
-
#get_program_resource_name
Retrieves a
Procfor the OpenGL function glGetProgramResourceName. -
#get_program_resource_name!
Retrieves a
Procfor the OpenGL function glGetProgramResourceName. -
#get_program_resource_name?
Checks if the OpenGL function glGetProgramResourceName is available.
-
#get_program_stage_iv
Retrieves a
Procfor the OpenGL function glGetProgramStageiv. -
#get_program_stage_iv!
Retrieves a
Procfor the OpenGL function glGetProgramStageiv. -
#get_program_stage_iv?
Checks if the OpenGL function glGetProgramStageiv is available.
-
#get_query_buffer_object_i64v
Retrieves a
Procfor the OpenGL function glGetQueryBufferObjecti64v. -
#get_query_buffer_object_i64v!
Retrieves a
Procfor the OpenGL function glGetQueryBufferObjecti64v. -
#get_query_buffer_object_i64v?
Checks if the OpenGL function glGetQueryBufferObjecti64v is available.
-
#get_query_buffer_object_iv
Retrieves a
Procfor the OpenGL function glGetQueryBufferObjectiv. -
#get_query_buffer_object_iv!
Retrieves a
Procfor the OpenGL function glGetQueryBufferObjectiv. -
#get_query_buffer_object_iv?
Checks if the OpenGL function glGetQueryBufferObjectiv is available.
-
#get_query_buffer_object_ui64v
Retrieves a
Procfor the OpenGL function glGetQueryBufferObjectui64v. -
#get_query_buffer_object_ui64v!
Retrieves a
Procfor the OpenGL function glGetQueryBufferObjectui64v. -
#get_query_buffer_object_ui64v?
Checks if the OpenGL function glGetQueryBufferObjectui64v is available.
-
#get_query_buffer_object_uiv
Retrieves a
Procfor the OpenGL function glGetQueryBufferObjectuiv. -
#get_query_buffer_object_uiv!
Retrieves a
Procfor the OpenGL function glGetQueryBufferObjectuiv. -
#get_query_buffer_object_uiv?
Checks if the OpenGL function glGetQueryBufferObjectuiv is available.
-
#get_query_indexed_iv
Retrieves a
Procfor the OpenGL function glGetQueryIndexediv. -
#get_query_indexed_iv!
Retrieves a
Procfor the OpenGL function glGetQueryIndexediv. -
#get_query_indexed_iv?
Checks if the OpenGL function glGetQueryIndexediv is available.
-
#get_query_iv
Retrieves a
Procfor the OpenGL function glGetQueryiv. -
#get_query_iv!
Retrieves a
Procfor the OpenGL function glGetQueryiv. -
#get_query_iv?
Checks if the OpenGL function glGetQueryiv is available.
-
#get_query_object_i64v
Retrieves a
Procfor the OpenGL function glGetQueryObjecti64v. -
#get_query_object_i64v!
Retrieves a
Procfor the OpenGL function glGetQueryObjecti64v. -
#get_query_object_i64v?
Checks if the OpenGL function glGetQueryObjecti64v is available.
-
#get_query_object_iv
Retrieves a
Procfor the OpenGL function glGetQueryObjectiv. -
#get_query_object_iv!
Retrieves a
Procfor the OpenGL function glGetQueryObjectiv. -
#get_query_object_iv?
Checks if the OpenGL function glGetQueryObjectiv is available.
-
#get_query_object_ui64v
Retrieves a
Procfor the OpenGL function glGetQueryObjectui64v. -
#get_query_object_ui64v!
Retrieves a
Procfor the OpenGL function glGetQueryObjectui64v. -
#get_query_object_ui64v?
Checks if the OpenGL function glGetQueryObjectui64v is available.
-
#get_query_object_uiv
Retrieves a
Procfor the OpenGL function glGetQueryObjectuiv. -
#get_query_object_uiv!
Retrieves a
Procfor the OpenGL function glGetQueryObjectuiv. -
#get_query_object_uiv?
Checks if the OpenGL function glGetQueryObjectuiv is available.
-
#get_renderbuffer_parameter_iv
Retrieves a
Procfor the OpenGL function glGetRenderbufferParameteriv. -
#get_renderbuffer_parameter_iv!
Retrieves a
Procfor the OpenGL function glGetRenderbufferParameteriv. -
#get_renderbuffer_parameter_iv?
Checks if the OpenGL function glGetRenderbufferParameteriv is available.
-
#get_sampler_parameter_fv
Retrieves a
Procfor the OpenGL function glGetSamplerParameterfv. -
#get_sampler_parameter_fv!
Retrieves a
Procfor the OpenGL function glGetSamplerParameterfv. -
#get_sampler_parameter_fv?
Checks if the OpenGL function glGetSamplerParameterfv is available.
-
#get_sampler_parameter_i_iv
Retrieves a
Procfor the OpenGL function glGetSamplerParameterIiv. -
#get_sampler_parameter_i_iv!
Retrieves a
Procfor the OpenGL function glGetSamplerParameterIiv. -
#get_sampler_parameter_i_iv?
Checks if the OpenGL function glGetSamplerParameterIiv is available.
-
#get_sampler_parameter_i_uiv
Retrieves a
Procfor the OpenGL function glGetSamplerParameterIuiv. -
#get_sampler_parameter_i_uiv!
Retrieves a
Procfor the OpenGL function glGetSamplerParameterIuiv. -
#get_sampler_parameter_i_uiv?
Checks if the OpenGL function glGetSamplerParameterIuiv is available.
-
#get_sampler_parameter_iv
Retrieves a
Procfor the OpenGL function glGetSamplerParameteriv. -
#get_sampler_parameter_iv!
Retrieves a
Procfor the OpenGL function glGetSamplerParameteriv. -
#get_sampler_parameter_iv?
Checks if the OpenGL function glGetSamplerParameteriv is available.
-
#get_shader_info_log
Retrieves a
Procfor the OpenGL function glGetShaderInfoLog. -
#get_shader_info_log!
Retrieves a
Procfor the OpenGL function glGetShaderInfoLog. -
#get_shader_info_log?
Checks if the OpenGL function glGetShaderInfoLog is available.
-
#get_shader_iv
Retrieves a
Procfor the OpenGL function glGetShaderiv. -
#get_shader_iv!
Retrieves a
Procfor the OpenGL function glGetShaderiv. -
#get_shader_iv?
Checks if the OpenGL function glGetShaderiv is available.
-
#get_shader_precision_format
Retrieves a
Procfor the OpenGL function glGetShaderPrecisionFormat. -
#get_shader_precision_format!
Retrieves a
Procfor the OpenGL function glGetShaderPrecisionFormat. -
#get_shader_precision_format?
Checks if the OpenGL function glGetShaderPrecisionFormat is available.
-
#get_shader_source
Retrieves a
Procfor the OpenGL function glGetShaderSource. -
#get_shader_source!
Retrieves a
Procfor the OpenGL function glGetShaderSource. -
#get_shader_source?
Checks if the OpenGL function glGetShaderSource is available.
-
#get_string
Retrieves a
Procfor the OpenGL function glGetString. -
#get_string!
Retrieves a
Procfor the OpenGL function glGetString. -
#get_string?
Checks if the OpenGL function glGetString is available.
-
#get_string_i
Retrieves a
Procfor the OpenGL function glGetStringi. -
#get_string_i!
Retrieves a
Procfor the OpenGL function glGetStringi. -
#get_string_i?
Checks if the OpenGL function glGetStringi is available.
-
#get_subroutine_index
Retrieves a
Procfor the OpenGL function glGetSubroutineIndex. -
#get_subroutine_index!
Retrieves a
Procfor the OpenGL function glGetSubroutineIndex. -
#get_subroutine_index?
Checks if the OpenGL function glGetSubroutineIndex is available.
-
#get_subroutine_uniform_location
Retrieves a
Procfor the OpenGL function glGetSubroutineUniformLocation. -
#get_subroutine_uniform_location!
Retrieves a
Procfor the OpenGL function glGetSubroutineUniformLocation. -
#get_subroutine_uniform_location?
Checks if the OpenGL function glGetSubroutineUniformLocation is available.
-
#get_sync_iv
Retrieves a
Procfor the OpenGL function glGetSynciv. -
#get_sync_iv!
Retrieves a
Procfor the OpenGL function glGetSynciv. -
#get_sync_iv?
Checks if the OpenGL function glGetSynciv is available.
-
#get_tex_image
Retrieves a
Procfor the OpenGL function glGetTexImage. -
#get_tex_image!
Retrieves a
Procfor the OpenGL function glGetTexImage. -
#get_tex_image?
Checks if the OpenGL function glGetTexImage is available.
-
#get_tex_level_parameter_fv
Retrieves a
Procfor the OpenGL function glGetTexLevelParameterfv. -
#get_tex_level_parameter_fv!
Retrieves a
Procfor the OpenGL function glGetTexLevelParameterfv. -
#get_tex_level_parameter_fv?
Checks if the OpenGL function glGetTexLevelParameterfv is available.
-
#get_tex_level_parameter_iv
Retrieves a
Procfor the OpenGL function glGetTexLevelParameteriv. -
#get_tex_level_parameter_iv!
Retrieves a
Procfor the OpenGL function glGetTexLevelParameteriv. -
#get_tex_level_parameter_iv?
Checks if the OpenGL function glGetTexLevelParameteriv is available.
-
#get_tex_parameter_fv
Retrieves a
Procfor the OpenGL function glGetTexParameterfv. -
#get_tex_parameter_fv!
Retrieves a
Procfor the OpenGL function glGetTexParameterfv. -
#get_tex_parameter_fv?
Checks if the OpenGL function glGetTexParameterfv is available.
-
#get_tex_parameter_i_iv
Retrieves a
Procfor the OpenGL function glGetTexParameterIiv. -
#get_tex_parameter_i_iv!
Retrieves a
Procfor the OpenGL function glGetTexParameterIiv. -
#get_tex_parameter_i_iv?
Checks if the OpenGL function glGetTexParameterIiv is available.
-
#get_tex_parameter_i_uiv
Retrieves a
Procfor the OpenGL function glGetTexParameterIuiv. -
#get_tex_parameter_i_uiv!
Retrieves a
Procfor the OpenGL function glGetTexParameterIuiv. -
#get_tex_parameter_i_uiv?
Checks if the OpenGL function glGetTexParameterIuiv is available.
-
#get_tex_parameter_iv
Retrieves a
Procfor the OpenGL function glGetTexParameteriv. -
#get_tex_parameter_iv!
Retrieves a
Procfor the OpenGL function glGetTexParameteriv. -
#get_tex_parameter_iv?
Checks if the OpenGL function glGetTexParameteriv is available.
-
#get_texture_image
Retrieves a
Procfor the OpenGL function glGetTextureImage. -
#get_texture_image!
Retrieves a
Procfor the OpenGL function glGetTextureImage. -
#get_texture_image?
Checks if the OpenGL function glGetTextureImage is available.
-
#get_texture_level_parameter_fv
Retrieves a
Procfor the OpenGL function glGetTextureLevelParameterfv. -
#get_texture_level_parameter_fv!
Retrieves a
Procfor the OpenGL function glGetTextureLevelParameterfv. -
#get_texture_level_parameter_fv?
Checks if the OpenGL function glGetTextureLevelParameterfv is available.
-
#get_texture_level_parameter_iv
Retrieves a
Procfor the OpenGL function glGetTextureLevelParameteriv. -
#get_texture_level_parameter_iv!
Retrieves a
Procfor the OpenGL function glGetTextureLevelParameteriv. -
#get_texture_level_parameter_iv?
Checks if the OpenGL function glGetTextureLevelParameteriv is available.
-
#get_texture_parameter_fv
Retrieves a
Procfor the OpenGL function glGetTextureParameterfv. -
#get_texture_parameter_fv!
Retrieves a
Procfor the OpenGL function glGetTextureParameterfv. -
#get_texture_parameter_fv?
Checks if the OpenGL function glGetTextureParameterfv is available.
-
#get_texture_parameter_i_iv
Retrieves a
Procfor the OpenGL function glGetTextureParameterIiv. -
#get_texture_parameter_i_iv!
Retrieves a
Procfor the OpenGL function glGetTextureParameterIiv. -
#get_texture_parameter_i_iv?
Checks if the OpenGL function glGetTextureParameterIiv is available.
-
#get_texture_parameter_i_uiv
Retrieves a
Procfor the OpenGL function glGetTextureParameterIuiv. -
#get_texture_parameter_i_uiv!
Retrieves a
Procfor the OpenGL function glGetTextureParameterIuiv. -
#get_texture_parameter_i_uiv?
Checks if the OpenGL function glGetTextureParameterIuiv is available.
-
#get_texture_parameter_iv
Retrieves a
Procfor the OpenGL function glGetTextureParameteriv. -
#get_texture_parameter_iv!
Retrieves a
Procfor the OpenGL function glGetTextureParameteriv. -
#get_texture_parameter_iv?
Checks if the OpenGL function glGetTextureParameteriv is available.
-
#get_texture_sub_image
Retrieves a
Procfor the OpenGL function glGetTextureSubImage. -
#get_texture_sub_image!
Retrieves a
Procfor the OpenGL function glGetTextureSubImage. -
#get_texture_sub_image?
Checks if the OpenGL function glGetTextureSubImage is available.
-
#get_transform_feedback_i64_v
Retrieves a
Procfor the OpenGL function glGetTransformFeedbacki64_v. -
#get_transform_feedback_i64_v!
Retrieves a
Procfor the OpenGL function glGetTransformFeedbacki64_v. -
#get_transform_feedback_i64_v?
Checks if the OpenGL function glGetTransformFeedbacki64_v is available.
-
#get_transform_feedback_i_v
Retrieves a
Procfor the OpenGL function glGetTransformFeedbacki_v. -
#get_transform_feedback_i_v!
Retrieves a
Procfor the OpenGL function glGetTransformFeedbacki_v. -
#get_transform_feedback_i_v?
Checks if the OpenGL function glGetTransformFeedbacki_v is available.
-
#get_transform_feedback_iv
Retrieves a
Procfor the OpenGL function glGetTransformFeedbackiv. -
#get_transform_feedback_iv!
Retrieves a
Procfor the OpenGL function glGetTransformFeedbackiv. -
#get_transform_feedback_iv?
Checks if the OpenGL function glGetTransformFeedbackiv is available.
-
#get_transform_feedback_varying
Retrieves a
Procfor the OpenGL function glGetTransformFeedbackVarying. -
#get_transform_feedback_varying!
Retrieves a
Procfor the OpenGL function glGetTransformFeedbackVarying. -
#get_transform_feedback_varying?
Checks if the OpenGL function glGetTransformFeedbackVarying is available.
-
#get_uniform_block_index
Retrieves a
Procfor the OpenGL function glGetUniformBlockIndex. -
#get_uniform_block_index!
Retrieves a
Procfor the OpenGL function glGetUniformBlockIndex. -
#get_uniform_block_index?
Checks if the OpenGL function glGetUniformBlockIndex is available.
-
#get_uniform_dv
Retrieves a
Procfor the OpenGL function glGetUniformdv. -
#get_uniform_dv!
Retrieves a
Procfor the OpenGL function glGetUniformdv. -
#get_uniform_dv?
Checks if the OpenGL function glGetUniformdv is available.
-
#get_uniform_fv
Retrieves a
Procfor the OpenGL function glGetUniformfv. -
#get_uniform_fv!
Retrieves a
Procfor the OpenGL function glGetUniformfv. -
#get_uniform_fv?
Checks if the OpenGL function glGetUniformfv is available.
-
#get_uniform_indices
Retrieves a
Procfor the OpenGL function glGetUniformIndices. -
#get_uniform_indices!
Retrieves a
Procfor the OpenGL function glGetUniformIndices. -
#get_uniform_indices?
Checks if the OpenGL function glGetUniformIndices is available.
-
#get_uniform_iv
Retrieves a
Procfor the OpenGL function glGetUniformiv. -
#get_uniform_iv!
Retrieves a
Procfor the OpenGL function glGetUniformiv. -
#get_uniform_iv?
Checks if the OpenGL function glGetUniformiv is available.
-
#get_uniform_location
Retrieves a
Procfor the OpenGL function glGetUniformLocation. -
#get_uniform_location!
Retrieves a
Procfor the OpenGL function glGetUniformLocation. -
#get_uniform_location?
Checks if the OpenGL function glGetUniformLocation is available.
-
#get_uniform_subroutine_uiv
Retrieves a
Procfor the OpenGL function glGetUniformSubroutineuiv. -
#get_uniform_subroutine_uiv!
Retrieves a
Procfor the OpenGL function glGetUniformSubroutineuiv. -
#get_uniform_subroutine_uiv?
Checks if the OpenGL function glGetUniformSubroutineuiv is available.
-
#get_uniform_uiv
Retrieves a
Procfor the OpenGL function glGetUniformuiv. -
#get_uniform_uiv!
Retrieves a
Procfor the OpenGL function glGetUniformuiv. -
#get_uniform_uiv?
Checks if the OpenGL function glGetUniformuiv is available.
-
#get_vertex_array_indexed_64iv
Retrieves a
Procfor the OpenGL function glGetVertexArrayIndexed64iv. -
#get_vertex_array_indexed_64iv!
Retrieves a
Procfor the OpenGL function glGetVertexArrayIndexed64iv. -
#get_vertex_array_indexed_64iv?
Checks if the OpenGL function glGetVertexArrayIndexed64iv is available.
-
#get_vertex_array_indexed_iv
Retrieves a
Procfor the OpenGL function glGetVertexArrayIndexediv. -
#get_vertex_array_indexed_iv!
Retrieves a
Procfor the OpenGL function glGetVertexArrayIndexediv. -
#get_vertex_array_indexed_iv?
Checks if the OpenGL function glGetVertexArrayIndexediv is available.
-
#get_vertex_array_iv
Retrieves a
Procfor the OpenGL function glGetVertexArrayiv. -
#get_vertex_array_iv!
Retrieves a
Procfor the OpenGL function glGetVertexArrayiv. -
#get_vertex_array_iv?
Checks if the OpenGL function glGetVertexArrayiv is available.
-
#get_vertex_attrib_dv
Retrieves a
Procfor the OpenGL function glGetVertexAttribdv. -
#get_vertex_attrib_dv!
Retrieves a
Procfor the OpenGL function glGetVertexAttribdv. -
#get_vertex_attrib_dv?
Checks if the OpenGL function glGetVertexAttribdv is available.
-
#get_vertex_attrib_fv
Retrieves a
Procfor the OpenGL function glGetVertexAttribfv. -
#get_vertex_attrib_fv!
Retrieves a
Procfor the OpenGL function glGetVertexAttribfv. -
#get_vertex_attrib_fv?
Checks if the OpenGL function glGetVertexAttribfv is available.
-
#get_vertex_attrib_i_iv
Retrieves a
Procfor the OpenGL function glGetVertexAttribIiv. -
#get_vertex_attrib_i_iv!
Retrieves a
Procfor the OpenGL function glGetVertexAttribIiv. -
#get_vertex_attrib_i_iv?
Checks if the OpenGL function glGetVertexAttribIiv is available.
-
#get_vertex_attrib_i_uiv
Retrieves a
Procfor the OpenGL function glGetVertexAttribIuiv. -
#get_vertex_attrib_i_uiv!
Retrieves a
Procfor the OpenGL function glGetVertexAttribIuiv. -
#get_vertex_attrib_i_uiv?
Checks if the OpenGL function glGetVertexAttribIuiv is available.
-
#get_vertex_attrib_iv
Retrieves a
Procfor the OpenGL function glGetVertexAttribiv. -
#get_vertex_attrib_iv!
Retrieves a
Procfor the OpenGL function glGetVertexAttribiv. -
#get_vertex_attrib_iv?
Checks if the OpenGL function glGetVertexAttribiv is available.
-
#get_vertex_attrib_l_dv
Retrieves a
Procfor the OpenGL function glGetVertexAttribLdv. -
#get_vertex_attrib_l_dv!
Retrieves a
Procfor the OpenGL function glGetVertexAttribLdv. -
#get_vertex_attrib_l_dv?
Checks if the OpenGL function glGetVertexAttribLdv is available.
-
#get_vertex_attrib_pointer_v
Retrieves a
Procfor the OpenGL function glGetVertexAttribPointerv. -
#get_vertex_attrib_pointer_v!
Retrieves a
Procfor the OpenGL function glGetVertexAttribPointerv. -
#get_vertex_attrib_pointer_v?
