enum ImGui::ImGuiNavInput
Overview
Defined in:
types.crEnum Members
- 
        Activate = 0
- 
        activate / open / toggle / tweak value e.g. Cross (PS4), A (Xbox), A (Switch), Space (Keyboard) 
- 
        Cancel = 1
- 
        cancel / close / exit e.g. Circle (PS4), B (Xbox), B (Switch), Escape (Keyboard) 
- 
        Input = 2
- 
        text input / on-screen keyboard e.g. Triang.(PS4), Y (Xbox), X (Switch), Return (Keyboard) 
- 
        Menu = 3
- 
        tap: toggle menu / hold: focus, move, resize e.g. Square (PS4), X (Xbox), Y (Switch), Alt (Keyboard) 
- 
        DpadLeft = 4
- 
        move / tweak / resize window (w/ PadMenu) e.g. D-pad Left/Right/Up/Down (Gamepads), Arrow keys (Keyboard) 
- 
        DpadRight = 5
- 
        DpadUp = 6
- 
        DpadDown = 7
- 
        LStickLeft = 8
- 
        scroll / move window (w/ PadMenu) e.g. Left Analog Stick Left/Right/Up/Down 
- 
        LStickRight = 9
- 
        LStickUp = 10
- 
        LStickDown = 11
- 
        FocusPrev = 12
- 
        next window (w/ PadMenu) e.g. L1 or L2 (PS4), LB or LT (Xbox), L or ZL (Switch) 
- 
        FocusNext = 13
- 
        prev window (w/ PadMenu) e.g. R1 or R2 (PS4), RB or RT (Xbox), R or ZL (Switch) 
- 
        TweakSlow = 14
- 
        slower tweaks e.g. L1 or L2 (PS4), LB or LT (Xbox), L or ZL (Switch) 
- 
        TweakFast = 15
- 
        faster tweaks e.g. R1 or R2 (PS4), RB or RT (Xbox), R or ZL (Switch) 
- 
        KeyLeft_ = 16
- 
        move left = Arrow keys 
- 
        KeyRight_ = 17
- 
        move right 
- 
        KeyUp_ = 18
- 
        move up 
- 
        KeyDown_ = 19
- 
        move down 
- 
        InternalStart_ = 16
Instance Method Summary
- #activate?
- #cancel?
- #dpad_down?
- #dpad_left?
- #dpad_right?
- #dpad_up?
- #focus_next?
- #focus_prev?
- #input?
- #internal_start_?
- #key_down_?
- #key_left_?
- #key_right_?
- #key_up_?
- #l_stick_down?
- #l_stick_left?
- #l_stick_right?
- #l_stick_up?
- #menu?
- #tweak_fast?
- #tweak_slow?