struct CrystalEdge::Quaternion

Defined in:

crystaledge/quaternion.cr

Constructors

Class Method Summary

Instance Method Summary

Constructor Detail

def self.new(x : Float64, y : Float64, z : Float64, w : Float64) #

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Class Method Detail

def self.from_euler(euler : Vector3) #

Converts euler angles to Quaternion Angles are in radians!


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def self.lerp(qstart, qend : Quaternion, percent : Float64) #

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def self.nlerp(qstart, qend : Quaternion, percent : Float64) #

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def self.slerp(qstart, qend : Quaternion, percent : Float64) #

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def self.zero #

Zero vector


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Instance Method Detail

def !=(other : Quaternion) #

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def *(other : Quaternion) #

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def *(other : Vector3) #

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def *(other : Float64) #

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def **(other : Quaternion) #

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def +(other : Quaternion) #

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def -(other : Quaternion) #

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def - #

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def ==(other : self) #

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def angle : Float64 #

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def angle=(v : Float64) #

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def axis #

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def axis=(v : Vector3) #

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def clone #

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def conjugate #

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def dot(other : Quaternion) #

Dot product


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def inverse #

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def magnitude #

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def norm #

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def normalize #

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def normalize! #

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def pure? #

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def to_euler #

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def to_s #
Description copied from class Object

Returns a nicely readable and concise string representation of this object, typically intended for users.

This method should usually not be overridden. It delegates to #to_s(IO) which can be overridden for custom implementations.

Also see #inspect.


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def unit? #

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def values #

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def w : Float64 #

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def w=(w : Float64) #

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def x : Float64 #

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def x=(x : Float64) #

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def y : Float64 #

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def y=(y : Float64) #

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def z : Float64 #

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def z=(z : Float64) #

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