Checks if the OpenGL function glGetVertexAttribPointerv is available.
-
#getn_compressed_tex_image
Retrieves a
Procfor the OpenGL function glGetnCompressedTexImage. -
#getn_compressed_tex_image!
Retrieves a
Procfor the OpenGL function glGetnCompressedTexImage. -
#getn_compressed_tex_image?
Checks if the OpenGL function glGetnCompressedTexImage is available.
-
#getn_tex_image
Retrieves a
Procfor the OpenGL function glGetnTexImage. -
#getn_tex_image!
Retrieves a
Procfor the OpenGL function glGetnTexImage. -
#getn_tex_image?
Checks if the OpenGL function glGetnTexImage is available.
-
#getn_uniform_dv
Retrieves a
Procfor the OpenGL function glGetnUniformdv. -
#getn_uniform_dv!
Retrieves a
Procfor the OpenGL function glGetnUniformdv. -
#getn_uniform_dv?
Checks if the OpenGL function glGetnUniformdv is available.
-
#getn_uniform_fv
Retrieves a
Procfor the OpenGL function glGetnUniformfv. -
#getn_uniform_fv!
Retrieves a
Procfor the OpenGL function glGetnUniformfv. -
#getn_uniform_fv?
Checks if the OpenGL function glGetnUniformfv is available.
-
#getn_uniform_iv
Retrieves a
Procfor the OpenGL function glGetnUniformiv. -
#getn_uniform_iv!
Retrieves a
Procfor the OpenGL function glGetnUniformiv. -
#getn_uniform_iv?
Checks if the OpenGL function glGetnUniformiv is available.
-
#getn_uniform_uiv
Retrieves a
Procfor the OpenGL function glGetnUniformuiv. -
#getn_uniform_uiv!
Retrieves a
Procfor the OpenGL function glGetnUniformuiv. -
#getn_uniform_uiv?
Checks if the OpenGL function glGetnUniformuiv is available.
-
#hint
Retrieves a
Procfor the OpenGL function glHint. -
#hint!
Retrieves a
Procfor the OpenGL function glHint. -
#hint?
Checks if the OpenGL function glHint is available.
-
#invalidate_buffer_data
Retrieves a
Procfor the OpenGL function glInvalidateBufferData. -
#invalidate_buffer_data!
Retrieves a
Procfor the OpenGL function glInvalidateBufferData. -
#invalidate_buffer_data?
Checks if the OpenGL function glInvalidateBufferData is available.
-
#invalidate_buffer_sub_data
Retrieves a
Procfor the OpenGL function glInvalidateBufferSubData. -
#invalidate_buffer_sub_data!
Retrieves a
Procfor the OpenGL function glInvalidateBufferSubData. -
#invalidate_buffer_sub_data?
Checks if the OpenGL function glInvalidateBufferSubData is available.
-
#invalidate_framebuffer
Retrieves a
Procfor the OpenGL function glInvalidateFramebuffer. -
#invalidate_framebuffer!
Retrieves a
Procfor the OpenGL function glInvalidateFramebuffer. -
#invalidate_framebuffer?
Checks if the OpenGL function glInvalidateFramebuffer is available.
-
#invalidate_named_framebuffer_data
Retrieves a
Procfor the OpenGL function glInvalidateNamedFramebufferData. -
#invalidate_named_framebuffer_data!
Retrieves a
Procfor the OpenGL function glInvalidateNamedFramebufferData. -
#invalidate_named_framebuffer_data?
Checks if the OpenGL function glInvalidateNamedFramebufferData is available.
-
#invalidate_named_framebuffer_sub_data
Retrieves a
Procfor the OpenGL function glInvalidateNamedFramebufferSubData. -
#invalidate_named_framebuffer_sub_data!
Retrieves a
Procfor the OpenGL function glInvalidateNamedFramebufferSubData. -
#invalidate_named_framebuffer_sub_data?
Checks if the OpenGL function glInvalidateNamedFramebufferSubData is available.
-
#invalidate_sub_framebuffer
Retrieves a
Procfor the OpenGL function glInvalidateSubFramebuffer. -
#invalidate_sub_framebuffer!
Retrieves a
Procfor the OpenGL function glInvalidateSubFramebuffer. -
#invalidate_sub_framebuffer?
Checks if the OpenGL function glInvalidateSubFramebuffer is available.
-
#invalidate_tex_image
Retrieves a
Procfor the OpenGL function glInvalidateTexImage. -
#invalidate_tex_image!
Retrieves a
Procfor the OpenGL function glInvalidateTexImage. -
#invalidate_tex_image?
Checks if the OpenGL function glInvalidateTexImage is available.
-
#invalidate_tex_sub_image
Retrieves a
Procfor the OpenGL function glInvalidateTexSubImage. -
#invalidate_tex_sub_image!
Retrieves a
Procfor the OpenGL function glInvalidateTexSubImage. -
#invalidate_tex_sub_image?
Checks if the OpenGL function glInvalidateTexSubImage is available.
-
#is_buffer
Retrieves a
Procfor the OpenGL function glIsBuffer. -
#is_buffer!
Retrieves a
Procfor the OpenGL function glIsBuffer. -
#is_buffer?
Checks if the OpenGL function glIsBuffer is available.
-
#is_enabled
Retrieves a
Procfor the OpenGL function glIsEnabled. -
#is_enabled!
Retrieves a
Procfor the OpenGL function glIsEnabled. -
#is_enabled?
Checks if the OpenGL function glIsEnabled is available.
-
#is_enabled_i
Retrieves a
Procfor the OpenGL function glIsEnabledi. -
#is_enabled_i!
Retrieves a
Procfor the OpenGL function glIsEnabledi. -
#is_enabled_i?
Checks if the OpenGL function glIsEnabledi is available.
-
#is_framebuffer
Retrieves a
Procfor the OpenGL function glIsFramebuffer. -
#is_framebuffer!
Retrieves a
Procfor the OpenGL function glIsFramebuffer. -
#is_framebuffer?
Checks if the OpenGL function glIsFramebuffer is available.
-
#is_program
Retrieves a
Procfor the OpenGL function glIsProgram. -
#is_program!
Retrieves a
Procfor the OpenGL function glIsProgram. -
#is_program?
Checks if the OpenGL function glIsProgram is available.
-
#is_program_pipeline
Retrieves a
Procfor the OpenGL function glIsProgramPipeline. -
#is_program_pipeline!
Retrieves a
Procfor the OpenGL function glIsProgramPipeline. -
#is_program_pipeline?
Checks if the OpenGL function glIsProgramPipeline is available.
-
#is_query
Retrieves a
Procfor the OpenGL function glIsQuery. -
#is_query!
Retrieves a
Procfor the OpenGL function glIsQuery. -
#is_query?
Checks if the OpenGL function glIsQuery is available.
-
#is_renderbuffer
Retrieves a
Procfor the OpenGL function glIsRenderbuffer. -
#is_renderbuffer!
Retrieves a
Procfor the OpenGL function glIsRenderbuffer. -
#is_renderbuffer?
Checks if the OpenGL function glIsRenderbuffer is available.
-
#is_sampler
Retrieves a
Procfor the OpenGL function glIsSampler. -
#is_sampler!
Retrieves a
Procfor the OpenGL function glIsSampler. -
#is_sampler?
Checks if the OpenGL function glIsSampler is available.
-
#is_shader
Retrieves a
Procfor the OpenGL function glIsShader. -
#is_shader!
Retrieves a
Procfor the OpenGL function glIsShader. -
#is_shader?
Checks if the OpenGL function glIsShader is available.
-
#is_sync
Retrieves a
Procfor the OpenGL function glIsSync. -
#is_sync!
Retrieves a
Procfor the OpenGL function glIsSync. -
#is_sync?
Checks if the OpenGL function glIsSync is available.
-
#is_texture
Retrieves a
Procfor the OpenGL function glIsTexture. -
#is_texture!
Retrieves a
Procfor the OpenGL function glIsTexture. -
#is_texture?
Checks if the OpenGL function glIsTexture is available.
-
#is_transform_feedback
Retrieves a
Procfor the OpenGL function glIsTransformFeedback. -
#is_transform_feedback!
Retrieves a
Procfor the OpenGL function glIsTransformFeedback. -
#is_transform_feedback?
Checks if the OpenGL function glIsTransformFeedback is available.
-
#is_vertex_array
Retrieves a
Procfor the OpenGL function glIsVertexArray. -
#is_vertex_array!
Retrieves a
Procfor the OpenGL function glIsVertexArray. -
#is_vertex_array?
Checks if the OpenGL function glIsVertexArray is available.
-
#line_width
Retrieves a
Procfor the OpenGL function glLineWidth. -
#line_width!
Retrieves a
Procfor the OpenGL function glLineWidth. -
#line_width?
Checks if the OpenGL function glLineWidth is available.
-
#link_program
Retrieves a
Procfor the OpenGL function glLinkProgram. -
#link_program!
Retrieves a
Procfor the OpenGL function glLinkProgram. -
#link_program?
Checks if the OpenGL function glLinkProgram is available.
-
#logic_op
Retrieves a
Procfor the OpenGL function glLogicOp. -
#logic_op!
Retrieves a
Procfor the OpenGL function glLogicOp. -
#logic_op?
Checks if the OpenGL function glLogicOp is available.
-
#map_buffer
Retrieves a
Procfor the OpenGL function glMapBuffer. -
#map_buffer!
Retrieves a
Procfor the OpenGL function glMapBuffer. -
#map_buffer?
Checks if the OpenGL function glMapBuffer is available.
-
#map_buffer_range
Retrieves a
Procfor the OpenGL function glMapBufferRange. -
#map_buffer_range!
Retrieves a
Procfor the OpenGL function glMapBufferRange. -
#map_buffer_range?
Checks if the OpenGL function glMapBufferRange is available.
-
#map_named_buffer
Retrieves a
Procfor the OpenGL function glMapNamedBuffer. -
#map_named_buffer!
Retrieves a
Procfor the OpenGL function glMapNamedBuffer. -
#map_named_buffer?
Checks if the OpenGL function glMapNamedBuffer is available.
-
#map_named_buffer_range
Retrieves a
Procfor the OpenGL function glMapNamedBufferRange. -
#map_named_buffer_range!
Retrieves a
Procfor the OpenGL function glMapNamedBufferRange. -
#map_named_buffer_range?
Checks if the OpenGL function glMapNamedBufferRange is available.
-
#memory_barrier
Retrieves a
Procfor the OpenGL function glMemoryBarrier. -
#memory_barrier!
Retrieves a
Procfor the OpenGL function glMemoryBarrier. -
#memory_barrier?
Checks if the OpenGL function glMemoryBarrier is available.
-
#memory_barrier_by_region
Retrieves a
Procfor the OpenGL function glMemoryBarrierByRegion. -
#memory_barrier_by_region!
Retrieves a
Procfor the OpenGL function glMemoryBarrierByRegion. -
#memory_barrier_by_region?
Checks if the OpenGL function glMemoryBarrierByRegion is available.
-
#min_sample_shading
Retrieves a
Procfor the OpenGL function glMinSampleShading. -
#min_sample_shading!
Retrieves a
Procfor the OpenGL function glMinSampleShading. -
#min_sample_shading?
Checks if the OpenGL function glMinSampleShading is available.
-
#multi_draw_arrays
Retrieves a
Procfor the OpenGL function glMultiDrawArrays. -
#multi_draw_arrays!
Retrieves a
Procfor the OpenGL function glMultiDrawArrays. -
#multi_draw_arrays?
Checks if the OpenGL function glMultiDrawArrays is available.
-
#multi_draw_arrays_indirect
Retrieves a
Procfor the OpenGL function glMultiDrawArraysIndirect. -
#multi_draw_arrays_indirect!
Retrieves a
Procfor the OpenGL function glMultiDrawArraysIndirect. -
#multi_draw_arrays_indirect?
Checks if the OpenGL function glMultiDrawArraysIndirect is available.
-
#multi_draw_arrays_indirect_count
Retrieves a
Procfor the OpenGL function glMultiDrawArraysIndirectCount. -
#multi_draw_arrays_indirect_count!
Retrieves a
Procfor the OpenGL function glMultiDrawArraysIndirectCount. -
#multi_draw_arrays_indirect_count?
Checks if the OpenGL function glMultiDrawArraysIndirectCount is available.
-
#multi_draw_elements
Retrieves a
Procfor the OpenGL function glMultiDrawElements. -
#multi_draw_elements!
Retrieves a
Procfor the OpenGL function glMultiDrawElements. -
#multi_draw_elements?
Checks if the OpenGL function glMultiDrawElements is available.
-
#multi_draw_elements_base_vertex
Retrieves a
Procfor the OpenGL function glMultiDrawElementsBaseVertex. -
#multi_draw_elements_base_vertex!
Retrieves a
Procfor the OpenGL function glMultiDrawElementsBaseVertex. -
#multi_draw_elements_base_vertex?
Checks if the OpenGL function glMultiDrawElementsBaseVertex is available.
-
#multi_draw_elements_indirect
Retrieves a
Procfor the OpenGL function glMultiDrawElementsIndirect. -
#multi_draw_elements_indirect!
Retrieves a
Procfor the OpenGL function glMultiDrawElementsIndirect. -
#multi_draw_elements_indirect?
Checks if the OpenGL function glMultiDrawElementsIndirect is available.
-
#multi_draw_elements_indirect_count
Retrieves a
Procfor the OpenGL function glMultiDrawElementsIndirectCount. -
#multi_draw_elements_indirect_count!
Retrieves a
Procfor the OpenGL function glMultiDrawElementsIndirectCount. -
#multi_draw_elements_indirect_count?
Checks if the OpenGL function glMultiDrawElementsIndirectCount is available.
-
#named_buffer_data
Retrieves a
Procfor the OpenGL function glNamedBufferData. -
#named_buffer_data!
Retrieves a
Procfor the OpenGL function glNamedBufferData. -
#named_buffer_data?
Checks if the OpenGL function glNamedBufferData is available.
-
#named_buffer_storage
Retrieves a
Procfor the OpenGL function glNamedBufferStorage. -
#named_buffer_storage!
Retrieves a
Procfor the OpenGL function glNamedBufferStorage. -
#named_buffer_storage?
Checks if the OpenGL function glNamedBufferStorage is available.
-
#named_buffer_sub_data
Retrieves a
Procfor the OpenGL function glNamedBufferSubData. -
#named_buffer_sub_data!
Retrieves a
Procfor the OpenGL function glNamedBufferSubData. -
#named_buffer_sub_data?
Checks if the OpenGL function glNamedBufferSubData is available.
-
#named_framebuffer_draw_buffer
Retrieves a
Procfor the OpenGL function glNamedFramebufferDrawBuffer. -
#named_framebuffer_draw_buffer!
Retrieves a
Procfor the OpenGL function glNamedFramebufferDrawBuffer. -
#named_framebuffer_draw_buffer?
Checks if the OpenGL function glNamedFramebufferDrawBuffer is available.
-
#named_framebuffer_draw_buffers
Retrieves a
Procfor the OpenGL function glNamedFramebufferDrawBuffers. -
#named_framebuffer_draw_buffers!
Retrieves a
Procfor the OpenGL function glNamedFramebufferDrawBuffers. -
#named_framebuffer_draw_buffers?
Checks if the OpenGL function glNamedFramebufferDrawBuffers is available.
-
#named_framebuffer_parameter_i
Retrieves a
Procfor the OpenGL function glNamedFramebufferParameteri. -
#named_framebuffer_parameter_i!
Retrieves a
Procfor the OpenGL function glNamedFramebufferParameteri. -
#named_framebuffer_parameter_i?
Checks if the OpenGL function glNamedFramebufferParameteri is available.
-
#named_framebuffer_read_buffer
Retrieves a
Procfor the OpenGL function glNamedFramebufferReadBuffer. -
#named_framebuffer_read_buffer!
Retrieves a
Procfor the OpenGL function glNamedFramebufferReadBuffer. -
#named_framebuffer_read_buffer?
Checks if the OpenGL function glNamedFramebufferReadBuffer is available.
-
#named_framebuffer_renderbuffer
Retrieves a
Procfor the OpenGL function glNamedFramebufferRenderbuffer. -
#named_framebuffer_renderbuffer!
Retrieves a
Procfor the OpenGL function glNamedFramebufferRenderbuffer. -
#named_framebuffer_renderbuffer?
Checks if the OpenGL function glNamedFramebufferRenderbuffer is available.
-
#named_framebuffer_texture
Retrieves a
Procfor the OpenGL function glNamedFramebufferTexture. -
#named_framebuffer_texture!
Retrieves a
Procfor the OpenGL function glNamedFramebufferTexture. -
#named_framebuffer_texture?
Checks if the OpenGL function glNamedFramebufferTexture is available.
-
#named_framebuffer_texture_layer
Retrieves a
Procfor the OpenGL function glNamedFramebufferTextureLayer. -
#named_framebuffer_texture_layer!
Retrieves a
Procfor the OpenGL function glNamedFramebufferTextureLayer. -
#named_framebuffer_texture_layer?
Checks if the OpenGL function glNamedFramebufferTextureLayer is available.
-
#named_renderbuffer_storage
Retrieves a
Procfor the OpenGL function glNamedRenderbufferStorage. -
#named_renderbuffer_storage!
Retrieves a
Procfor the OpenGL function glNamedRenderbufferStorage. -
#named_renderbuffer_storage?
Checks if the OpenGL function glNamedRenderbufferStorage is available.
-
#named_renderbuffer_storage_multisample
Retrieves a
Procfor the OpenGL function glNamedRenderbufferStorageMultisample. -
#named_renderbuffer_storage_multisample!
Retrieves a
Procfor the OpenGL function glNamedRenderbufferStorageMultisample. -
#named_renderbuffer_storage_multisample?
Checks if the OpenGL function glNamedRenderbufferStorageMultisample is available.
-
#object_label
Retrieves a
Procfor the OpenGL function glObjectLabel. -
#object_label!
Retrieves a
Procfor the OpenGL function glObjectLabel. -
#object_label?
Checks if the OpenGL function glObjectLabel is available.
-
#object_ptr_label
Retrieves a
Procfor the OpenGL function glObjectPtrLabel. -
#object_ptr_label!
Retrieves a
Procfor the OpenGL function glObjectPtrLabel. -
#object_ptr_label?
Checks if the OpenGL function glObjectPtrLabel is available.
-
#patch_parameter_fv
Retrieves a
Procfor the OpenGL function glPatchParameterfv. -
#patch_parameter_fv!
Retrieves a
Procfor the OpenGL function glPatchParameterfv. -
#patch_parameter_fv?
Checks if the OpenGL function glPatchParameterfv is available.
-
#patch_parameter_i
Retrieves a
Procfor the OpenGL function glPatchParameteri. -
#patch_parameter_i!
Retrieves a
Procfor the OpenGL function glPatchParameteri. -
#patch_parameter_i?
Checks if the OpenGL function glPatchParameteri is available.
-
#pause_transform_feedback
Retrieves a
Procfor the OpenGL function glPauseTransformFeedback. -
#pause_transform_feedback!
Retrieves a
Procfor the OpenGL function glPauseTransformFeedback. -
#pause_transform_feedback?
Checks if the OpenGL function glPauseTransformFeedback is available.
-
#pixel_store_f
Retrieves a
Procfor the OpenGL function glPixelStoref. -
#pixel_store_f!
Retrieves a
Procfor the OpenGL function glPixelStoref. -
#pixel_store_f?
Checks if the OpenGL function glPixelStoref is available.
-
#pixel_store_i
Retrieves a
Procfor the OpenGL function glPixelStorei. -
#pixel_store_i!
Retrieves a
Procfor the OpenGL function glPixelStorei. -
#pixel_store_i?
Checks if the OpenGL function glPixelStorei is available.
-
#point_parameter_f
Retrieves a
Procfor the OpenGL function glPointParameterf. -
#point_parameter_f!
Retrieves a
Procfor the OpenGL function glPointParameterf. -
#point_parameter_f?
Checks if the OpenGL function glPointParameterf is available.
-
#point_parameter_fv
Retrieves a
Procfor the OpenGL function glPointParameterfv. -
#point_parameter_fv!
Retrieves a
Procfor the OpenGL function glPointParameterfv. -
#point_parameter_fv?
Checks if the OpenGL function glPointParameterfv is available.
-
#point_parameter_i
Retrieves a
Procfor the OpenGL function glPointParameteri. -
#point_parameter_i!
