module WFC
Overview
WFC Crystal module.
The module implements a character-based texture but no regular image textures
as of now. You can inherit the abstract Texture class to add support for a
texture format.
See the example for simple usage.
Defined in:
wfc.crClass Method Summary
- 
        .generate(texture : Texture, target_width : Int = texture.width * 8, target_height : Int = texture.height * 8, tile_width : Int = 3, tile_height : Int = 3, allow_expansion : Bool = true, allow_horizontal_flip : Bool = true, allow_vertical_flip : Bool = true, allow_rotation : Bool = true, maximum_iterations : Int = -1, retry_until_success : Bool = true) : Texture | Nil
        
          Generates a new texture from a sample texture. 
Class Method Detail
        
        def self.generate(texture : Texture, target_width : Int = texture.width * 8, target_height : Int = texture.height * 8, tile_width : Int = 3, tile_height : Int = 3, allow_expansion : Bool = true, allow_horizontal_flip : Bool = true, allow_vertical_flip : Bool = true, allow_rotation : Bool = true, maximum_iterations : Int = -1, retry_until_success : Bool = true) : Texture | Nil
        #
      
      
        Generates a new texture from a sample texture.