class Marionette::ActionBuilder
- Marionette::ActionBuilder
 - Reference
 - Object
 
Overview
ActionBuilder allows you to put together a custom sequence of actions
to be performed in the given order. These actions can include clicks,
pointer moves, and keyboard actions.
The easiest way to use ActionBuilder is through Session#actions and
Session#perform_actions.
Defined in:
marionette/actions.crConstant Summary
- 
        DEBUG_MOUSE_MOVE_SCRIPT = 
{{ read_file("/srv/crystaldoc.info/github-watzon-marionette-v0.3.0/src/marionette/scripts/debug_mouse_move.js") }} 
Constructors
Instance Method Summary
- 
        #action(command : String, action : Action)
        
          
Add a non-W3C compatible action.
 - #actions : Array(Tuple(String, Action))
 - #clear_actions
 - #click(selector : String, delta_x : Number, delta_y : Number, button : MouseButton = :left, location_strategy : LocationStrategy = :css)
 - #click(selector : String, button : MouseButton = :left, location_strategy : LocationStrategy = :css)
 - #click(button : MouseButton = :left)
 - #click(element : Element, button : MouseButton = :left)
 - #click_and_hold(selector : String, delta_x : Number, delta_y : Number, button : MouseButton = :left, location_strategy : LocationStrategy = :css)
 - #click_and_hold(selector : String, button : MouseButton = :left, location_strategy : LocationStrategy = :css)
 - #click_and_hold(button : MouseButton = :left)
 - #click_and_hold(element : Element, button : MouseButton = :left)
 - 
        #create_key_down(key : Key | Char | String)
        
          
Create a new
KeyDownaction with the given value - 
        #create_key_up(key : Key | Char | String)
        
          
Create a new
KeyUpaction with the given value - 
        #create_mouse_down(button : MouseButton, duration : Time::Span = 0.seconds)
        
          
Create a new
PointerDownaction for the given button with the given click duration. - 
        #create_mouse_up(button : MouseButton, duration : Time::Span = 0.seconds)
        
          
Create a new
PointerUpaction for the given button with the given click duration. - #create_pointer_move(x : Number, y : Number, duration : Time::Span = 0.seconds, origin = Origin::ViewPort.new)
 - #create_pointer_move(x : Number, y : Number, selector : String, duration : Time::Span = 0.seconds, location_strategy : LocationStrategy = :css)
 - #create_pointer_move(x : Number, y : Number, element : Element, duration : Time::Span = 0.seconds)
 - #create_pointer_move(selector : String, duration : Time::Span = 0.seconds, location_strategy : LocationStrategy = :css)
 - #create_pointer_move(element : Element, duration : Time::Span = 0.seconds)
 - #double_click(selector : String, delta_x : Number, delta_y : Number, button : MouseButton = :left, location_strategy : LocationStrategy = :css)
 - #double_click(selector : String, button : MouseButton = :left, location_strategy : LocationStrategy = :css)
 - #double_click(button : MouseButton = :left)
 - #double_click(element : Element, button : MouseButton = :left)
 - #double_right_click(selector : String, delta_x : Number, delta_y : Number, button : MouseButton = :left, location_strategy : LocationStrategy = :css)
 - #double_right_click(selector : String, location_strategy : LocationStrategy = :css)
 - #double_right_click(element : Element)
 - #double_right_click
 - #drag_and_drop(source : String, dest : String, location_strategy : LocationStrategy = :css)
 - #drag_and_drop(selector : String, delta_x : Number, delta_y : Number, location_strategy : LocationStrategy = :css)
 - #drag_and_drop(source : Element, delta_x : Number, delta_y : Number)
 - #drag_and_drop(source : Element, dest : Element)
 - #key_down(key : Key | Char, selector : String, location_strategy : LocationStrategy = :css)
 - #key_down(key : Key | Char, element : Element)
 - #key_down(key : Key | Char)
 - #key_up(key : Key | Char, selector : String, location_strategy : LocationStrategy = :css)
 - #key_up(key : Key | Char)
 - 
        #mouse_button_down(button : MouseButton = :left, duration : Time::Span = 0.seconds)
        
          
Create a mouse down action and add it dependant on the W3C status of the current WebDriver.
 - 
        #mouse_button_up(button : MouseButton = :left, duration : Time::Span = 0.seconds)
        
          
Create a mouse up action and add it dependant on the W3C status of the current WebDriver.
 - #move_mouse(x : Number, y : Number, duration : Time::Span = 0.seconds, origin = Origin::ViewPort.new)
 - #move_mouse_by(delta_x : Number, delta_y : Number, duration : Time::Span)
 - #move_mouse_by(delta_x : Number, delta_y : Number)
 - #move_mouse_to(x : Number, y : Number, duration : Time::Span = 0.seconds)
 - #move_mouse_to(selector : String, delta_x : Number, delta_y : Number, location_strategy : LocationStrategy = :css)
 - #move_mouse_to(element : Element, delta_x : Number, delta_y : Number)
 - #move_mouse_to(selector : String, duration : Time::Span = 0.seconds, location_strategy : LocationStrategy = :css)
 - #move_mouse_to(element : Element, duration : Time::Span = 0.seconds)
 - #move_mouse_to(selector : String, location_strategy : LocationStrategy = :css)
 - #pause(duration : Time::Span = 0.seconds)
 - #perform(debug_mouse_move = false)
 - #release(selector : String, delta_x : Number, delta_y : Number, button : MouseButton = :left, location_strategy : LocationStrategy = :css)
 - #release(selector : String, button : MouseButton = :left, location_strategy : LocationStrategy = :css)
 - #release(button : MouseButton = :left)
 - #release_right(selector : String, delta_x : Number, delta_y : Number, location_strategy : LocationStrategy = :css)
 - #release_right(selector : String, location_strategy : LocationStrategy = :css)
 - #release_right
 - #reset_actions
 - #right_click(selector : String, delta_x : Number, delta_y : Number, location_strategy : LocationStrategy = :css)
 - #right_click(selector : String, location_strategy : LocationStrategy = :css)
 - #right_click(element : Element)
 - #right_click
 - #right_click_and_hold(selector : String, delta_x : Number, delta_y : Number, location_strategy : LocationStrategy = :css)
 - #right_click_and_hold(selector : String, location_strategy : LocationStrategy = :css)
 - #right_click_and_hold(element : Element)
 - #right_click_and_hold
 - #send_keys(selector : String, keys : Array(Key | Char | String))
 - #send_keys(element : Element, keys : Array(Key | Char | String))
 - #send_keys(keys : Array(Key | Char | String))
 - #session : Session
 - 
        #w3c_action(action : Action)
        
          
Add a new W3C compatible action and add a pause of the opposite type to keep ticks aligned.
 - #w3c_key_actions : Array(Action)
 - #w3c_pointer_actions : Array(Action)
 
Constructor Detail
Instance Method Detail
Create a new KeyDown action with the given value
Create a new KeyUp action with the given value
Create a new PointerDown action for the given button with the
given click duration.
Create a new PointerUp action for the given button with the
given click duration.
Create a mouse down action and add it dependant on the W3C status of the current WebDriver.
Create a mouse up action and add it dependant on the W3C status of the current WebDriver.
Add a new W3C compatible action and add a pause of the opposite type to keep ticks aligned.