Retrieves a
Procfor the OpenGL function glPointParameteri. -
#point_parameter_i?
Checks if the OpenGL function glPointParameteri is available.
-
#point_parameter_iv
Retrieves a
Procfor the OpenGL function glPointParameteriv. -
#point_parameter_iv!
Retrieves a
Procfor the OpenGL function glPointParameteriv. -
#point_parameter_iv?
Checks if the OpenGL function glPointParameteriv is available.
-
#point_size
Retrieves a
Procfor the OpenGL function glPointSize. -
#point_size!
Retrieves a
Procfor the OpenGL function glPointSize. -
#point_size?
Checks if the OpenGL function glPointSize is available.
-
#polygon_mode
Retrieves a
Procfor the OpenGL function glPolygonMode. -
#polygon_mode!
Retrieves a
Procfor the OpenGL function glPolygonMode. -
#polygon_mode?
Checks if the OpenGL function glPolygonMode is available.
-
#polygon_offset
Retrieves a
Procfor the OpenGL function glPolygonOffset. -
#polygon_offset!
Retrieves a
Procfor the OpenGL function glPolygonOffset. -
#polygon_offset?
Checks if the OpenGL function glPolygonOffset is available.
-
#polygon_offset_clamp
Retrieves a
Procfor the OpenGL function glPolygonOffsetClamp. -
#polygon_offset_clamp!
Retrieves a
Procfor the OpenGL function glPolygonOffsetClamp. -
#polygon_offset_clamp?
Checks if the OpenGL function glPolygonOffsetClamp is available.
-
#pop_debug_group
Retrieves a
Procfor the OpenGL function glPopDebugGroup. -
#pop_debug_group!
Retrieves a
Procfor the OpenGL function glPopDebugGroup. -
#pop_debug_group?
Checks if the OpenGL function glPopDebugGroup is available.
-
#primitive_restart_index
Retrieves a
Procfor the OpenGL function glPrimitiveRestartIndex. -
#primitive_restart_index!
Retrieves a
Procfor the OpenGL function glPrimitiveRestartIndex. -
#primitive_restart_index?
Checks if the OpenGL function glPrimitiveRestartIndex is available.
-
#program_binary
Retrieves a
Procfor the OpenGL function glProgramBinary. -
#program_binary!
Retrieves a
Procfor the OpenGL function glProgramBinary. -
#program_binary?
Checks if the OpenGL function glProgramBinary is available.
-
#program_parameter_i
Retrieves a
Procfor the OpenGL function glProgramParameteri. -
#program_parameter_i!
Retrieves a
Procfor the OpenGL function glProgramParameteri. -
#program_parameter_i?
Checks if the OpenGL function glProgramParameteri is available.
-
#program_uniform_1d
Retrieves a
Procfor the OpenGL function glProgramUniform1d. -
#program_uniform_1d!
Retrieves a
Procfor the OpenGL function glProgramUniform1d. -
#program_uniform_1d?
Checks if the OpenGL function glProgramUniform1d is available.
-
#program_uniform_1dv
Retrieves a
Procfor the OpenGL function glProgramUniform1dv. -
#program_uniform_1dv!
Retrieves a
Procfor the OpenGL function glProgramUniform1dv. -
#program_uniform_1dv?
Checks if the OpenGL function glProgramUniform1dv is available.
-
#program_uniform_1f
Retrieves a
Procfor the OpenGL function glProgramUniform1f. -
#program_uniform_1f!
Retrieves a
Procfor the OpenGL function glProgramUniform1f. -
#program_uniform_1f?
Checks if the OpenGL function glProgramUniform1f is available.
-
#program_uniform_1fv
Retrieves a
Procfor the OpenGL function glProgramUniform1fv. -
#program_uniform_1fv!
Retrieves a
Procfor the OpenGL function glProgramUniform1fv. -
#program_uniform_1fv?
Checks if the OpenGL function glProgramUniform1fv is available.
-
#program_uniform_1i
Retrieves a
Procfor the OpenGL function glProgramUniform1i. -
#program_uniform_1i!
Retrieves a
Procfor the OpenGL function glProgramUniform1i. -
#program_uniform_1i?
Checks if the OpenGL function glProgramUniform1i is available.
-
#program_uniform_1iv
Retrieves a
Procfor the OpenGL function glProgramUniform1iv. -
#program_uniform_1iv!
Retrieves a
Procfor the OpenGL function glProgramUniform1iv. -
#program_uniform_1iv?
Checks if the OpenGL function glProgramUniform1iv is available.
-
#program_uniform_1ui
Retrieves a
Procfor the OpenGL function glProgramUniform1ui. -
#program_uniform_1ui!
Retrieves a
Procfor the OpenGL function glProgramUniform1ui. -
#program_uniform_1ui?
Checks if the OpenGL function glProgramUniform1ui is available.
-
#program_uniform_1uiv
Retrieves a
Procfor the OpenGL function glProgramUniform1uiv. -
#program_uniform_1uiv!
Retrieves a
Procfor the OpenGL function glProgramUniform1uiv. -
#program_uniform_1uiv?
Checks if the OpenGL function glProgramUniform1uiv is available.
-
#program_uniform_2d
Retrieves a
Procfor the OpenGL function glProgramUniform2d. -
#program_uniform_2d!
Retrieves a
Procfor the OpenGL function glProgramUniform2d. -
#program_uniform_2d?
Checks if the OpenGL function glProgramUniform2d is available.
-
#program_uniform_2dv
Retrieves a
Procfor the OpenGL function glProgramUniform2dv. -
#program_uniform_2dv!
Retrieves a
Procfor the OpenGL function glProgramUniform2dv. -
#program_uniform_2dv?
Checks if the OpenGL function glProgramUniform2dv is available.
-
#program_uniform_2f
Retrieves a
Procfor the OpenGL function glProgramUniform2f. -
#program_uniform_2f!
Retrieves a
Procfor the OpenGL function glProgramUniform2f. -
#program_uniform_2f?
Checks if the OpenGL function glProgramUniform2f is available.
-
#program_uniform_2fv
Retrieves a
Procfor the OpenGL function glProgramUniform2fv. -
#program_uniform_2fv!
Retrieves a
Procfor the OpenGL function glProgramUniform2fv. -
#program_uniform_2fv?
Checks if the OpenGL function glProgramUniform2fv is available.
-
#program_uniform_2i
Retrieves a
Procfor the OpenGL function glProgramUniform2i. -
#program_uniform_2i!
Retrieves a
Procfor the OpenGL function glProgramUniform2i. -
#program_uniform_2i?
Checks if the OpenGL function glProgramUniform2i is available.
-
#program_uniform_2iv
Retrieves a
Procfor the OpenGL function glProgramUniform2iv. -
#program_uniform_2iv!
Retrieves a
Procfor the OpenGL function glProgramUniform2iv. -
#program_uniform_2iv?
Checks if the OpenGL function glProgramUniform2iv is available.
-
#program_uniform_2ui
Retrieves a
Procfor the OpenGL function glProgramUniform2ui. -
#program_uniform_2ui!
Retrieves a
Procfor the OpenGL function glProgramUniform2ui. -
#program_uniform_2ui?
Checks if the OpenGL function glProgramUniform2ui is available.
-
#program_uniform_2uiv
Retrieves a
Procfor the OpenGL function glProgramUniform2uiv. -
#program_uniform_2uiv!
Retrieves a
Procfor the OpenGL function glProgramUniform2uiv. -
#program_uniform_2uiv?
Checks if the OpenGL function glProgramUniform2uiv is available.
-
#program_uniform_3d
Retrieves a
Procfor the OpenGL function glProgramUniform3d. -
#program_uniform_3d!
Retrieves a
Procfor the OpenGL function glProgramUniform3d. -
#program_uniform_3d?
Checks if the OpenGL function glProgramUniform3d is available.
-
#program_uniform_3dv
Retrieves a
Procfor the OpenGL function glProgramUniform3dv. -
#program_uniform_3dv!
Retrieves a
Procfor the OpenGL function glProgramUniform3dv. -
#program_uniform_3dv?
Checks if the OpenGL function glProgramUniform3dv is available.
-
#program_uniform_3f
Retrieves a
Procfor the OpenGL function glProgramUniform3f. -
#program_uniform_3f!
Retrieves a
Procfor the OpenGL function glProgramUniform3f. -
#program_uniform_3f?
Checks if the OpenGL function glProgramUniform3f is available.
-
#program_uniform_3fv
Retrieves a
Procfor the OpenGL function glProgramUniform3fv. -
#program_uniform_3fv!
Retrieves a
Procfor the OpenGL function glProgramUniform3fv. -
#program_uniform_3fv?
Checks if the OpenGL function glProgramUniform3fv is available.
-
#program_uniform_3i
Retrieves a
Procfor the OpenGL function glProgramUniform3i. -
#program_uniform_3i!
Retrieves a
Procfor the OpenGL function glProgramUniform3i. -
#program_uniform_3i?
Checks if the OpenGL function glProgramUniform3i is available.
-
#program_uniform_3iv
Retrieves a
Procfor the OpenGL function glProgramUniform3iv. -
#program_uniform_3iv!
Retrieves a
Procfor the OpenGL function glProgramUniform3iv. -
#program_uniform_3iv?
Checks if the OpenGL function glProgramUniform3iv is available.
-
#program_uniform_3ui
Retrieves a
Procfor the OpenGL function glProgramUniform3ui. -
#program_uniform_3ui!
Retrieves a
Procfor the OpenGL function glProgramUniform3ui. -
#program_uniform_3ui?
Checks if the OpenGL function glProgramUniform3ui is available.
-
#program_uniform_3uiv
Retrieves a
Procfor the OpenGL function glProgramUniform3uiv. -
#program_uniform_3uiv!
Retrieves a
Procfor the OpenGL function glProgramUniform3uiv. -
#program_uniform_3uiv?
Checks if the OpenGL function glProgramUniform3uiv is available.
-
#program_uniform_4d
Retrieves a
Procfor the OpenGL function glProgramUniform4d. -
#program_uniform_4d!
Retrieves a
Procfor the OpenGL function glProgramUniform4d. -
#program_uniform_4d?
Checks if the OpenGL function glProgramUniform4d is available.
-
#program_uniform_4dv
Retrieves a
Procfor the OpenGL function glProgramUniform4dv. -
#program_uniform_4dv!
Retrieves a
Procfor the OpenGL function glProgramUniform4dv. -
#program_uniform_4dv?
Checks if the OpenGL function glProgramUniform4dv is available.
-
#program_uniform_4f
Retrieves a
Procfor the OpenGL function glProgramUniform4f. -
#program_uniform_4f!
Retrieves a
Procfor the OpenGL function glProgramUniform4f. -
#program_uniform_4f?
Checks if the OpenGL function glProgramUniform4f is available.
-
#program_uniform_4fv
Retrieves a
Procfor the OpenGL function glProgramUniform4fv. -
#program_uniform_4fv!
Retrieves a
Procfor the OpenGL function glProgramUniform4fv. -
#program_uniform_4fv?
Checks if the OpenGL function glProgramUniform4fv is available.
-
#program_uniform_4i
Retrieves a
Procfor the OpenGL function glProgramUniform4i. -
#program_uniform_4i!
Retrieves a
Procfor the OpenGL function glProgramUniform4i. -
#program_uniform_4i?
Checks if the OpenGL function glProgramUniform4i is available.
-
#program_uniform_4iv
Retrieves a
Procfor the OpenGL function glProgramUniform4iv. -
#program_uniform_4iv!
Retrieves a
Procfor the OpenGL function glProgramUniform4iv. -
#program_uniform_4iv?
Checks if the OpenGL function glProgramUniform4iv is available.
-
#program_uniform_4ui
Retrieves a
Procfor the OpenGL function glProgramUniform4ui. -
#program_uniform_4ui!
Retrieves a
Procfor the OpenGL function glProgramUniform4ui. -
#program_uniform_4ui?
Checks if the OpenGL function glProgramUniform4ui is available.
-
#program_uniform_4uiv
Retrieves a
Procfor the OpenGL function glProgramUniform4uiv. -
#program_uniform_4uiv!
Retrieves a
Procfor the OpenGL function glProgramUniform4uiv. -
#program_uniform_4uiv?
Checks if the OpenGL function glProgramUniform4uiv is available.
-
#program_uniform_matrix2_dv
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix2dv. -
#program_uniform_matrix2_dv!
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix2dv. -
#program_uniform_matrix2_dv?
Checks if the OpenGL function glProgramUniformMatrix2dv is available.
-
#program_uniform_matrix2_fv
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix2fv. -
#program_uniform_matrix2_fv!
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix2fv. -
#program_uniform_matrix2_fv?
Checks if the OpenGL function glProgramUniformMatrix2fv is available.
-
#program_uniform_matrix2x3_dv
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix2x3dv. -
#program_uniform_matrix2x3_dv!
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix2x3dv. -
#program_uniform_matrix2x3_dv?
Checks if the OpenGL function glProgramUniformMatrix2x3dv is available.
-
#program_uniform_matrix2x3_fv
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix2x3fv. -
#program_uniform_matrix2x3_fv!
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix2x3fv. -
#program_uniform_matrix2x3_fv?
Checks if the OpenGL function glProgramUniformMatrix2x3fv is available.
-
#program_uniform_matrix2x4_dv
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix2x4dv. -
#program_uniform_matrix2x4_dv!
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix2x4dv. -
#program_uniform_matrix2x4_dv?
Checks if the OpenGL function glProgramUniformMatrix2x4dv is available.
-
#program_uniform_matrix2x4_fv
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix2x4fv. -
#program_uniform_matrix2x4_fv!
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix2x4fv. -
#program_uniform_matrix2x4_fv?
Checks if the OpenGL function glProgramUniformMatrix2x4fv is available.
-
#program_uniform_matrix3_dv
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix3dv. -
#program_uniform_matrix3_dv!
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix3dv. -
#program_uniform_matrix3_dv?
Checks if the OpenGL function glProgramUniformMatrix3dv is available.
-
#program_uniform_matrix3_fv
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix3fv. -
#program_uniform_matrix3_fv!
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix3fv. -
#program_uniform_matrix3_fv?
Checks if the OpenGL function glProgramUniformMatrix3fv is available.
-
#program_uniform_matrix3x2_dv
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix3x2dv. -
#program_uniform_matrix3x2_dv!
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix3x2dv. -
#program_uniform_matrix3x2_dv?
Checks if the OpenGL function glProgramUniformMatrix3x2dv is available.
-
#program_uniform_matrix3x2_fv
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix3x2fv. -
#program_uniform_matrix3x2_fv!
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix3x2fv. -
#program_uniform_matrix3x2_fv?
Checks if the OpenGL function glProgramUniformMatrix3x2fv is available.
-
#program_uniform_matrix3x4_dv
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix3x4dv. -
#program_uniform_matrix3x4_dv!
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix3x4dv. -
#program_uniform_matrix3x4_dv?
Checks if the OpenGL function glProgramUniformMatrix3x4dv is available.
-
#program_uniform_matrix3x4_fv
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix3x4fv. -
#program_uniform_matrix3x4_fv!
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix3x4fv. -
#program_uniform_matrix3x4_fv?
Checks if the OpenGL function glProgramUniformMatrix3x4fv is available.
-
#program_uniform_matrix4_dv
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix4dv. -
#program_uniform_matrix4_dv!
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix4dv. -
#program_uniform_matrix4_dv?
Checks if the OpenGL function glProgramUniformMatrix4dv is available.
-
#program_uniform_matrix4_fv
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix4fv. -
#program_uniform_matrix4_fv!
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix4fv. -
#program_uniform_matrix4_fv?
Checks if the OpenGL function glProgramUniformMatrix4fv is available.
-
#program_uniform_matrix4x2_dv
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix4x2dv. -
#program_uniform_matrix4x2_dv!
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix4x2dv. -
#program_uniform_matrix4x2_dv?
Checks if the OpenGL function glProgramUniformMatrix4x2dv is available.
-
#program_uniform_matrix4x2_fv
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix4x2fv. -
#program_uniform_matrix4x2_fv!
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix4x2fv. -
#program_uniform_matrix4x2_fv?
Checks if the OpenGL function glProgramUniformMatrix4x2fv is available.
-
#program_uniform_matrix4x3_dv
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix4x3dv. -
#program_uniform_matrix4x3_dv!
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix4x3dv. -
#program_uniform_matrix4x3_dv?
Checks if the OpenGL function glProgramUniformMatrix4x3dv is available.
-
#program_uniform_matrix4x3_fv
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix4x3fv. -
#program_uniform_matrix4x3_fv!
Retrieves a
Procfor the OpenGL function glProgramUniformMatrix4x3fv. -
#program_uniform_matrix4x3_fv?
Checks if the OpenGL function glProgramUniformMatrix4x3fv is available.
-
#provoking_vertex
Retrieves a
Procfor the OpenGL function glProvokingVertex. -
#provoking_vertex!
Retrieves a
Procfor the OpenGL function glProvokingVertex. -
#provoking_vertex?
Checks if the OpenGL function glProvokingVertex is available.
-
#push_debug_group
Retrieves a
Procfor the OpenGL function glPushDebugGroup. -
#push_debug_group!
Retrieves a
Procfor the OpenGL function glPushDebugGroup. -
#push_debug_group?
Checks if the OpenGL function glPushDebugGroup is available.
-
#query_counter
Retrieves a
Procfor the OpenGL function glQueryCounter. -
#query_counter!
Retrieves a
Procfor the OpenGL function glQueryCounter. -
#query_counter?
Checks if the OpenGL function glQueryCounter is available.
-
#read_buffer
Retrieves a
Procfor the OpenGL function glReadBuffer. -
#read_buffer!
Retrieves a
Procfor the OpenGL function glReadBuffer. -
#read_buffer?
Checks if the OpenGL function glReadBuffer is available.
-
#read_pixels
Retrieves a
Procfor the OpenGL function glReadPixels. -
#read_pixels!
Retrieves a
Procfor the OpenGL function glReadPixels. -
#read_pixels?
Checks if the OpenGL function glReadPixels is available.
-
#readn_pixels
Retrieves a
Procfor the OpenGL function glReadnPixels. -
#readn_pixels!
Retrieves a
Procfor the OpenGL function glReadnPixels. -
#readn_pixels?
Checks if the OpenGL function glReadnPixels is available.
-
#release_shader_compiler
Retrieves a
Procfor the OpenGL function glReleaseShaderCompiler. -
#release_shader_compiler!
Retrieves a
Procfor the OpenGL function glReleaseShaderCompiler. -
#release_shader_compiler?
Checks if the OpenGL function glReleaseShaderCompiler is available.
-
#renderbuffer_storage
Retrieves a
Procfor the OpenGL function glRenderbufferStorage. -
#renderbuffer_storage!
Retrieves a
Procfor the OpenGL function glRenderbufferStorage. -
#renderbuffer_storage?
Checks if the OpenGL function glRenderbufferStorage is available.
-
#renderbuffer_storage_multisample
Retrieves a
Procfor the OpenGL function glRenderbufferStorageMultisample. -
#renderbuffer_storage_multisample!
Retrieves a
Procfor the OpenGL function glRenderbufferStorageMultisample. -
#renderbuffer_storage_multisample?
Checks if the OpenGL function glRenderbufferStorageMultisample is available.
-
#resume_transform_feedback
Retrieves a
Procfor the OpenGL function glResumeTransformFeedback. -
#resume_transform_feedback!
Retrieves a
Procfor the OpenGL function glResumeTransformFeedback. -
#resume_transform_feedback?
Checks if the OpenGL function glResumeTransformFeedback is available.
-
#sample_coverage
Retrieves a
Procfor the OpenGL function glSampleCoverage. -
#sample_coverage!
Retrieves a
Procfor the OpenGL function glSampleCoverage. -
#sample_coverage?
Checks if the OpenGL function glSampleCoverage is available.
-
#sample_mask_i
Retrieves a
Procfor the OpenGL function glSampleMaski. -
#sample_mask_i!
Retrieves a
Procfor the OpenGL function glSampleMaski. -
#sample_mask_i?
Checks if the OpenGL function glSampleMaski is available.
-
#sampler_parameter_f
Retrieves a
Procfor the OpenGL function glSamplerParameterf. -
#sampler_parameter_f!
Retrieves a
Procfor the OpenGL function glSamplerParameterf. -
#sampler_parameter_f?
