class KNX::ConnectStateRequest
- KNX::ConnectStateRequest
- BinData
- Reference
- Object
Overview
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Direct Known Subclasses
Defined in:
knx/connection/connect_state_request.crConstant Summary
-
ENDIAN =
["big"]
-
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
-
KLASS_NAME =
[KNX::ConnectStateRequest]
-
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
-
PARTS =
[{type: "basic", name: header, cls: Header, onlyif: nil, verify: nil, value: nil}, {type: "basic", name: channel_id, cls: UInt8, onlyif: nil, verify: nil, value: nil}, {type: "enum", name: status, cls: UInt8, onlyif: nil, verify: nil, value: nil, encoding: ConnectionError}, {type: "basic", name: control_endpoint, cls: HPAI, onlyif: nil, verify: nil, value: nil}] of Nil
-
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
-
REMAINING =
[] of Nil
-
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Constructors
- .new(channel_id : Int, control : Socket::IPAddress, protocol : ProtocolType = ProtocolType::IPv4UDP)
Class Method Summary
-
.bit_fields
Connection state request / response can be considered as a heartbeat mechanism.
Instance Method Summary
- #__format__ : IO::ByteFormat
- #channel_id : UInt8
- #channel_id=(channel_id : UInt8)
- #control_endpoint : HPAI
- #control_endpoint=(control_endpoint : HPAI)
- #header : Header
- #header=(header : Header)
- #status : ConnectionError
- #status=(status : ConnectionError)
Macro Summary
-
knx_address(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
-
knx_cemi(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
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knx_connect_request(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
-
knx_connect_response(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
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knx_connect_state_request(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
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knx_crd(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
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knx_cri(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
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knx_device_info(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
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knx_dib(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
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knx_error_status(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
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knx_group_address(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
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knx_group_address2_level(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
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knx_header(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
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knx_header_timer(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
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knx_header_wrapper(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
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knx_hpai(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
-
knx_individual_address(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
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knx_information_block(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
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knx_search_request(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
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knx_search_response(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
-
knx_service_family(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
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knx_supported_services(name, onlyif = nil, verify = nil, value = nil)
Connection state request / response can be considered as a heartbeat mechanism.
Constructor Detail
Class Method Detail
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Instance Method Detail
Macro Detail
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.
Connection state request / response can be considered as a heartbeat mechanism. It enables KNXnet/IP client to ping the server in regular intervals (every 60 seconds) After a while (120 seconds) server will conclude that the client is not available and it will terminate the tunnelling connection if the client fails to send the Connection State request.