abstract struct Float

Overview

Float is the base type of all floating point numbers.

There are two floating point types, Float32 and Float64, which correspond to the binary32 and binary64 types defined by IEEE.

A floating point literal is an optional #+ or - sign, followed by a sequence of numbers or underscores, followed by a dot, followed by numbers or underscores, followed by an optional exponent suffix, followed by an optional type suffix. If no suffix is present, the literal's type is Float64.

1.0     # Float64
1.0_f32 # Float32
1_f32   # Float32

1e10   # Float64
1.5e10 # Float64
1.5e-7 # Float64

+1.3 # Float64
-0.5 # Float64

The underscore _ before the suffix is optional.

Underscores can be used to make some numbers more readable:

1_000_000.111_111 # better than 1000000.111111

See Float literals in the language reference.

Included Modules

Defined in:

crystalg/geometry/extensions.cr

Instance Method Summary

Instance Method Detail

def +(other : Float) #

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def <=>(other : Float) #
Description copied from module Comparable(Float)

The comparison operator. Returns 0 if the two objects are equal, a negative number if this object is considered less than other, a positive number if this object is considered greater than other, or nil if the two objects are not comparable.

Subclasses define this method to provide class-specific ordering.

The comparison operator is usually used to sort values:

# Sort in a descending way:
[3, 1, 2].sort { |x, y| y <=> x } # => [3, 2, 1]

# Sort in an ascending way:
[3, 1, 2].sort { |x, y| x <=> y } # => [1, 2, 3]

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def ===(other : Float) #

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def sign : Int #
Description copied from struct Number

Returns the sign of this number as an Int32.

  • -1 if this number is negative
  • 0 if this number is zero
  • 1 if this number is positive
123.sign # => 1
0.sign   # => 0
-42.sign # => -1

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def sqrt #

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