Checks if the OpenGL function glSamplerParameterf is available.
-
#sampler_parameter_fv
Retrieves a
Procfor the OpenGL function glSamplerParameterfv. -
#sampler_parameter_fv!
Retrieves a
Procfor the OpenGL function glSamplerParameterfv. -
#sampler_parameter_fv?
Checks if the OpenGL function glSamplerParameterfv is available.
-
#sampler_parameter_i
Retrieves a
Procfor the OpenGL function glSamplerParameteri. -
#sampler_parameter_i!
Retrieves a
Procfor the OpenGL function glSamplerParameteri. -
#sampler_parameter_i?
Checks if the OpenGL function glSamplerParameteri is available.
-
#sampler_parameter_i_iv
Retrieves a
Procfor the OpenGL function glSamplerParameterIiv. -
#sampler_parameter_i_iv!
Retrieves a
Procfor the OpenGL function glSamplerParameterIiv. -
#sampler_parameter_i_iv?
Checks if the OpenGL function glSamplerParameterIiv is available.
-
#sampler_parameter_i_uiv
Retrieves a
Procfor the OpenGL function glSamplerParameterIuiv. -
#sampler_parameter_i_uiv!
Retrieves a
Procfor the OpenGL function glSamplerParameterIuiv. -
#sampler_parameter_i_uiv?
Checks if the OpenGL function glSamplerParameterIuiv is available.
-
#sampler_parameter_iv
Retrieves a
Procfor the OpenGL function glSamplerParameteriv. -
#sampler_parameter_iv!
Retrieves a
Procfor the OpenGL function glSamplerParameteriv. -
#sampler_parameter_iv?
Checks if the OpenGL function glSamplerParameteriv is available.
-
#scissor
Retrieves a
Procfor the OpenGL function glScissor. -
#scissor!
Retrieves a
Procfor the OpenGL function glScissor. -
#scissor?
Checks if the OpenGL function glScissor is available.
-
#scissor_array_v
Retrieves a
Procfor the OpenGL function glScissorArrayv. -
#scissor_array_v!
Retrieves a
Procfor the OpenGL function glScissorArrayv. -
#scissor_array_v?
Checks if the OpenGL function glScissorArrayv is available.
-
#scissor_indexed
Retrieves a
Procfor the OpenGL function glScissorIndexed. -
#scissor_indexed!
Retrieves a
Procfor the OpenGL function glScissorIndexed. -
#scissor_indexed?
Checks if the OpenGL function glScissorIndexed is available.
-
#scissor_indexedv
Retrieves a
Procfor the OpenGL function glScissorIndexedv. -
#scissor_indexedv!
Retrieves a
Procfor the OpenGL function glScissorIndexedv. -
#scissor_indexedv?
Checks if the OpenGL function glScissorIndexedv is available.
-
#shader_binary
Retrieves a
Procfor the OpenGL function glShaderBinary. -
#shader_binary!
Retrieves a
Procfor the OpenGL function glShaderBinary. -
#shader_binary?
Checks if the OpenGL function glShaderBinary is available.
-
#shader_source
Retrieves a
Procfor the OpenGL function glShaderSource. -
#shader_source!
Retrieves a
Procfor the OpenGL function glShaderSource. -
#shader_source?
Checks if the OpenGL function glShaderSource is available.
-
#shader_storage_block_binding
Retrieves a
Procfor the OpenGL function glShaderStorageBlockBinding. -
#shader_storage_block_binding!
Retrieves a
Procfor the OpenGL function glShaderStorageBlockBinding. -
#shader_storage_block_binding?
Checks if the OpenGL function glShaderStorageBlockBinding is available.
-
#specialize_shader
Retrieves a
Procfor the OpenGL function glSpecializeShader. -
#specialize_shader!
Retrieves a
Procfor the OpenGL function glSpecializeShader. -
#specialize_shader?
Checks if the OpenGL function glSpecializeShader is available.
-
#stencil_func
Retrieves a
Procfor the OpenGL function glStencilFunc. -
#stencil_func!
Retrieves a
Procfor the OpenGL function glStencilFunc. -
#stencil_func?
Checks if the OpenGL function glStencilFunc is available.
-
#stencil_func_separate
Retrieves a
Procfor the OpenGL function glStencilFuncSeparate. -
#stencil_func_separate!
Retrieves a
Procfor the OpenGL function glStencilFuncSeparate. -
#stencil_func_separate?
Checks if the OpenGL function glStencilFuncSeparate is available.
-
#stencil_mask
Retrieves a
Procfor the OpenGL function glStencilMask. -
#stencil_mask!
Retrieves a
Procfor the OpenGL function glStencilMask. -
#stencil_mask?
Checks if the OpenGL function glStencilMask is available.
-
#stencil_mask_separate
Retrieves a
Procfor the OpenGL function glStencilMaskSeparate. -
#stencil_mask_separate!
Retrieves a
Procfor the OpenGL function glStencilMaskSeparate. -
#stencil_mask_separate?
Checks if the OpenGL function glStencilMaskSeparate is available.
-
#stencil_op
Retrieves a
Procfor the OpenGL function glStencilOp. -
#stencil_op!
Retrieves a
Procfor the OpenGL function glStencilOp. -
#stencil_op?
Checks if the OpenGL function glStencilOp is available.
-
#stencil_op_separate
Retrieves a
Procfor the OpenGL function glStencilOpSeparate. -
#stencil_op_separate!
Retrieves a
Procfor the OpenGL function glStencilOpSeparate. -
#stencil_op_separate?
Checks if the OpenGL function glStencilOpSeparate is available.
-
#tex_buffer
Retrieves a
Procfor the OpenGL function glTexBuffer. -
#tex_buffer!
Retrieves a
Procfor the OpenGL function glTexBuffer. -
#tex_buffer?
Checks if the OpenGL function glTexBuffer is available.
-
#tex_buffer_range
Retrieves a
Procfor the OpenGL function glTexBufferRange. -
#tex_buffer_range!
Retrieves a
Procfor the OpenGL function glTexBufferRange. -
#tex_buffer_range?
Checks if the OpenGL function glTexBufferRange is available.
-
#tex_image_1d
Retrieves a
Procfor the OpenGL function glTexImage1D. -
#tex_image_1d!
Retrieves a
Procfor the OpenGL function glTexImage1D. -
#tex_image_1d?
Checks if the OpenGL function glTexImage1D is available.
-
#tex_image_2d
Retrieves a
Procfor the OpenGL function glTexImage2D. -
#tex_image_2d!
Retrieves a
Procfor the OpenGL function glTexImage2D. -
#tex_image_2d?
Checks if the OpenGL function glTexImage2D is available.
-
#tex_image_2d_multisample
Retrieves a
Procfor the OpenGL function glTexImage2DMultisample. -
#tex_image_2d_multisample!
Retrieves a
Procfor the OpenGL function glTexImage2DMultisample. -
#tex_image_2d_multisample?
Checks if the OpenGL function glTexImage2DMultisample is available.
-
#tex_image_3d
Retrieves a
Procfor the OpenGL function glTexImage3D. -
#tex_image_3d!
Retrieves a
Procfor the OpenGL function glTexImage3D. -
#tex_image_3d?
Checks if the OpenGL function glTexImage3D is available.
-
#tex_image_3d_multisample
Retrieves a
Procfor the OpenGL function glTexImage3DMultisample. -
#tex_image_3d_multisample!
Retrieves a
Procfor the OpenGL function glTexImage3DMultisample. -
#tex_image_3d_multisample?
Checks if the OpenGL function glTexImage3DMultisample is available.
-
#tex_parameter_f
Retrieves a
Procfor the OpenGL function glTexParameterf. -
#tex_parameter_f!
Retrieves a
Procfor the OpenGL function glTexParameterf. -
#tex_parameter_f?
Checks if the OpenGL function glTexParameterf is available.
-
#tex_parameter_fv
Retrieves a
Procfor the OpenGL function glTexParameterfv. -
#tex_parameter_fv!
Retrieves a
Procfor the OpenGL function glTexParameterfv. -
#tex_parameter_fv?
Checks if the OpenGL function glTexParameterfv is available.
-
#tex_parameter_i
Retrieves a
Procfor the OpenGL function glTexParameteri. -
#tex_parameter_i!
Retrieves a
Procfor the OpenGL function glTexParameteri. -
#tex_parameter_i?
Checks if the OpenGL function glTexParameteri is available.
-
#tex_parameter_i_iv
Retrieves a
Procfor the OpenGL function glTexParameterIiv. -
#tex_parameter_i_iv!
Retrieves a
Procfor the OpenGL function glTexParameterIiv. -
#tex_parameter_i_iv?
Checks if the OpenGL function glTexParameterIiv is available.
-
#tex_parameter_i_uiv
Retrieves a
Procfor the OpenGL function glTexParameterIuiv. -
#tex_parameter_i_uiv!
Retrieves a
Procfor the OpenGL function glTexParameterIuiv. -
#tex_parameter_i_uiv?
Checks if the OpenGL function glTexParameterIuiv is available.
-
#tex_parameter_iv
Retrieves a
Procfor the OpenGL function glTexParameteriv. -
#tex_parameter_iv!
Retrieves a
Procfor the OpenGL function glTexParameteriv. -
#tex_parameter_iv?
Checks if the OpenGL function glTexParameteriv is available.
-
#tex_storage_1d
Retrieves a
Procfor the OpenGL function glTexStorage1D. -
#tex_storage_1d!
Retrieves a
Procfor the OpenGL function glTexStorage1D. -
#tex_storage_1d?
Checks if the OpenGL function glTexStorage1D is available.
-
#tex_storage_2d
Retrieves a
Procfor the OpenGL function glTexStorage2D. -
#tex_storage_2d!
Retrieves a
Procfor the OpenGL function glTexStorage2D. -
#tex_storage_2d?
Checks if the OpenGL function glTexStorage2D is available.
-
#tex_storage_2d_multisample
Retrieves a
Procfor the OpenGL function glTexStorage2DMultisample. -
#tex_storage_2d_multisample!
Retrieves a
Procfor the OpenGL function glTexStorage2DMultisample. -
#tex_storage_2d_multisample?
Checks if the OpenGL function glTexStorage2DMultisample is available.
-
#tex_storage_3d
Retrieves a
Procfor the OpenGL function glTexStorage3D. -
#tex_storage_3d!
Retrieves a
Procfor the OpenGL function glTexStorage3D. -
#tex_storage_3d?
Checks if the OpenGL function glTexStorage3D is available.
-
#tex_storage_3d_multisample
Retrieves a
Procfor the OpenGL function glTexStorage3DMultisample. -
#tex_storage_3d_multisample!
Retrieves a
Procfor the OpenGL function glTexStorage3DMultisample. -
#tex_storage_3d_multisample?
Checks if the OpenGL function glTexStorage3DMultisample is available.
-
#tex_sub_image_1d
Retrieves a
Procfor the OpenGL function glTexSubImage1D. -
#tex_sub_image_1d!
Retrieves a
Procfor the OpenGL function glTexSubImage1D. -
#tex_sub_image_1d?
Checks if the OpenGL function glTexSubImage1D is available.
-
#tex_sub_image_2d
Retrieves a
Procfor the OpenGL function glTexSubImage2D. -
#tex_sub_image_2d!
Retrieves a
Procfor the OpenGL function glTexSubImage2D. -
#tex_sub_image_2d?
Checks if the OpenGL function glTexSubImage2D is available.
-
#tex_sub_image_3d
Retrieves a
Procfor the OpenGL function glTexSubImage3D. -
#tex_sub_image_3d!
Retrieves a
Procfor the OpenGL function glTexSubImage3D. -
#tex_sub_image_3d?
Checks if the OpenGL function glTexSubImage3D is available.
-
#texture_barrier
Retrieves a
Procfor the OpenGL function glTextureBarrier. -
#texture_barrier!
Retrieves a
Procfor the OpenGL function glTextureBarrier. -
#texture_barrier?
Checks if the OpenGL function glTextureBarrier is available.
-
#texture_buffer
Retrieves a
Procfor the OpenGL function glTextureBuffer. -
#texture_buffer!
Retrieves a
Procfor the OpenGL function glTextureBuffer. -
#texture_buffer?
Checks if the OpenGL function glTextureBuffer is available.
-
#texture_buffer_range
Retrieves a
Procfor the OpenGL function glTextureBufferRange. -
#texture_buffer_range!
Retrieves a
Procfor the OpenGL function glTextureBufferRange. -
#texture_buffer_range?
Checks if the OpenGL function glTextureBufferRange is available.
-
#texture_parameter_f
Retrieves a
Procfor the OpenGL function glTextureParameterf. -
#texture_parameter_f!
Retrieves a
Procfor the OpenGL function glTextureParameterf. -
#texture_parameter_f?
Checks if the OpenGL function glTextureParameterf is available.
-
#texture_parameter_fv
Retrieves a
Procfor the OpenGL function glTextureParameterfv. -
#texture_parameter_fv!
Retrieves a
Procfor the OpenGL function glTextureParameterfv. -
#texture_parameter_fv?
Checks if the OpenGL function glTextureParameterfv is available.
-
#texture_parameter_i
Retrieves a
Procfor the OpenGL function glTextureParameteri. -
#texture_parameter_i!
Retrieves a
Procfor the OpenGL function glTextureParameteri. -
#texture_parameter_i?
Checks if the OpenGL function glTextureParameteri is available.
-
#texture_parameter_i_iv
Retrieves a
Procfor the OpenGL function glTextureParameterIiv. -
#texture_parameter_i_iv!
Retrieves a
Procfor the OpenGL function glTextureParameterIiv. -
#texture_parameter_i_iv?
Checks if the OpenGL function glTextureParameterIiv is available.
-
#texture_parameter_i_uiv
Retrieves a
Procfor the OpenGL function glTextureParameterIuiv. -
#texture_parameter_i_uiv!
Retrieves a
Procfor the OpenGL function glTextureParameterIuiv. -
#texture_parameter_i_uiv?
Checks if the OpenGL function glTextureParameterIuiv is available.
-
#texture_parameter_iv
Retrieves a
Procfor the OpenGL function glTextureParameteriv. -
#texture_parameter_iv!
Retrieves a
Procfor the OpenGL function glTextureParameteriv. -
#texture_parameter_iv?
Checks if the OpenGL function glTextureParameteriv is available.
-
#texture_storage_1d
Retrieves a
Procfor the OpenGL function glTextureStorage1D. -
#texture_storage_1d!
Retrieves a
Procfor the OpenGL function glTextureStorage1D. -
#texture_storage_1d?
Checks if the OpenGL function glTextureStorage1D is available.
-
#texture_storage_2d
Retrieves a
Procfor the OpenGL function glTextureStorage2D. -
#texture_storage_2d!
Retrieves a
Procfor the OpenGL function glTextureStorage2D. -
#texture_storage_2d?
Checks if the OpenGL function glTextureStorage2D is available.
-
#texture_storage_2d_multisample
Retrieves a
Procfor the OpenGL function glTextureStorage2DMultisample. -
#texture_storage_2d_multisample!
Retrieves a
Procfor the OpenGL function glTextureStorage2DMultisample. -
#texture_storage_2d_multisample?
Checks if the OpenGL function glTextureStorage2DMultisample is available.
-
#texture_storage_3d
Retrieves a
Procfor the OpenGL function glTextureStorage3D. -
#texture_storage_3d!
Retrieves a
Procfor the OpenGL function glTextureStorage3D. -
#texture_storage_3d?
Checks if the OpenGL function glTextureStorage3D is available.
-
#texture_storage_3d_multisample
Retrieves a
Procfor the OpenGL function glTextureStorage3DMultisample. -
#texture_storage_3d_multisample!
Retrieves a
Procfor the OpenGL function glTextureStorage3DMultisample. -
#texture_storage_3d_multisample?
Checks if the OpenGL function glTextureStorage3DMultisample is available.
-
#texture_sub_image_1d
Retrieves a
Procfor the OpenGL function glTextureSubImage1D. -
#texture_sub_image_1d!
Retrieves a
Procfor the OpenGL function glTextureSubImage1D. -
#texture_sub_image_1d?
Checks if the OpenGL function glTextureSubImage1D is available.
-
#texture_sub_image_2d
Retrieves a
Procfor the OpenGL function glTextureSubImage2D. -
#texture_sub_image_2d!
Retrieves a
Procfor the OpenGL function glTextureSubImage2D. -
#texture_sub_image_2d?
Checks if the OpenGL function glTextureSubImage2D is available.
-
#texture_sub_image_3d
Retrieves a
Procfor the OpenGL function glTextureSubImage3D. -
#texture_sub_image_3d!
Retrieves a
Procfor the OpenGL function glTextureSubImage3D. -
#texture_sub_image_3d?
Checks if the OpenGL function glTextureSubImage3D is available.
-
#texture_view
Retrieves a
Procfor the OpenGL function glTextureView. -
#texture_view!
Retrieves a
Procfor the OpenGL function glTextureView. -
#texture_view?
Checks if the OpenGL function glTextureView is available.
-
#transform_feedback_buffer_base
Retrieves a
Procfor the OpenGL function glTransformFeedbackBufferBase. -
#transform_feedback_buffer_base!
Retrieves a
Procfor the OpenGL function glTransformFeedbackBufferBase. -
#transform_feedback_buffer_base?
Checks if the OpenGL function glTransformFeedbackBufferBase is available.
-
#transform_feedback_buffer_range
Retrieves a
Procfor the OpenGL function glTransformFeedbackBufferRange. -
#transform_feedback_buffer_range!
Retrieves a
Procfor the OpenGL function glTransformFeedbackBufferRange. -
#transform_feedback_buffer_range?
Checks if the OpenGL function glTransformFeedbackBufferRange is available.
-
#transform_feedback_varyings
Retrieves a
Procfor the OpenGL function glTransformFeedbackVaryings. -
#transform_feedback_varyings!
Retrieves a
Procfor the OpenGL function glTransformFeedbackVaryings. -
#transform_feedback_varyings?
Checks if the OpenGL function glTransformFeedbackVaryings is available.
-
#uniform_1d
Retrieves a
Procfor the OpenGL function glUniform1d. -
#uniform_1d!
Retrieves a
Procfor the OpenGL function glUniform1d. -
#uniform_1d?
Checks if the OpenGL function glUniform1d is available.
-
#uniform_1dv
Retrieves a
Procfor the OpenGL function glUniform1dv. -
#uniform_1dv!
Retrieves a
Procfor the OpenGL function glUniform1dv. -
#uniform_1dv?
Checks if the OpenGL function glUniform1dv is available.
-
#uniform_1f
Retrieves a
Procfor the OpenGL function glUniform1f. -
#uniform_1f!
Retrieves a
Procfor the OpenGL function glUniform1f. -
#uniform_1f?
Checks if the OpenGL function glUniform1f is available.
-
#uniform_1fv
Retrieves a
Procfor the OpenGL function glUniform1fv. -
#uniform_1fv!
Retrieves a
Procfor the OpenGL function glUniform1fv. -
#uniform_1fv?
Checks if the OpenGL function glUniform1fv is available.
-
#uniform_1i
Retrieves a
Procfor the OpenGL function glUniform1i. -
#uniform_1i!
Retrieves a
Procfor the OpenGL function glUniform1i. -
#uniform_1i?
Checks if the OpenGL function glUniform1i is available.
-
#uniform_1iv
Retrieves a
Procfor the OpenGL function glUniform1iv. -
#uniform_1iv!
Retrieves a
Procfor the OpenGL function glUniform1iv. -
#uniform_1iv?
Checks if the OpenGL function glUniform1iv is available.
-
#uniform_1ui
Retrieves a
Procfor the OpenGL function glUniform1ui. -
#uniform_1ui!
Retrieves a
Procfor the OpenGL function glUniform1ui. -
#uniform_1ui?
Checks if the OpenGL function glUniform1ui is available.
-
#uniform_1uiv
Retrieves a
Procfor the OpenGL function glUniform1uiv. -
#uniform_1uiv!
Retrieves a
Procfor the OpenGL function glUniform1uiv. -
#uniform_1uiv?
Checks if the OpenGL function glUniform1uiv is available.
-
#uniform_2d
Retrieves a
Procfor the OpenGL function glUniform2d. -
#uniform_2d!
Retrieves a
Procfor the OpenGL function glUniform2d. -
#uniform_2d?
Checks if the OpenGL function glUniform2d is available.
-
#uniform_2dv
Retrieves a
Procfor the OpenGL function glUniform2dv. -
#uniform_2dv!
Retrieves a
Procfor the OpenGL function glUniform2dv. -
#uniform_2dv?
Checks if the OpenGL function glUniform2dv is available.
-
#uniform_2f
Retrieves a
Procfor the OpenGL function glUniform2f. -
#uniform_2f!
Retrieves a
Procfor the OpenGL function glUniform2f. -
#uniform_2f?
Checks if the OpenGL function glUniform2f is available.
-
#uniform_2fv
Retrieves a
Procfor the OpenGL function glUniform2fv. -
#uniform_2fv!
Retrieves a
Procfor the OpenGL function glUniform2fv. -
#uniform_2fv?
Checks if the OpenGL function glUniform2fv is available.
-
#uniform_2i
Retrieves a
Procfor the OpenGL function glUniform2i. -
#uniform_2i!
Retrieves a
Procfor the OpenGL function glUniform2i. -
#uniform_2i?
Checks if the OpenGL function glUniform2i is available.
-
#uniform_2iv
Retrieves a
Procfor the OpenGL function glUniform2iv. -
#uniform_2iv!
Retrieves a
Procfor the OpenGL function glUniform2iv. -
#uniform_2iv?
Checks if the OpenGL function glUniform2iv is available.
-
#uniform_2ui
Retrieves a
Procfor the OpenGL function glUniform2ui. -
#uniform_2ui!
Retrieves a
Procfor the OpenGL function glUniform2ui. -
#uniform_2ui?
Checks if the OpenGL function glUniform2ui is available.
-
#uniform_2uiv
Retrieves a
Procfor the OpenGL function glUniform2uiv. -
#uniform_2uiv!
Retrieves a
Procfor the OpenGL function glUniform2uiv. -
#uniform_2uiv?
Checks if the OpenGL function glUniform2uiv is available.
-
#uniform_3d
Retrieves a
Procfor the OpenGL function glUniform3d. -
#uniform_3d!
Retrieves a
Procfor the OpenGL function glUniform3d. -
#uniform_3d?
Checks if the OpenGL function glUniform3d is available.
-
#uniform_3dv
Retrieves a
Procfor the OpenGL function glUniform3dv. -
#uniform_3dv!
Retrieves a
Procfor the OpenGL function glUniform3dv. -
#uniform_3dv?
Checks if the OpenGL function glUniform3dv is available.
-
#uniform_3f
Retrieves a
Procfor the OpenGL function glUniform3f. -
#uniform_3f!
Retrieves a
Procfor the OpenGL function glUniform3f. -
#uniform_3f?
Checks if the OpenGL function glUniform3f is available.
-
#uniform_3fv
Retrieves a
Procfor the OpenGL function glUniform3fv. -
#uniform_3fv!
Retrieves a
Procfor the OpenGL function glUniform3fv. -
#uniform_3fv?
Checks if the OpenGL function glUniform3fv is available.
-
#uniform_3i
Retrieves a
Procfor the OpenGL function glUniform3i. -
#uniform_3i!
Retrieves a
Procfor the OpenGL function glUniform3i. -
#uniform_3i?
Checks if the OpenGL function glUniform3i is available.
-
#uniform_3iv
Retrieves a
Procfor the OpenGL function glUniform3iv. -
#uniform_3iv!
Retrieves a
Procfor the OpenGL function glUniform3iv. -
#uniform_3iv?
Checks if the OpenGL function glUniform3iv is available.
-
#uniform_3ui
Retrieves a
Procfor the OpenGL function glUniform3ui. -
#uniform_3ui!
Retrieves a
Procfor the OpenGL function glUniform3ui. -
#uniform_3ui?
Checks if the OpenGL function glUniform3ui is available.
-
#uniform_3uiv
Retrieves a
Procfor the OpenGL function glUniform3uiv. -
#uniform_3uiv!
Retrieves a
Procfor the OpenGL function glUniform3uiv. -
#uniform_3uiv?
Checks if the OpenGL function glUniform3uiv is available.
-
#uniform_4d
Retrieves a
Procfor the OpenGL function glUniform4d. -
#uniform_4d!
Retrieves a
Procfor the OpenGL function glUniform4d. -
#uniform_4d?
Checks if the OpenGL function glUniform4d is available.
-
#uniform_4dv
Retrieves a
Procfor the OpenGL function glUniform4dv. -
#uniform_4dv!
Retrieves a
Procfor the OpenGL function glUniform4dv. -
#uniform_4dv?
Checks if the OpenGL function glUniform4dv is available.
-
#uniform_4f
Retrieves a
Procfor the OpenGL function glUniform4f. -
#uniform_4f!
Retrieves a
Procfor the OpenGL function glUniform4f. -
#uniform_4f?
Checks if the OpenGL function glUniform4f is available.
-
#uniform_4fv
Retrieves a
Procfor the OpenGL function glUniform4fv. -
#uniform_4fv!
Retrieves a
Procfor the OpenGL function glUniform4fv. -
#uniform_4fv?
Checks if the OpenGL function glUniform4fv is available.
-
#uniform_4i
Retrieves a
Procfor the OpenGL function glUniform4i. -
#uniform_4i!
Retrieves a
Procfor the OpenGL function glUniform4i. -
#uniform_4i?
Checks if the OpenGL function glUniform4i is available.
-
#uniform_4iv
Retrieves a
Procfor the OpenGL function glUniform4iv. -
#uniform_4iv!
Retrieves a
Procfor the OpenGL function glUniform4iv. -
#uniform_4iv?
Checks if the OpenGL function glUniform4iv is available.
-
#uniform_4ui
Retrieves a
Procfor the OpenGL function glUniform4ui. -
#uniform_4ui!
Retrieves a
Procfor the OpenGL function glUniform4ui. -
#uniform_4ui?
Checks if the OpenGL function glUniform4ui is available.
-
#uniform_4uiv
Retrieves a
Procfor the OpenGL function glUniform4uiv. -
#uniform_4uiv!
Retrieves a
Procfor the OpenGL function glUniform4uiv. -
#uniform_4uiv?
Checks if the OpenGL function glUniform4uiv is available.
-
#uniform_block_binding
Retrieves a
Procfor the OpenGL function glUniformBlockBinding. -
#uniform_block_binding!
Retrieves a
Procfor the OpenGL function glUniformBlockBinding. -
#uniform_block_binding?
Checks if the OpenGL function glUniformBlockBinding is available.
-
#uniform_matrix2_dv
Retrieves a
Procfor the OpenGL function glUniformMatrix2dv. -
#uniform_matrix2_dv!
Retrieves a
Procfor the OpenGL function glUniformMatrix2dv. -
#uniform_matrix2_dv?
Checks if the OpenGL function glUniformMatrix2dv is available.
-
#uniform_matrix2_fv
Retrieves a
Procfor the OpenGL function glUniformMatrix2fv. -
#uniform_matrix2_fv!
Retrieves a
Procfor the OpenGL function glUniformMatrix2fv. -
#uniform_matrix2_fv?
Checks if the OpenGL function glUniformMatrix2fv is available.
-
#uniform_matrix2x3_dv
Retrieves a
Procfor the OpenGL function glUniformMatrix2x3dv. -
#uniform_matrix2x3_dv!
Retrieves a
Procfor the OpenGL function glUniformMatrix2x3dv. -
#uniform_matrix2x3_dv?
Checks if the OpenGL function glUniformMatrix2x3dv is available.
-
#uniform_matrix2x3_fv
Retrieves a
Procfor the OpenGL function glUniformMatrix2x3fv. -
#uniform_matrix2x3_fv!
Retrieves a
Procfor the OpenGL function glUniformMatrix2x3fv. -
#uniform_matrix2x3_fv?
Checks if the OpenGL function glUniformMatrix2x3fv is available.
-
#uniform_matrix2x4_dv
Retrieves a
Procfor the OpenGL function glUniformMatrix2x4dv. -
#uniform_matrix2x4_dv!
Retrieves a
Procfor the OpenGL function glUniformMatrix2x4dv. -
#uniform_matrix2x4_dv?
Checks if the OpenGL function glUniformMatrix2x4dv is available.
-
#uniform_matrix2x4_fv
Retrieves a
Procfor the OpenGL function glUniformMatrix2x4fv. -
#uniform_matrix2x4_fv!
Retrieves a
Procfor the OpenGL function glUniformMatrix2x4fv. -
#uniform_matrix2x4_fv?
Checks if the OpenGL function glUniformMatrix2x4fv is available.
-
#uniform_matrix3_dv
Retrieves a
Procfor the OpenGL function glUniformMatrix3dv. -
#uniform_matrix3_dv!
Retrieves a
Procfor the OpenGL function glUniformMatrix3dv. -
#uniform_matrix3_dv?
Checks if the OpenGL function glUniformMatrix3dv is available.
-
#uniform_matrix3_fv
Retrieves a
Procfor the OpenGL function glUniformMatrix3fv. -
#uniform_matrix3_fv!
Retrieves a
Procfor the OpenGL function glUniformMatrix3fv. -
#uniform_matrix3_fv?
Checks if the OpenGL function glUniformMatrix3fv is available.
-
#uniform_matrix3x2_dv
Retrieves a
Procfor the OpenGL function glUniformMatrix3x2dv. -
#uniform_matrix3x2_dv!
Retrieves a
Procfor the OpenGL function glUniformMatrix3x2dv. -
#uniform_matrix3x2_dv?
Checks if the OpenGL function glUniformMatrix3x2dv is available.
-
#uniform_matrix3x2_fv
Retrieves a
Procfor the OpenGL function glUniformMatrix3x2fv. -
#uniform_matrix3x2_fv!
Retrieves a
Procfor the OpenGL function glUniformMatrix3x2fv. -
#uniform_matrix3x2_fv?
Checks if the OpenGL function glUniformMatrix3x2fv is available.
-
#uniform_matrix3x4_dv
Retrieves a
Procfor the OpenGL function glUniformMatrix3x4dv. -
#uniform_matrix3x4_dv!
Retrieves a
Procfor the OpenGL function glUniformMatrix3x4dv. -
#uniform_matrix3x4_dv?
Checks if the OpenGL function glUniformMatrix3x4dv is available.
-
#uniform_matrix3x4_fv
Retrieves a
Procfor the OpenGL function glUniformMatrix3x4fv. -
#uniform_matrix3x4_fv!
Retrieves a
Procfor the OpenGL function glUniformMatrix3x4fv. -
#uniform_matrix3x4_fv?
Checks if the OpenGL function glUniformMatrix3x4fv is available.
-
#uniform_matrix4_dv
Retrieves a
Procfor the OpenGL function glUniformMatrix4dv. -
#uniform_matrix4_dv!
Retrieves a
Procfor the OpenGL function glUniformMatrix4dv. -
#uniform_matrix4_dv?
Checks if the OpenGL function glUniformMatrix4dv is available.
-
#uniform_matrix4_fv
Retrieves a
Procfor the OpenGL function glUniformMatrix4fv. -
#uniform_matrix4_fv!
Retrieves a
Procfor the OpenGL function glUniformMatrix4fv. -
#uniform_matrix4_fv?
Checks if the OpenGL function glUniformMatrix4fv is available.
-
#uniform_matrix4x2_dv
Retrieves a
Procfor the OpenGL function glUniformMatrix4x2dv. -
#uniform_matrix4x2_dv!
Retrieves a
Procfor the OpenGL function glUniformMatrix4x2dv. -
#uniform_matrix4x2_dv?
Checks if the OpenGL function glUniformMatrix4x2dv is available.
-
#uniform_matrix4x2_fv
Retrieves a
Procfor the OpenGL function glUniformMatrix4x2fv. -
#uniform_matrix4x2_fv!
Retrieves a
Procfor the OpenGL function glUniformMatrix4x2fv. -
#uniform_matrix4x2_fv?
Checks if the OpenGL function glUniformMatrix4x2fv is available.
-
#uniform_matrix4x3_dv
Retrieves a
Procfor the OpenGL function glUniformMatrix4x3dv. -
#uniform_matrix4x3_dv!
Retrieves a
Procfor the OpenGL function glUniformMatrix4x3dv. -
#uniform_matrix4x3_dv?
Checks if the OpenGL function glUniformMatrix4x3dv is available.
-
#uniform_matrix4x3_fv
Retrieves a
Procfor the OpenGL function glUniformMatrix4x3fv. -
#uniform_matrix4x3_fv!
Retrieves a
Procfor the OpenGL function glUniformMatrix4x3fv. -
#uniform_matrix4x3_fv?
Checks if the OpenGL function glUniformMatrix4x3fv is available.
-
#uniform_subroutines_uiv
Retrieves a
Procfor the OpenGL function glUniformSubroutinesuiv. -
#uniform_subroutines_uiv!
Retrieves a
Procfor the OpenGL function glUniformSubroutinesuiv. -
#uniform_subroutines_uiv?
Checks if the OpenGL function glUniformSubroutinesuiv is available.
-
#unmap_buffer
Retrieves a
Procfor the OpenGL function glUnmapBuffer. -
#unmap_buffer!
Retrieves a
Procfor the OpenGL function glUnmapBuffer. -
#unmap_buffer?
Checks if the OpenGL function glUnmapBuffer is available.
-
#unmap_named_buffer
Retrieves a
Procfor the OpenGL function glUnmapNamedBuffer. -
#unmap_named_buffer!
Retrieves a
Procfor the OpenGL function glUnmapNamedBuffer. -
#unmap_named_buffer?
Checks if the OpenGL function glUnmapNamedBuffer is available.
-
#use_program
Retrieves a
Procfor the OpenGL function glUseProgram. -
#use_program!
Retrieves a
Procfor the OpenGL function glUseProgram. -
#use_program?
Checks if the OpenGL function glUseProgram is available.
-
#use_program_stages
Retrieves a
Procfor the OpenGL function glUseProgramStages. -
#use_program_stages!
Retrieves a
Procfor the OpenGL function glUseProgramStages. -
#use_program_stages?
Checks if the OpenGL function glUseProgramStages is available.
-
#validate_program
Retrieves a
Procfor the OpenGL function glValidateProgram. -
#validate_program!
Retrieves a
Procfor the OpenGL function glValidateProgram. -
#validate_program?
Checks if the OpenGL function glValidateProgram is available.
-
#validate_program_pipeline
Retrieves a
Procfor the OpenGL function glValidateProgramPipeline. -
#validate_program_pipeline!
Retrieves a
Procfor the OpenGL function glValidateProgramPipeline. -
#validate_program_pipeline?
Checks if the OpenGL function glValidateProgramPipeline is available.
-
#vertex_array_attrib_binding
Retrieves a
Procfor the OpenGL function glVertexArrayAttribBinding. -
#vertex_array_attrib_binding!
Retrieves a
Procfor the OpenGL function glVertexArrayAttribBinding. -
#vertex_array_attrib_binding?
Checks if the OpenGL function glVertexArrayAttribBinding is available.
-
#vertex_array_attrib_format
Retrieves a
Procfor the OpenGL function glVertexArrayAttribFormat. -
#vertex_array_attrib_format!
Retrieves a
Procfor the OpenGL function glVertexArrayAttribFormat. -
#vertex_array_attrib_format?
Checks if the OpenGL function glVertexArrayAttribFormat is available.
-
#vertex_array_attrib_i_format
Retrieves a
Procfor the OpenGL function glVertexArrayAttribIFormat. -
#vertex_array_attrib_i_format!
Retrieves a
Procfor the OpenGL function glVertexArrayAttribIFormat. -
#vertex_array_attrib_i_format?
Checks if the OpenGL function glVertexArrayAttribIFormat is available.
-
#vertex_array_attrib_l_format
Retrieves a
Procfor the OpenGL function glVertexArrayAttribLFormat. -
#vertex_array_attrib_l_format!
Retrieves a
Procfor the OpenGL function glVertexArrayAttribLFormat. -
#vertex_array_attrib_l_format?
Checks if the OpenGL function glVertexArrayAttribLFormat is available.
-
#vertex_array_binding_divisor
Retrieves a
Procfor the OpenGL function glVertexArrayBindingDivisor. -
#vertex_array_binding_divisor!
Retrieves a
Procfor the OpenGL function glVertexArrayBindingDivisor. -
#vertex_array_binding_divisor?
Checks if the OpenGL function glVertexArrayBindingDivisor is available.
-
#vertex_array_element_buffer
Retrieves a
Procfor the OpenGL function glVertexArrayElementBuffer. -
#vertex_array_element_buffer!
Retrieves a
Procfor the OpenGL function glVertexArrayElementBuffer. -
#vertex_array_element_buffer?
Checks if the OpenGL function glVertexArrayElementBuffer is available.
-
#vertex_array_vertex_buffer
Retrieves a
Procfor the OpenGL function glVertexArrayVertexBuffer. -
#vertex_array_vertex_buffer!
Retrieves a
Procfor the OpenGL function glVertexArrayVertexBuffer. -
#vertex_array_vertex_buffer?
Checks if the OpenGL function glVertexArrayVertexBuffer is available.
-
#vertex_array_vertex_buffers
Retrieves a
Procfor the OpenGL function glVertexArrayVertexBuffers. -
#vertex_array_vertex_buffers!
Retrieves a
Procfor the OpenGL function glVertexArrayVertexBuffers. -
#vertex_array_vertex_buffers?
Checks if the OpenGL function glVertexArrayVertexBuffers is available.
-
#vertex_attrib_1d
Retrieves a
Procfor the OpenGL function glVertexAttrib1d. -
#vertex_attrib_1d!
Retrieves a
Procfor the OpenGL function glVertexAttrib1d. -
#vertex_attrib_1d?
Checks if the OpenGL function glVertexAttrib1d is available.
-
#vertex_attrib_1dv
Retrieves a
Procfor the OpenGL function glVertexAttrib1dv. -
#vertex_attrib_1dv!
Retrieves a
Procfor the OpenGL function glVertexAttrib1dv. -
#vertex_attrib_1dv?
Checks if the OpenGL function glVertexAttrib1dv is available.
-
#vertex_attrib_1f
Retrieves a
Procfor the OpenGL function glVertexAttrib1f. -
#vertex_attrib_1f!
Retrieves a
Procfor the OpenGL function glVertexAttrib1f. -
#vertex_attrib_1f?
Checks if the OpenGL function glVertexAttrib1f is available.
-
#vertex_attrib_1fv
Retrieves a
Procfor the OpenGL function glVertexAttrib1fv. -
#vertex_attrib_1fv!
Retrieves a
Procfor the OpenGL function glVertexAttrib1fv. -
#vertex_attrib_1fv?
Checks if the OpenGL function glVertexAttrib1fv is available.
-
#vertex_attrib_1s
Retrieves a
Procfor the OpenGL function glVertexAttrib1s. -
#vertex_attrib_1s!
Retrieves a
Procfor the OpenGL function glVertexAttrib1s. -
#vertex_attrib_1s?
Checks if the OpenGL function glVertexAttrib1s is available.
-
#vertex_attrib_1sv
Retrieves a
Procfor the OpenGL function glVertexAttrib1sv. -
#vertex_attrib_1sv!
Retrieves a
Procfor the OpenGL function glVertexAttrib1sv. -
#vertex_attrib_1sv?
Checks if the OpenGL function glVertexAttrib1sv is available.
-
#vertex_attrib_2d
Retrieves a
Procfor the OpenGL function glVertexAttrib2d. -
#vertex_attrib_2d!
Retrieves a
Procfor the OpenGL function glVertexAttrib2d. -
#vertex_attrib_2d?
Checks if the OpenGL function glVertexAttrib2d is available.
-
#vertex_attrib_2dv
Retrieves a
Procfor the OpenGL function glVertexAttrib2dv. -
#vertex_attrib_2dv!
Retrieves a
Procfor the OpenGL function glVertexAttrib2dv. -
#vertex_attrib_2dv?
Checks if the OpenGL function glVertexAttrib2dv is available.
-
#vertex_attrib_2f
Retrieves a
Procfor the OpenGL function glVertexAttrib2f. -
#vertex_attrib_2f!
Retrieves a
Procfor the OpenGL function glVertexAttrib2f. -
#vertex_attrib_2f?
Checks if the OpenGL function glVertexAttrib2f is available.
-
#vertex_attrib_2fv
Retrieves a
Procfor the OpenGL function glVertexAttrib2fv. -
#vertex_attrib_2fv!
Retrieves a
Procfor the OpenGL function glVertexAttrib2fv. -
#vertex_attrib_2fv?
Checks if the OpenGL function glVertexAttrib2fv is available.
-
#vertex_attrib_2s
Retrieves a
Procfor the OpenGL function glVertexAttrib2s. -
#vertex_attrib_2s!
Retrieves a
Procfor the OpenGL function glVertexAttrib2s. -
#vertex_attrib_2s?
Checks if the OpenGL function glVertexAttrib2s is available.
-
#vertex_attrib_2sv
Retrieves a
Procfor the OpenGL function glVertexAttrib2sv. -
#vertex_attrib_2sv!
Retrieves a
Procfor the OpenGL function glVertexAttrib2sv. -
#vertex_attrib_2sv?
Checks if the OpenGL function glVertexAttrib2sv is available.
-
#vertex_attrib_3d
Retrieves a
Procfor the OpenGL function glVertexAttrib3d. -
#vertex_attrib_3d!
Retrieves a
Procfor the OpenGL function glVertexAttrib3d. -
#vertex_attrib_3d?
Checks if the OpenGL function glVertexAttrib3d is available.
-
#vertex_attrib_3dv
Retrieves a
Procfor the OpenGL function glVertexAttrib3dv. -
#vertex_attrib_3dv!
Retrieves a
Procfor the OpenGL function glVertexAttrib3dv. -
#vertex_attrib_3dv?
Checks if the OpenGL function glVertexAttrib3dv is available.
-
#vertex_attrib_3f
Retrieves a
Procfor the OpenGL function glVertexAttrib3f. -
#vertex_attrib_3f!
Retrieves a
Procfor the OpenGL function glVertexAttrib3f. -
#vertex_attrib_3f?
Checks if the OpenGL function glVertexAttrib3f is available.
-
#vertex_attrib_3fv
Retrieves a
Procfor the OpenGL function glVertexAttrib3fv. -
#vertex_attrib_3fv!
Retrieves a
Procfor the OpenGL function glVertexAttrib3fv. -
#vertex_attrib_3fv?
Checks if the OpenGL function glVertexAttrib3fv is available.
-
#vertex_attrib_3s
Retrieves a
Procfor the OpenGL function glVertexAttrib3s. -
#vertex_attrib_3s!
Retrieves a
Procfor the OpenGL function glVertexAttrib3s. -
#vertex_attrib_3s?
Checks if the OpenGL function glVertexAttrib3s is available.
-
#vertex_attrib_3sv
Retrieves a
Procfor the OpenGL function glVertexAttrib3sv. -
#vertex_attrib_3sv!
Retrieves a
Procfor the OpenGL function glVertexAttrib3sv. -
#vertex_attrib_3sv?
Checks if the OpenGL function glVertexAttrib3sv is available.
-
#vertex_attrib_4bv
Retrieves a
Procfor the OpenGL function glVertexAttrib4bv. -
#vertex_attrib_4bv!
Retrieves a
Procfor the OpenGL function glVertexAttrib4bv. -
#vertex_attrib_4bv?
Checks if the OpenGL function glVertexAttrib4bv is available.
-
#vertex_attrib_4d
Retrieves a
Procfor the OpenGL function glVertexAttrib4d. -
#vertex_attrib_4d!
Retrieves a
Procfor the OpenGL function glVertexAttrib4d. -
#vertex_attrib_4d?
Checks if the OpenGL function glVertexAttrib4d is available.
-
#vertex_attrib_4dv
Retrieves a
Procfor the OpenGL function glVertexAttrib4dv. -
#vertex_attrib_4dv!
Retrieves a
Procfor the OpenGL function glVertexAttrib4dv. -
#vertex_attrib_4dv?
Checks if the OpenGL function glVertexAttrib4dv is available.
-
#vertex_attrib_4f
Retrieves a
Procfor the OpenGL function glVertexAttrib4f. -
#vertex_attrib_4f!
Retrieves a
Procfor the OpenGL function glVertexAttrib4f. -
#vertex_attrib_4f?
Checks if the OpenGL function glVertexAttrib4f is available.
-
#vertex_attrib_4fv
Retrieves a
Procfor the OpenGL function glVertexAttrib4fv. -
#vertex_attrib_4fv!
Retrieves a
Procfor the OpenGL function glVertexAttrib4fv. -
#vertex_attrib_4fv?
Checks if the OpenGL function glVertexAttrib4fv is available.
-
#vertex_attrib_4iv
Retrieves a
Procfor the OpenGL function glVertexAttrib4iv. -
#vertex_attrib_4iv!
Retrieves a
Procfor the OpenGL function glVertexAttrib4iv. -
#vertex_attrib_4iv?
Checks if the OpenGL function glVertexAttrib4iv is available.
-
#vertex_attrib_4nbv
Retrieves a
Procfor the OpenGL function glVertexAttrib4Nbv. -
#vertex_attrib_4nbv!
Retrieves a
Procfor the OpenGL function glVertexAttrib4Nbv. -
#vertex_attrib_4nbv?
Checks if the OpenGL function glVertexAttrib4Nbv is available.
-
#vertex_attrib_4niv
Retrieves a
Procfor the OpenGL function glVertexAttrib4Niv. -
#vertex_attrib_4niv!
Retrieves a
Procfor the OpenGL function glVertexAttrib4Niv. -
#vertex_attrib_4niv?
Checks if the OpenGL function glVertexAttrib4Niv is available.
-
#vertex_attrib_4nsv
Retrieves a
Procfor the OpenGL function glVertexAttrib4Nsv. -
#vertex_attrib_4nsv!
Retrieves a
Procfor the OpenGL function glVertexAttrib4Nsv. -
#vertex_attrib_4nsv?
Checks if the OpenGL function glVertexAttrib4Nsv is available.
-
#vertex_attrib_4nub
Retrieves a
Procfor the OpenGL function glVertexAttrib4Nub. -
#vertex_attrib_4nub!
Retrieves a
Procfor the OpenGL function glVertexAttrib4Nub. -
#vertex_attrib_4nub?
Checks if the OpenGL function glVertexAttrib4Nub is available.
-
#vertex_attrib_4nubv
Retrieves a
Procfor the OpenGL function glVertexAttrib4Nubv. -
#vertex_attrib_4nubv!
Retrieves a
Procfor the OpenGL function glVertexAttrib4Nubv. -
#vertex_attrib_4nubv?
Checks if the OpenGL function glVertexAttrib4Nubv is available.
-
#vertex_attrib_4nuiv
Retrieves a
Procfor the OpenGL function glVertexAttrib4Nuiv. -
#vertex_attrib_4nuiv!
Retrieves a
Procfor the OpenGL function glVertexAttrib4Nuiv. -
#vertex_attrib_4nuiv?
Checks if the OpenGL function glVertexAttrib4Nuiv is available.
-
#vertex_attrib_4nusv
Retrieves a
Procfor the OpenGL function glVertexAttrib4Nusv. -
#vertex_attrib_4nusv!
Retrieves a
Procfor the OpenGL function glVertexAttrib4Nusv. -
#vertex_attrib_4nusv?
Checks if the OpenGL function glVertexAttrib4Nusv is available.
-
#vertex_attrib_4s
Retrieves a
Procfor the OpenGL function glVertexAttrib4s. -
#vertex_attrib_4s!
Retrieves a
Procfor the OpenGL function glVertexAttrib4s. -
#vertex_attrib_4s?
Checks if the OpenGL function glVertexAttrib4s is available.
-
#vertex_attrib_4sv
Retrieves a
Procfor the OpenGL function glVertexAttrib4sv. -
#vertex_attrib_4sv!
Retrieves a
Procfor the OpenGL function glVertexAttrib4sv. -
#vertex_attrib_4sv?
Checks if the OpenGL function glVertexAttrib4sv is available.
-
#vertex_attrib_4ubv
Retrieves a
Procfor the OpenGL function glVertexAttrib4ubv. -
#vertex_attrib_4ubv!
Retrieves a
Procfor the OpenGL function glVertexAttrib4ubv. -
#vertex_attrib_4ubv?
Checks if the OpenGL function glVertexAttrib4ubv is available.
-
#vertex_attrib_4uiv
Retrieves a
Procfor the OpenGL function glVertexAttrib4uiv. -
#vertex_attrib_4uiv!
Retrieves a
Procfor the OpenGL function glVertexAttrib4uiv. -
#vertex_attrib_4uiv?
Checks if the OpenGL function glVertexAttrib4uiv is available.
-
#vertex_attrib_4usv
Retrieves a
Procfor the OpenGL function glVertexAttrib4usv. -
#vertex_attrib_4usv!
Retrieves a
Procfor the OpenGL function glVertexAttrib4usv. -
#vertex_attrib_4usv?
Checks if the OpenGL function glVertexAttrib4usv is available.
-
#vertex_attrib_binding
Retrieves a
Procfor the OpenGL function glVertexAttribBinding. -
#vertex_attrib_binding!
Retrieves a
Procfor the OpenGL function glVertexAttribBinding. -
#vertex_attrib_binding?
Checks if the OpenGL function glVertexAttribBinding is available.
-
#vertex_attrib_divisor
Retrieves a
Procfor the OpenGL function glVertexAttribDivisor. -
#vertex_attrib_divisor!
Retrieves a
Procfor the OpenGL function glVertexAttribDivisor. -
#vertex_attrib_divisor?
Checks if the OpenGL function glVertexAttribDivisor is available.
-
#vertex_attrib_format
Retrieves a
Procfor the OpenGL function glVertexAttribFormat. -
#vertex_attrib_format!
Retrieves a
Procfor the OpenGL function glVertexAttribFormat. -
#vertex_attrib_format?
Checks if the OpenGL function glVertexAttribFormat is available.
-
#vertex_attrib_i_1i
Retrieves a
Procfor the OpenGL function glVertexAttribI1i. -
#vertex_attrib_i_1i!
Retrieves a
Procfor the OpenGL function glVertexAttribI1i. -
#vertex_attrib_i_1i?
Checks if the OpenGL function glVertexAttribI1i is available.
-
#vertex_attrib_i_1iv
Retrieves a
Procfor the OpenGL function glVertexAttribI1iv. -
#vertex_attrib_i_1iv!
Retrieves a
Procfor the OpenGL function glVertexAttribI1iv. -
#vertex_attrib_i_1iv?
Checks if the OpenGL function glVertexAttribI1iv is available.
-
#vertex_attrib_i_1ui
Retrieves a
Procfor the OpenGL function glVertexAttribI1ui. -
#vertex_attrib_i_1ui!
Retrieves a
Procfor the OpenGL function glVertexAttribI1ui. -
#vertex_attrib_i_1ui?
Checks if the OpenGL function glVertexAttribI1ui is available.
-
#vertex_attrib_i_1uiv
Retrieves a
Procfor the OpenGL function glVertexAttribI1uiv. -
#vertex_attrib_i_1uiv!
Retrieves a
Procfor the OpenGL function glVertexAttribI1uiv. -
#vertex_attrib_i_1uiv?
Checks if the OpenGL function glVertexAttribI1uiv is available.
-
#vertex_attrib_i_2i
Retrieves a
Procfor the OpenGL function glVertexAttribI2i. -
#vertex_attrib_i_2i!
Retrieves a
Procfor the OpenGL function glVertexAttribI2i. -
#vertex_attrib_i_2i?
Checks if the OpenGL function glVertexAttribI2i is available.
-
#vertex_attrib_i_2iv
Retrieves a
Procfor the OpenGL function glVertexAttribI2iv. -
#vertex_attrib_i_2iv!
Retrieves a
Procfor the OpenGL function glVertexAttribI2iv. -
#vertex_attrib_i_2iv?
Checks if the OpenGL function glVertexAttribI2iv is available.
-
#vertex_attrib_i_2ui
Retrieves a
Procfor the OpenGL function glVertexAttribI2ui. -
#vertex_attrib_i_2ui!
Retrieves a
Procfor the OpenGL function glVertexAttribI2ui. -
#vertex_attrib_i_2ui?
Checks if the OpenGL function glVertexAttribI2ui is available.
-
#vertex_attrib_i_2uiv
Retrieves a
Procfor the OpenGL function glVertexAttribI2uiv. -
#vertex_attrib_i_2uiv!
Retrieves a
Procfor the OpenGL function glVertexAttribI2uiv. -
#vertex_attrib_i_2uiv?
Checks if the OpenGL function glVertexAttribI2uiv is available.
-
#vertex_attrib_i_3i
Retrieves a
Procfor the OpenGL function glVertexAttribI3i. -
#vertex_attrib_i_3i!
Retrieves a
Procfor the OpenGL function glVertexAttribI3i. -
#vertex_attrib_i_3i?
Checks if the OpenGL function glVertexAttribI3i is available.
-
#vertex_attrib_i_3iv
Retrieves a
Procfor the OpenGL function glVertexAttribI3iv. -
#vertex_attrib_i_3iv!
Retrieves a
Procfor the OpenGL function glVertexAttribI3iv. -
#vertex_attrib_i_3iv?
Checks if the OpenGL function glVertexAttribI3iv is available.
-
#vertex_attrib_i_3ui
Retrieves a
Procfor the OpenGL function glVertexAttribI3ui. -
#vertex_attrib_i_3ui!
Retrieves a
Procfor the OpenGL function glVertexAttribI3ui. -
#vertex_attrib_i_3ui?
Checks if the OpenGL function glVertexAttribI3ui is available.
-
#vertex_attrib_i_3uiv
Retrieves a
Procfor the OpenGL function glVertexAttribI3uiv. -
#vertex_attrib_i_3uiv!
Retrieves a
Procfor the OpenGL function glVertexAttribI3uiv. -
#vertex_attrib_i_3uiv?
Checks if the OpenGL function glVertexAttribI3uiv is available.
-
#vertex_attrib_i_4bv
Retrieves a
Procfor the OpenGL function glVertexAttribI4bv. -
#vertex_attrib_i_4bv!
Retrieves a
Procfor the OpenGL function glVertexAttribI4bv. -
#vertex_attrib_i_4bv?
Checks if the OpenGL function glVertexAttribI4bv is available.
-
#vertex_attrib_i_4i
Retrieves a
Procfor the OpenGL function glVertexAttribI4i. -
#vertex_attrib_i_4i!
Retrieves a
Procfor the OpenGL function glVertexAttribI4i. -
#vertex_attrib_i_4i?
Checks if the OpenGL function glVertexAttribI4i is available.
-
#vertex_attrib_i_4iv
Retrieves a
Procfor the OpenGL function glVertexAttribI4iv. -
#vertex_attrib_i_4iv!
Retrieves a
Procfor the OpenGL function glVertexAttribI4iv. -
#vertex_attrib_i_4iv?
Checks if the OpenGL function glVertexAttribI4iv is available.
-
#vertex_attrib_i_4sv
Retrieves a
Procfor the OpenGL function glVertexAttribI4sv. -
#vertex_attrib_i_4sv!
Retrieves a
Procfor the OpenGL function glVertexAttribI4sv. -
#vertex_attrib_i_4sv?
Checks if the OpenGL function glVertexAttribI4sv is available.
-
#vertex_attrib_i_4ubv
Retrieves a
Procfor the OpenGL function glVertexAttribI4ubv. -
#vertex_attrib_i_4ubv!
Retrieves a
Procfor the OpenGL function glVertexAttribI4ubv. -
#vertex_attrib_i_4ubv?
Checks if the OpenGL function glVertexAttribI4ubv is available.
-
#vertex_attrib_i_4ui
Retrieves a
Procfor the OpenGL function glVertexAttribI4ui. -
#vertex_attrib_i_4ui!
Retrieves a
Procfor the OpenGL function glVertexAttribI4ui. -
#vertex_attrib_i_4ui?
Checks if the OpenGL function glVertexAttribI4ui is available.
-
#vertex_attrib_i_4uiv
Retrieves a
Procfor the OpenGL function glVertexAttribI4uiv. -
#vertex_attrib_i_4uiv!
Retrieves a
Procfor the OpenGL function glVertexAttribI4uiv. -
#vertex_attrib_i_4uiv?
Checks if the OpenGL function glVertexAttribI4uiv is available.
-
#vertex_attrib_i_4usv
Retrieves a
Procfor the OpenGL function glVertexAttribI4usv. -
#vertex_attrib_i_4usv!
Retrieves a
Procfor the OpenGL function glVertexAttribI4usv. -
#vertex_attrib_i_4usv?
Checks if the OpenGL function glVertexAttribI4usv is available.
-
#vertex_attrib_i_format
Retrieves a
Procfor the OpenGL function glVertexAttribIFormat. -
#vertex_attrib_i_format!
Retrieves a
Procfor the OpenGL function glVertexAttribIFormat. -
#vertex_attrib_i_format?
Checks if the OpenGL function glVertexAttribIFormat is available.
-
#vertex_attrib_i_pointer
Retrieves a
Procfor the OpenGL function glVertexAttribIPointer. -
#vertex_attrib_i_pointer!
Retrieves a
Procfor the OpenGL function glVertexAttribIPointer. -
#vertex_attrib_i_pointer?
Checks if the OpenGL function glVertexAttribIPointer is available.
-
#vertex_attrib_l_1d
Retrieves a
Procfor the OpenGL function glVertexAttribL1d. -
#vertex_attrib_l_1d!
Retrieves a
Procfor the OpenGL function glVertexAttribL1d. -
#vertex_attrib_l_1d?
Checks if the OpenGL function glVertexAttribL1d is available.
-
#vertex_attrib_l_1dv
Retrieves a
Procfor the OpenGL function glVertexAttribL1dv. -
#vertex_attrib_l_1dv!
Retrieves a
Procfor the OpenGL function glVertexAttribL1dv. -
#vertex_attrib_l_1dv?
Checks if the OpenGL function glVertexAttribL1dv is available.
-
#vertex_attrib_l_2d
Retrieves a
Procfor the OpenGL function glVertexAttribL2d. -
#vertex_attrib_l_2d!
Retrieves a
Procfor the OpenGL function glVertexAttribL2d. -
#vertex_attrib_l_2d?
Checks if the OpenGL function glVertexAttribL2d is available.
-
#vertex_attrib_l_2dv
Retrieves a
Procfor the OpenGL function glVertexAttribL2dv. -
#vertex_attrib_l_2dv!
Retrieves a
Procfor the OpenGL function glVertexAttribL2dv. -
#vertex_attrib_l_2dv?
Checks if the OpenGL function glVertexAttribL2dv is available.
-
#vertex_attrib_l_3d
Retrieves a
Procfor the OpenGL function glVertexAttribL3d. -
#vertex_attrib_l_3d!
Retrieves a
Procfor the OpenGL function glVertexAttribL3d. -
#vertex_attrib_l_3d?
Checks if the OpenGL function glVertexAttribL3d is available.
-
#vertex_attrib_l_3dv
Retrieves a
Procfor the OpenGL function glVertexAttribL3dv. -
#vertex_attrib_l_3dv!
Retrieves a
Procfor the OpenGL function glVertexAttribL3dv. -
#vertex_attrib_l_3dv?
Checks if the OpenGL function glVertexAttribL3dv is available.
-
#vertex_attrib_l_4d
Retrieves a
Procfor the OpenGL function glVertexAttribL4d. -
#vertex_attrib_l_4d!
Retrieves a
Procfor the OpenGL function glVertexAttribL4d. -
#vertex_attrib_l_4d?
Checks if the OpenGL function glVertexAttribL4d is available.
-
#vertex_attrib_l_4dv
Retrieves a
Procfor the OpenGL function glVertexAttribL4dv. -
#vertex_attrib_l_4dv!
Retrieves a
Procfor the OpenGL function glVertexAttribL4dv. -
#vertex_attrib_l_4dv?
Checks if the OpenGL function glVertexAttribL4dv is available.
-
#vertex_attrib_l_format
Retrieves a
Procfor the OpenGL function glVertexAttribLFormat. -
#vertex_attrib_l_format!
Retrieves a
Procfor the OpenGL function glVertexAttribLFormat. -
#vertex_attrib_l_format?
Checks if the OpenGL function glVertexAttribLFormat is available.
-
#vertex_attrib_l_pointer
Retrieves a
Procfor the OpenGL function glVertexAttribLPointer. -
#vertex_attrib_l_pointer!
Retrieves a
Procfor the OpenGL function glVertexAttribLPointer. -
#vertex_attrib_l_pointer?
Checks if the OpenGL function glVertexAttribLPointer is available.
-
#vertex_attrib_p_1ui
Retrieves a
Procfor the OpenGL function glVertexAttribP1ui. -
#vertex_attrib_p_1ui!
Retrieves a
Procfor the OpenGL function glVertexAttribP1ui. -
#vertex_attrib_p_1ui?
Checks if the OpenGL function glVertexAttribP1ui is available.
-
#vertex_attrib_p_1uiv
Retrieves a
Procfor the OpenGL function glVertexAttribP1uiv. -
#vertex_attrib_p_1uiv!
Retrieves a
Procfor the OpenGL function glVertexAttribP1uiv. -
#vertex_attrib_p_1uiv?
Checks if the OpenGL function glVertexAttribP1uiv is available.
-
#vertex_attrib_p_2ui
Retrieves a
Procfor the OpenGL function glVertexAttribP2ui. -
#vertex_attrib_p_2ui!
Retrieves a
Procfor the OpenGL function glVertexAttribP2ui. -
#vertex_attrib_p_2ui?
Checks if the OpenGL function glVertexAttribP2ui is available.
-
#vertex_attrib_p_2uiv
Retrieves a
Procfor the OpenGL function glVertexAttribP2uiv. -
#vertex_attrib_p_2uiv!
Retrieves a
Procfor the OpenGL function glVertexAttribP2uiv. -
#vertex_attrib_p_2uiv?
Checks if the OpenGL function glVertexAttribP2uiv is available.
-
#vertex_attrib_p_3ui
Retrieves a
Procfor the OpenGL function glVertexAttribP3ui. -
#vertex_attrib_p_3ui!
Retrieves a
Procfor the OpenGL function glVertexAttribP3ui. -
#vertex_attrib_p_3ui?
Checks if the OpenGL function glVertexAttribP3ui is available.
-
#vertex_attrib_p_3uiv
Retrieves a
Procfor the OpenGL function glVertexAttribP3uiv. -
#vertex_attrib_p_3uiv!
Retrieves a
Procfor the OpenGL function glVertexAttribP3uiv. -
#vertex_attrib_p_3uiv?
Checks if the OpenGL function glVertexAttribP3uiv is available.
-
#vertex_attrib_p_4ui
Retrieves a
Procfor the OpenGL function glVertexAttribP4ui. -
#vertex_attrib_p_4ui!
Retrieves a
Procfor the OpenGL function glVertexAttribP4ui. -
#vertex_attrib_p_4ui?
Checks if the OpenGL function glVertexAttribP4ui is available.
-
#vertex_attrib_p_4uiv
Retrieves a
Procfor the OpenGL function glVertexAttribP4uiv. -
#vertex_attrib_p_4uiv!
Retrieves a
Procfor the OpenGL function glVertexAttribP4uiv. -
#vertex_attrib_p_4uiv?
Checks if the OpenGL function glVertexAttribP4uiv is available.
-
#vertex_attrib_pointer
Retrieves a
Procfor the OpenGL function glVertexAttribPointer. -
#vertex_attrib_pointer!
Retrieves a
Procfor the OpenGL function glVertexAttribPointer. -
#vertex_attrib_pointer?
Checks if the OpenGL function glVertexAttribPointer is available.
-
#vertex_binding_divisor
Retrieves a
Procfor the OpenGL function glVertexBindingDivisor. -
#vertex_binding_divisor!
Retrieves a
Procfor the OpenGL function glVertexBindingDivisor. -
#vertex_binding_divisor?
Checks if the OpenGL function glVertexBindingDivisor is available.
-
#viewport
Retrieves a
Procfor the OpenGL function glViewport. -
#viewport!
Retrieves a
Procfor the OpenGL function glViewport. -
#viewport?
Checks if the OpenGL function glViewport is available.
-
#viewport_array_v
Retrieves a
Procfor the OpenGL function glViewportArrayv. -
#viewport_array_v!
Retrieves a
Procfor the OpenGL function glViewportArrayv. -
#viewport_array_v?
Checks if the OpenGL function glViewportArrayv is available.
-
#viewport_indexed_f
Retrieves a
Procfor the OpenGL function glViewportIndexedf. -
#viewport_indexed_f!
Retrieves a
Procfor the OpenGL function glViewportIndexedf. -
#viewport_indexed_f?
Checks if the OpenGL function glViewportIndexedf is available.
-
#viewport_indexed_fv
Retrieves a
Procfor the OpenGL function glViewportIndexedfv. -
#viewport_indexed_fv!
Retrieves a
Procfor the OpenGL function glViewportIndexedfv. -
#viewport_indexed_fv?
Checks if the OpenGL function glViewportIndexedfv is available.
-
#wait_sync
Retrieves a
Procfor the OpenGL function glWaitSync. -
#wait_sync!
Retrieves a
Procfor the OpenGL function glWaitSync. -
#wait_sync?
Checks if the OpenGL function glWaitSync is available.
Constructor Detail
Creates the loader. The get_proc_address block is used to retrieve addresses of OpenGL functions. It is given a string that is the name of the OpenGL function to lookup. The block must return a pointer to the function corresponding to the name. If a function is unavailable, the block should return a null pointer.
Instance Method Detail
Retrieves a Proc for the OpenGL function glActiveShaderProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glActiveShaderProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glActiveTexture.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glActiveTexture.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glAttachShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glAttachShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBeginConditionalRender.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBeginConditionalRender.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glBeginConditionalRender is available.
Retrieves a Proc for the OpenGL function glBeginQuery.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBeginQuery.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBeginQueryIndexed.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBeginQueryIndexed.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBeginTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBeginTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glBeginTransformFeedback is available.
Retrieves a Proc for the OpenGL function glBindAttribLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindAttribLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindBufferBase.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindBufferBase.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindBuffersBase.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindBuffersBase.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindBuffersRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindBuffersRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindFragDataLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindFragDataLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindFragDataLocationIndexed.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindFragDataLocationIndexed.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glBindFragDataLocationIndexed is available.
Retrieves a Proc for the OpenGL function glBindFramebuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindFramebuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindImageTexture.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindImageTexture.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindImageTextures.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindImageTextures.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindProgramPipeline.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindProgramPipeline.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindRenderbuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindRenderbuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindSampler.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindSampler.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindSamplers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindSamplers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindTexture.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindTexture.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindTextureUnit.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindTextureUnit.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindTextures.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindTextures.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindVertexArray.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindVertexArray.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindVertexBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindVertexBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindVertexBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBindVertexBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlendColor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlendColor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlendEquation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlendEquation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlendEquationi.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlendEquationi.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlendEquationSeparate.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlendEquationSeparate.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlendEquationSeparatei.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlendEquationSeparatei.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glBlendEquationSeparatei is available.
Retrieves a Proc for the OpenGL function glBlendFunc.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlendFunc.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlendFunci.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlendFunci.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlendFuncSeparate.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlendFuncSeparate.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlendFuncSeparatei.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlendFuncSeparatei.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlitFramebuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlitFramebuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlitNamedFramebuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBlitNamedFramebuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBufferData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBufferData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBufferStorage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBufferStorage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCheckFramebufferStatus.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCheckFramebufferStatus.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glCheckFramebufferStatus is available.
Retrieves a Proc for the OpenGL function glCheckNamedFramebufferStatus.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCheckNamedFramebufferStatus.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glCheckNamedFramebufferStatus is available.
Retrieves a Proc for the OpenGL function glClampColor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClampColor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClear.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClear.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearBufferData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearBufferData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearBufferfi.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearBufferfi.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearBufferfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearBufferfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearBufferiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearBufferiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearBufferuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearBufferuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearColor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearColor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearDepth.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearDepth.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearDepthf.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearDepthf.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearNamedBufferData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearNamedBufferData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearNamedBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearNamedBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glClearNamedBufferSubData is available.
Retrieves a Proc for the OpenGL function glClearNamedFramebufferfi.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearNamedFramebufferfi.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glClearNamedFramebufferfi is available.
Retrieves a Proc for the OpenGL function glClearNamedFramebufferfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearNamedFramebufferfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glClearNamedFramebufferfv is available.
Retrieves a Proc for the OpenGL function glClearNamedFramebufferiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearNamedFramebufferiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glClearNamedFramebufferiv is available.
Retrieves a Proc for the OpenGL function glClearNamedFramebufferuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearNamedFramebufferuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glClearNamedFramebufferuiv is available.
Retrieves a Proc for the OpenGL function glClearStencil.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearStencil.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearTexImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearTexImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearTexSubImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClearTexSubImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClientWaitSync.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClientWaitSync.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClipControl.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glClipControl.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glColorMask.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glColorMask.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glColorMaski.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glColorMaski.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCompileShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCompileShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCompressedTexImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCompressedTexImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCompressedTexImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCompressedTexImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCompressedTexImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCompressedTexImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCompressedTexSubImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCompressedTexSubImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glCompressedTexSubImage1D is available.
Retrieves a Proc for the OpenGL function glCompressedTexSubImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCompressedTexSubImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glCompressedTexSubImage2D is available.
Retrieves a Proc for the OpenGL function glCompressedTexSubImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCompressedTexSubImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glCompressedTexSubImage3D is available.
Retrieves a Proc for the OpenGL function glCompressedTextureSubImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCompressedTextureSubImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glCompressedTextureSubImage1D is available.
Retrieves a Proc for the OpenGL function glCompressedTextureSubImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCompressedTextureSubImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glCompressedTextureSubImage2D is available.
Retrieves a Proc for the OpenGL function glCompressedTextureSubImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCompressedTextureSubImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glCompressedTextureSubImage3D is available.
Retrieves a Proc for the OpenGL function glCopyBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCopyBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCopyImageSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCopyImageSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCopyNamedBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCopyNamedBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glCopyNamedBufferSubData is available.
Retrieves a Proc for the OpenGL function glCopyTexImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCopyTexImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCopyTexImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCopyTexImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCopyTexSubImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCopyTexSubImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCopyTexSubImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCopyTexSubImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCopyTexSubImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCopyTexSubImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCopyTextureSubImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCopyTextureSubImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glCopyTextureSubImage1D is available.
Retrieves a Proc for the OpenGL function glCopyTextureSubImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCopyTextureSubImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glCopyTextureSubImage2D is available.
Retrieves a Proc for the OpenGL function glCopyTextureSubImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCopyTextureSubImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glCopyTextureSubImage3D is available.
Retrieves a Proc for the OpenGL function glCreateBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateFramebuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateFramebuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateProgramPipelines.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateProgramPipelines.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glCreateProgramPipelines is available.
Retrieves a Proc for the OpenGL function glCreateQueries.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateQueries.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateRenderbuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateRenderbuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateSamplers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateSamplers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateShaderProgramv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateShaderProgramv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateTextures.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateTextures.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateTransformFeedbacks.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateTransformFeedbacks.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glCreateTransformFeedbacks is available.
Retrieves a Proc for the OpenGL function glCreateVertexArrays.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCreateVertexArrays.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCullFace.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glCullFace.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDebugMessageCallback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDebugMessageCallback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDebugMessageControl.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDebugMessageControl.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDebugMessageInsert.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDebugMessageInsert.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteFramebuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteFramebuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteProgramPipelines.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteProgramPipelines.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glDeleteProgramPipelines is available.
Retrieves a Proc for the OpenGL function glDeleteQueries.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteQueries.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteRenderbuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteRenderbuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteSamplers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteSamplers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteSync.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteSync.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteTextures.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteTextures.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteTransformFeedbacks.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteTransformFeedbacks.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glDeleteTransformFeedbacks is available.
Retrieves a Proc for the OpenGL function glDeleteVertexArrays.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDeleteVertexArrays.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDepthFunc.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDepthFunc.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDepthMask.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDepthMask.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDepthRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDepthRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDepthRangeArrayv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDepthRangeArrayv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDepthRangef.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDepthRangef.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDepthRangeIndexed.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDepthRangeIndexed.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDetachShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDetachShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDisable.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDisable.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDisablei.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDisablei.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDisableVertexArrayAttrib.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDisableVertexArrayAttrib.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glDisableVertexArrayAttrib is available.
Retrieves a Proc for the OpenGL function glDisableVertexAttribArray.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDisableVertexAttribArray.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glDisableVertexAttribArray is available.
Retrieves a Proc for the OpenGL function glDispatchCompute.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDispatchCompute.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDispatchComputeIndirect.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDispatchComputeIndirect.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glDispatchComputeIndirect is available.
Retrieves a Proc for the OpenGL function glDrawArrays.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawArrays.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawArraysIndirect.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawArraysIndirect.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawArraysInstanced.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawArraysInstanced.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawArraysInstancedBaseInstance.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawArraysInstancedBaseInstance.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glDrawArraysInstancedBaseInstance is available.
Retrieves a Proc for the OpenGL function glDrawBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawElements.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawElements.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawElementsBaseVertex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawElementsBaseVertex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glDrawElementsBaseVertex is available.
Retrieves a Proc for the OpenGL function glDrawElementsIndirect.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawElementsIndirect.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawElementsInstanced.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawElementsInstanced.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawElementsInstancedBaseInstance.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawElementsInstancedBaseInstance.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glDrawElementsInstancedBaseInstance is available.
Retrieves a Proc for the OpenGL function glDrawElementsInstancedBaseVertex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawElementsInstancedBaseVertex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glDrawElementsInstancedBaseVertex is available.
Retrieves a Proc for the OpenGL function glDrawElementsInstancedBaseVertexBaseInstance.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawElementsInstancedBaseVertexBaseInstance.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glDrawElementsInstancedBaseVertexBaseInstance is available.
Retrieves a Proc for the OpenGL function glDrawRangeElements.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawRangeElements.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawRangeElementsBaseVertex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawRangeElementsBaseVertex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glDrawRangeElementsBaseVertex is available.
Retrieves a Proc for the OpenGL function glDrawTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawTransformFeedbackInstanced.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawTransformFeedbackInstanced.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glDrawTransformFeedbackInstanced is available.
Retrieves a Proc for the OpenGL function glDrawTransformFeedbackStream.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawTransformFeedbackStream.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glDrawTransformFeedbackStream is available.
Retrieves a Proc for the OpenGL function glDrawTransformFeedbackStreamInstanced.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glDrawTransformFeedbackStreamInstanced.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glDrawTransformFeedbackStreamInstanced is available.
Retrieves a Proc for the OpenGL function glEnable.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glEnable.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glEnablei.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glEnablei.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glEnableVertexArrayAttrib.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glEnableVertexArrayAttrib.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glEnableVertexArrayAttrib is available.
Retrieves a Proc for the OpenGL function glEnableVertexAttribArray.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glEnableVertexAttribArray.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glEnableVertexAttribArray is available.
Retrieves a Proc for the OpenGL function glEndConditionalRender.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glEndConditionalRender.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glEndQuery.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glEndQuery.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glEndQueryIndexed.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glEndQueryIndexed.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glEndTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glEndTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFenceSync.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFenceSync.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFinish.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFinish.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFlush.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFlush.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFlushMappedBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFlushMappedBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glFlushMappedBufferRange is available.
Retrieves a Proc for the OpenGL function glFlushMappedNamedBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFlushMappedNamedBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glFlushMappedNamedBufferRange is available.
Retrieves a Proc for the OpenGL function glFramebufferParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFramebufferParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFramebufferRenderbuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFramebufferRenderbuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glFramebufferRenderbuffer is available.
Retrieves a Proc for the OpenGL function glFramebufferTexture.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFramebufferTexture.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFramebufferTexture1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFramebufferTexture1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFramebufferTexture2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFramebufferTexture2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFramebufferTexture3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFramebufferTexture3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFramebufferTextureLayer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFramebufferTextureLayer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glFramebufferTextureLayer is available.
Retrieves a Proc for the OpenGL function glFrontFace.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glFrontFace.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenFramebuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenFramebuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenProgramPipelines.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenProgramPipelines.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenQueries.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenQueries.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenRenderbuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenRenderbuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenSamplers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenSamplers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenTextures.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenTextures.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenTransformFeedbacks.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenTransformFeedbacks.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenVertexArrays.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenVertexArrays.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenerateMipmap.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenerateMipmap.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenerateTextureMipmap.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGenerateTextureMipmap.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetActiveAtomicCounterBufferiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetActiveAtomicCounterBufferiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetActiveAtomicCounterBufferiv is available.
Retrieves a Proc for the OpenGL function glGetActiveAttrib.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetActiveAttrib.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetActiveSubroutineName.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetActiveSubroutineName.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetActiveSubroutineName is available.
Retrieves a Proc for the OpenGL function glGetActiveSubroutineUniformiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetActiveSubroutineUniformiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetActiveSubroutineUniformiv is available.
Retrieves a Proc for the OpenGL function glGetActiveSubroutineUniformName.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetActiveSubroutineUniformName.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetActiveSubroutineUniformName is available.
Retrieves a Proc for the OpenGL function glGetActiveUniform.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetActiveUniform.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetActiveUniformBlockiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetActiveUniformBlockiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetActiveUniformBlockiv is available.
Retrieves a Proc for the OpenGL function glGetActiveUniformBlockName.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetActiveUniformBlockName.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetActiveUniformBlockName is available.
Retrieves a Proc for the OpenGL function glGetActiveUniformName.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetActiveUniformName.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetActiveUniformsiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetActiveUniformsiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetAttachedShaders.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetAttachedShaders.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetAttribLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetAttribLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetBooleani_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetBooleani_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetBooleanv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetBooleanv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetBufferParameteri64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetBufferParameteri64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetBufferParameteri64v is available.
Retrieves a Proc for the OpenGL function glGetBufferParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetBufferParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetBufferPointerv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetBufferPointerv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetCompressedTexImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetCompressedTexImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetCompressedTextureImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetCompressedTextureImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetCompressedTextureImage is available.
Retrieves a Proc for the OpenGL function glGetCompressedTextureSubImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetCompressedTextureSubImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetCompressedTextureSubImage is available.
Retrieves a Proc for the OpenGL function glGetDebugMessageLog.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetDebugMessageLog.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetDoublei_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetDoublei_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetDoublev.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetDoublev.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetError.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetError.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetFloati_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetFloati_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetFloatv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetFloatv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetFragDataIndex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetFragDataIndex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetFragDataLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetFragDataLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetFramebufferAttachmentParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetFramebufferAttachmentParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetFramebufferAttachmentParameteriv is available.
Retrieves a Proc for the OpenGL function glGetFramebufferParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetFramebufferParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetFramebufferParameteriv is available.
Retrieves a Proc for the OpenGL function glGetGraphicsResetStatus.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetGraphicsResetStatus.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetGraphicsResetStatus is available.
Retrieves a Proc for the OpenGL function glGetInteger64i_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetInteger64i_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetInteger64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetInteger64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetIntegeri_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetIntegeri_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetIntegerv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetIntegerv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetInternalformati64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetInternalformati64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetInternalformativ.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetInternalformativ.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetMultisamplefv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetMultisamplefv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetNamedBufferParameteri64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetNamedBufferParameteri64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetNamedBufferParameteri64v is available.
Retrieves a Proc for the OpenGL function glGetNamedBufferParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetNamedBufferParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetNamedBufferParameteriv is available.
Retrieves a Proc for the OpenGL function glGetNamedBufferPointerv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetNamedBufferPointerv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetNamedBufferPointerv is available.
Retrieves a Proc for the OpenGL function glGetNamedBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetNamedBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetNamedBufferSubData is available.
Retrieves a Proc for the OpenGL function glGetNamedFramebufferAttachmentParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetNamedFramebufferAttachmentParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetNamedFramebufferAttachmentParameteriv is available.
Retrieves a Proc for the OpenGL function glGetNamedFramebufferParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetNamedFramebufferParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetNamedFramebufferParameteriv is available.
Retrieves a Proc for the OpenGL function glGetNamedRenderbufferParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetNamedRenderbufferParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetNamedRenderbufferParameteriv is available.
Retrieves a Proc for the OpenGL function glGetObjectLabel.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetObjectLabel.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetObjectPtrLabel.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetObjectPtrLabel.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetPointerv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetPointerv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetProgramBinary.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetProgramBinary.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetProgramInfoLog.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetProgramInfoLog.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetProgramInterfaceiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetProgramInterfaceiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetProgramiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetProgramiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetProgramPipelineInfoLog.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetProgramPipelineInfoLog.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetProgramPipelineInfoLog is available.
Retrieves a Proc for the OpenGL function glGetProgramPipelineiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetProgramPipelineiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetProgramResourceIndex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetProgramResourceIndex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetProgramResourceIndex is available.
Retrieves a Proc for the OpenGL function glGetProgramResourceiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetProgramResourceiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetProgramResourceLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetProgramResourceLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetProgramResourceLocation is available.
Retrieves a Proc for the OpenGL function glGetProgramResourceLocationIndex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetProgramResourceLocationIndex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetProgramResourceLocationIndex is available.
Retrieves a Proc for the OpenGL function glGetProgramResourceName.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetProgramResourceName.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetProgramResourceName is available.
Retrieves a Proc for the OpenGL function glGetProgramStageiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetProgramStageiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetQueryBufferObjecti64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetQueryBufferObjecti64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetQueryBufferObjecti64v is available.
Retrieves a Proc for the OpenGL function glGetQueryBufferObjectiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetQueryBufferObjectiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetQueryBufferObjectiv is available.
Retrieves a Proc for the OpenGL function glGetQueryBufferObjectui64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetQueryBufferObjectui64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetQueryBufferObjectui64v is available.
Retrieves a Proc for the OpenGL function glGetQueryBufferObjectuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetQueryBufferObjectuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetQueryBufferObjectuiv is available.
Retrieves a Proc for the OpenGL function glGetQueryIndexediv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetQueryIndexediv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetQueryiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetQueryiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetQueryObjecti64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetQueryObjecti64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetQueryObjectiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetQueryObjectiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetQueryObjectui64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetQueryObjectui64v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetQueryObjectuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetQueryObjectuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetRenderbufferParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetRenderbufferParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetRenderbufferParameteriv is available.
Retrieves a Proc for the OpenGL function glGetSamplerParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetSamplerParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetSamplerParameterIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetSamplerParameterIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetSamplerParameterIiv is available.
Retrieves a Proc for the OpenGL function glGetSamplerParameterIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetSamplerParameterIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetSamplerParameterIuiv is available.
Retrieves a Proc for the OpenGL function glGetSamplerParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetSamplerParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetShaderInfoLog.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetShaderInfoLog.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetShaderiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetShaderiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetShaderPrecisionFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetShaderPrecisionFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetShaderPrecisionFormat is available.
Retrieves a Proc for the OpenGL function glGetShaderSource.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetShaderSource.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetString.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetString.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetStringi.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetStringi.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetSubroutineIndex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetSubroutineIndex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetSubroutineUniformLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetSubroutineUniformLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetSubroutineUniformLocation is available.
Retrieves a Proc for the OpenGL function glGetSynciv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetSynciv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTexImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTexImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTexLevelParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTexLevelParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetTexLevelParameterfv is available.
Retrieves a Proc for the OpenGL function glGetTexLevelParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTexLevelParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetTexLevelParameteriv is available.
Retrieves a Proc for the OpenGL function glGetTexParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTexParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTexParameterIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTexParameterIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTexParameterIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTexParameterIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTexParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTexParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTextureImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTextureImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTextureLevelParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTextureLevelParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetTextureLevelParameterfv is available.
Retrieves a Proc for the OpenGL function glGetTextureLevelParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTextureLevelParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetTextureLevelParameteriv is available.
Retrieves a Proc for the OpenGL function glGetTextureParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTextureParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTextureParameterIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTextureParameterIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetTextureParameterIiv is available.
Retrieves a Proc for the OpenGL function glGetTextureParameterIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTextureParameterIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetTextureParameterIuiv is available.
Retrieves a Proc for the OpenGL function glGetTextureParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTextureParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTextureSubImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTextureSubImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTransformFeedbacki64_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTransformFeedbacki64_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetTransformFeedbacki64_v is available.
Retrieves a Proc for the OpenGL function glGetTransformFeedbacki_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTransformFeedbacki_v.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetTransformFeedbacki_v is available.
Retrieves a Proc for the OpenGL function glGetTransformFeedbackiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTransformFeedbackiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetTransformFeedbackiv is available.
Retrieves a Proc for the OpenGL function glGetTransformFeedbackVarying.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetTransformFeedbackVarying.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetTransformFeedbackVarying is available.
Retrieves a Proc for the OpenGL function glGetUniformBlockIndex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetUniformBlockIndex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetUniformdv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetUniformdv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetUniformfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetUniformfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetUniformIndices.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetUniformIndices.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetUniformiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetUniformiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetUniformLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetUniformLocation.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetUniformSubroutineuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetUniformSubroutineuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetUniformSubroutineuiv is available.
Retrieves a Proc for the OpenGL function glGetUniformuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetUniformuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetVertexArrayIndexed64iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetVertexArrayIndexed64iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetVertexArrayIndexed64iv is available.
Retrieves a Proc for the OpenGL function glGetVertexArrayIndexediv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetVertexArrayIndexediv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetVertexArrayIndexediv is available.
Retrieves a Proc for the OpenGL function glGetVertexArrayiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetVertexArrayiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetVertexAttribdv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetVertexAttribdv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetVertexAttribfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetVertexAttribfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetVertexAttribIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetVertexAttribIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetVertexAttribIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetVertexAttribIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetVertexAttribiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetVertexAttribiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetVertexAttribLdv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetVertexAttribLdv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetVertexAttribPointerv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetVertexAttribPointerv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetVertexAttribPointerv is available.
Retrieves a Proc for the OpenGL function glGetnCompressedTexImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetnCompressedTexImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glGetnCompressedTexImage is available.
Retrieves a Proc for the OpenGL function glGetnTexImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetnTexImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetnUniformdv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetnUniformdv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetnUniformfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetnUniformfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetnUniformiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetnUniformiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetnUniformuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glGetnUniformuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glHint.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glHint.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glInvalidateBufferData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glInvalidateBufferData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glInvalidateBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glInvalidateBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glInvalidateBufferSubData is available.
Retrieves a Proc for the OpenGL function glInvalidateFramebuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glInvalidateFramebuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glInvalidateNamedFramebufferData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glInvalidateNamedFramebufferData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glInvalidateNamedFramebufferData is available.
Retrieves a Proc for the OpenGL function glInvalidateNamedFramebufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glInvalidateNamedFramebufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glInvalidateNamedFramebufferSubData is available.
Retrieves a Proc for the OpenGL function glInvalidateSubFramebuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glInvalidateSubFramebuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glInvalidateSubFramebuffer is available.
Retrieves a Proc for the OpenGL function glInvalidateTexImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glInvalidateTexImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glInvalidateTexSubImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glInvalidateTexSubImage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsEnabled.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsEnabled.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsEnabledi.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsEnabledi.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsFramebuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsFramebuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsProgramPipeline.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsProgramPipeline.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsQuery.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsQuery.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsRenderbuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsRenderbuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsSampler.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsSampler.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsSync.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsSync.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsTexture.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsTexture.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsVertexArray.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glIsVertexArray.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glLineWidth.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glLineWidth.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glLinkProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glLinkProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glLogicOp.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glLogicOp.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMapBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMapBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMapBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMapBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMapNamedBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMapNamedBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMapNamedBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMapNamedBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMemoryBarrier.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMemoryBarrier.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMemoryBarrierByRegion.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMemoryBarrierByRegion.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMinSampleShading.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMinSampleShading.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMultiDrawArrays.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMultiDrawArrays.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMultiDrawArraysIndirect.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMultiDrawArraysIndirect.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glMultiDrawArraysIndirect is available.
Retrieves a Proc for the OpenGL function glMultiDrawArraysIndirectCount.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMultiDrawArraysIndirectCount.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glMultiDrawArraysIndirectCount is available.
Retrieves a Proc for the OpenGL function glMultiDrawElements.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMultiDrawElements.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMultiDrawElementsBaseVertex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMultiDrawElementsBaseVertex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glMultiDrawElementsBaseVertex is available.
Retrieves a Proc for the OpenGL function glMultiDrawElementsIndirect.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMultiDrawElementsIndirect.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glMultiDrawElementsIndirect is available.
Retrieves a Proc for the OpenGL function glMultiDrawElementsIndirectCount.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glMultiDrawElementsIndirectCount.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glMultiDrawElementsIndirectCount is available.
Retrieves a Proc for the OpenGL function glNamedBufferData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glNamedBufferData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glNamedBufferStorage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glNamedBufferStorage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glNamedBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glNamedBufferSubData.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glNamedFramebufferDrawBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glNamedFramebufferDrawBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glNamedFramebufferDrawBuffer is available.
Retrieves a Proc for the OpenGL function glNamedFramebufferDrawBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glNamedFramebufferDrawBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glNamedFramebufferDrawBuffers is available.
Retrieves a Proc for the OpenGL function glNamedFramebufferParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glNamedFramebufferParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glNamedFramebufferParameteri is available.
Retrieves a Proc for the OpenGL function glNamedFramebufferReadBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glNamedFramebufferReadBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glNamedFramebufferReadBuffer is available.
Retrieves a Proc for the OpenGL function glNamedFramebufferRenderbuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glNamedFramebufferRenderbuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glNamedFramebufferRenderbuffer is available.
Retrieves a Proc for the OpenGL function glNamedFramebufferTexture.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glNamedFramebufferTexture.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glNamedFramebufferTexture is available.
Retrieves a Proc for the OpenGL function glNamedFramebufferTextureLayer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glNamedFramebufferTextureLayer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glNamedFramebufferTextureLayer is available.
Retrieves a Proc for the OpenGL function glNamedRenderbufferStorage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glNamedRenderbufferStorage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glNamedRenderbufferStorage is available.
Retrieves a Proc for the OpenGL function glNamedRenderbufferStorageMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glNamedRenderbufferStorageMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glNamedRenderbufferStorageMultisample is available.
Retrieves a Proc for the OpenGL function glObjectLabel.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glObjectLabel.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glObjectPtrLabel.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glObjectPtrLabel.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPatchParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPatchParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPatchParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPatchParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPauseTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPauseTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glPauseTransformFeedback is available.
Retrieves a Proc for the OpenGL function glPixelStoref.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPixelStoref.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPixelStorei.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPixelStorei.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPointParameterf.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPointParameterf.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPointParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPointParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPointParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPointParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPointParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPointParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPointSize.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPointSize.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPolygonMode.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPolygonMode.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPolygonOffset.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPolygonOffset.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPolygonOffsetClamp.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPolygonOffsetClamp.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPopDebugGroup.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPopDebugGroup.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPrimitiveRestartIndex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPrimitiveRestartIndex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramBinary.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramBinary.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform1d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform1d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform1dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform1dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform1f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform1f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform1fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform1fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform1i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform1i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform1iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform1iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform1ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform1ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform1uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform1uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform2d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform2d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform2f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform2f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform2i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform2i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform2iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform2iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform2ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform2ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform2uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform2uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform3d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform3d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform3f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform3f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform3i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform3i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform3iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform3iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform3ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform3ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform3uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform3uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform4d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform4d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform4f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform4f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform4i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform4i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform4iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform4iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform4ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform4ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform4uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniform4uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glProgramUniformMatrix2dv is available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glProgramUniformMatrix2fv is available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix2x3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix2x3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glProgramUniformMatrix2x3dv is available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix2x3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix2x3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glProgramUniformMatrix2x3fv is available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix2x4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix2x4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glProgramUniformMatrix2x4dv is available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix2x4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix2x4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glProgramUniformMatrix2x4fv is available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glProgramUniformMatrix3dv is available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glProgramUniformMatrix3fv is available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix3x2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix3x2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glProgramUniformMatrix3x2dv is available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix3x2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix3x2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glProgramUniformMatrix3x2fv is available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix3x4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix3x4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glProgramUniformMatrix3x4dv is available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix3x4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix3x4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glProgramUniformMatrix3x4fv is available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glProgramUniformMatrix4dv is available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glProgramUniformMatrix4fv is available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix4x2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix4x2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glProgramUniformMatrix4x2dv is available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix4x2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix4x2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glProgramUniformMatrix4x2fv is available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix4x3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix4x3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glProgramUniformMatrix4x3dv is available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix4x3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProgramUniformMatrix4x3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glProgramUniformMatrix4x3fv is available.
Retrieves a Proc for the OpenGL function glProvokingVertex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glProvokingVertex.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPushDebugGroup.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glPushDebugGroup.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glQueryCounter.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glQueryCounter.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glReadBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glReadBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glReadPixels.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glReadPixels.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glReadnPixels.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glReadnPixels.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glReleaseShaderCompiler.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glReleaseShaderCompiler.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glRenderbufferStorage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glRenderbufferStorage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glRenderbufferStorageMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glRenderbufferStorageMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glRenderbufferStorageMultisample is available.
Retrieves a Proc for the OpenGL function glResumeTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glResumeTransformFeedback.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glResumeTransformFeedback is available.
Retrieves a Proc for the OpenGL function glSampleCoverage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glSampleCoverage.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glSampleMaski.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glSampleMaski.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glSamplerParameterf.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glSamplerParameterf.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glSamplerParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glSamplerParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glSamplerParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glSamplerParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glSamplerParameterIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glSamplerParameterIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glSamplerParameterIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glSamplerParameterIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glSamplerParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glSamplerParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glScissor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glScissor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glScissorArrayv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glScissorArrayv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glScissorIndexed.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glScissorIndexed.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glScissorIndexedv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glScissorIndexedv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glShaderBinary.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glShaderBinary.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glShaderSource.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glShaderSource.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glShaderStorageBlockBinding.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glShaderStorageBlockBinding.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glShaderStorageBlockBinding is available.
Retrieves a Proc for the OpenGL function glSpecializeShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glSpecializeShader.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glStencilFunc.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glStencilFunc.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glStencilFuncSeparate.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glStencilFuncSeparate.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glStencilMask.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glStencilMask.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glStencilMaskSeparate.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glStencilMaskSeparate.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glStencilOp.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glStencilOp.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glStencilOpSeparate.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glStencilOpSeparate.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexImage2DMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexImage2DMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexImage3DMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexImage3DMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexParameterf.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexParameterf.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexParameterIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexParameterIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexParameterIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexParameterIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexStorage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexStorage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexStorage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexStorage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexStorage2DMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexStorage2DMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glTexStorage2DMultisample is available.
Retrieves a Proc for the OpenGL function glTexStorage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexStorage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexStorage3DMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexStorage3DMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glTexStorage3DMultisample is available.
Retrieves a Proc for the OpenGL function glTexSubImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexSubImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexSubImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexSubImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexSubImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTexSubImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureBarrier.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureBarrier.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureParameterf.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureParameterf.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureParameterfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureParameteri.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureParameterIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureParameterIiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureParameterIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureParameterIuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureParameteriv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureStorage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureStorage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureStorage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureStorage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureStorage2DMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureStorage2DMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glTextureStorage2DMultisample is available.
Retrieves a Proc for the OpenGL function glTextureStorage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureStorage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureStorage3DMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureStorage3DMultisample.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glTextureStorage3DMultisample is available.
Retrieves a Proc for the OpenGL function glTextureSubImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureSubImage1D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureSubImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureSubImage2D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureSubImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureSubImage3D.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureView.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTextureView.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTransformFeedbackBufferBase.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTransformFeedbackBufferBase.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glTransformFeedbackBufferBase is available.
Retrieves a Proc for the OpenGL function glTransformFeedbackBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTransformFeedbackBufferRange.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glTransformFeedbackBufferRange is available.
Retrieves a Proc for the OpenGL function glTransformFeedbackVaryings.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glTransformFeedbackVaryings.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glTransformFeedbackVaryings is available.
Retrieves a Proc for the OpenGL function glUniform1d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform1d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform1dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform1dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform1f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform1f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform1fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform1fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform1i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform1i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform1iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform1iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform1ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform1ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform1uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform1uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform2d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform2d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform2f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform2f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform2i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform2i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform2iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform2iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform2ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform2ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform2uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform2uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform3d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform3d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform3f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform3f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform3i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform3i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform3iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform3iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform3ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform3ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform3uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform3uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform4d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform4d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform4f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform4f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform4i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform4i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform4iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform4iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform4ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform4ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform4uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniform4uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformBlockBinding.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformBlockBinding.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix2x3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix2x3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix2x3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix2x3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix2x4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix2x4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix2x4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix2x4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix3x2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix3x2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix3x2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix3x2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix3x4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix3x4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix3x4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix3x4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix4x2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix4x2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix4x2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix4x2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix4x3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix4x3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix4x3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformMatrix4x3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformSubroutinesuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUniformSubroutinesuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUnmapBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUnmapBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUnmapNamedBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUnmapNamedBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUseProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUseProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUseProgramStages.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glUseProgramStages.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glValidateProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glValidateProgram.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glValidateProgramPipeline.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glValidateProgramPipeline.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glValidateProgramPipeline is available.
Retrieves a Proc for the OpenGL function glVertexArrayAttribBinding.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexArrayAttribBinding.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glVertexArrayAttribBinding is available.
Retrieves a Proc for the OpenGL function glVertexArrayAttribFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexArrayAttribFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glVertexArrayAttribFormat is available.
Retrieves a Proc for the OpenGL function glVertexArrayAttribIFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexArrayAttribIFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glVertexArrayAttribIFormat is available.
Retrieves a Proc for the OpenGL function glVertexArrayAttribLFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexArrayAttribLFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glVertexArrayAttribLFormat is available.
Retrieves a Proc for the OpenGL function glVertexArrayBindingDivisor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexArrayBindingDivisor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glVertexArrayBindingDivisor is available.
Retrieves a Proc for the OpenGL function glVertexArrayElementBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexArrayElementBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glVertexArrayElementBuffer is available.
Retrieves a Proc for the OpenGL function glVertexArrayVertexBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexArrayVertexBuffer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glVertexArrayVertexBuffer is available.
Retrieves a Proc for the OpenGL function glVertexArrayVertexBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexArrayVertexBuffers.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Checks if the OpenGL function glVertexArrayVertexBuffers is available.
Retrieves a Proc for the OpenGL function glVertexAttrib1d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib1d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib1dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib1dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib1f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib1f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib1fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib1fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib1s.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib1s.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib1sv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib1sv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib2d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib2d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib2f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib2f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib2fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib2s.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib2s.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib2sv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib2sv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib3d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib3d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib3f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib3f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib3fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib3s.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib3s.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib3sv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib3sv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4bv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4bv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4f.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4fv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4Nbv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4Nbv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4Niv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4Niv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4Nsv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4Nsv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4Nub.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4Nub.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4Nubv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4Nubv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4Nuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4Nuiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4Nusv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4Nusv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4s.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4s.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4sv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4sv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4ubv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4ubv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4usv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttrib4usv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribBinding.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribBinding.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribDivisor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribDivisor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI1i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI1i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI1iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI1iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI1ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI1ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI1uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI1uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI2i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI2i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI2iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI2iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI2ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI2ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI2uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI2uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI3i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI3i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI3iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI3iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI3ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI3ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI3uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI3uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI4bv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI4bv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI4i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI4i.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI4iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI4iv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI4sv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI4sv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI4ubv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI4ubv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI4ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI4ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI4uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI4uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI4usv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribI4usv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribIFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribIFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribIPointer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribIPointer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribL1d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribL1d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribL1dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribL1dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribL2d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribL2d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribL2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribL2dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribL3d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribL3d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribL3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribL3dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribL4d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribL4d.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribL4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribL4dv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribLFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribLFormat.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribLPointer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribLPointer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribP1ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribP1ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribP1uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribP1uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribP2ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribP2ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribP2uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribP2uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribP3ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribP3ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribP3uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribP3uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribP4ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribP4ui.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribP4uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribP4uiv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribPointer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexAttribPointer.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexBindingDivisor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glVertexBindingDivisor.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glViewport.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glViewport.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glViewportArrayv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glViewportArrayv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glViewportIndexedf.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glViewportIndexedf.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glViewportIndexedfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glViewportIndexedfv.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.
Retrieves a Proc for the OpenGL function glWaitSync.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Returns nil if the function isn't found or available.
Retrieves a Proc for the OpenGL function glWaitSync.
Attempts to retrieve (load) the address of the function if it hasn't already been retrieved.
Raises FunctionUnavailableError if the function isn't found or available.