enum ImGui::ImGuiNavInput
Overview
Defined in:
types.crEnum Members
-
Activate =
0
-
activate / open / toggle / tweak value e.g. Cross (PS4), A (Xbox), A (Switch), Space (Keyboard)
-
Cancel =
1
-
cancel / close / exit e.g. Circle (PS4), B (Xbox), B (Switch), Escape (Keyboard)
-
Input =
2
-
text input / on-screen keyboard e.g. Triang.(PS4), Y (Xbox), X (Switch), Return (Keyboard)
-
Menu =
3
-
tap: toggle menu / hold: focus, move, resize e.g. Square (PS4), X (Xbox), Y (Switch), Alt (Keyboard)
-
DpadLeft =
4
-
move / tweak / resize window (w/ PadMenu) e.g. D-pad Left/Right/Up/Down (Gamepads), Arrow keys (Keyboard)
-
DpadRight =
5
-
DpadUp =
6
-
DpadDown =
7
-
LStickLeft =
8
-
scroll / move window (w/ PadMenu) e.g. Left Analog Stick Left/Right/Up/Down
-
LStickRight =
9
-
LStickUp =
10
-
LStickDown =
11
-
FocusPrev =
12
-
next window (w/ PadMenu) e.g. L1 or L2 (PS4), LB or LT (Xbox), L or ZL (Switch)
-
FocusNext =
13
-
prev window (w/ PadMenu) e.g. R1 or R2 (PS4), RB or RT (Xbox), R or ZL (Switch)
-
TweakSlow =
14
-
slower tweaks e.g. L1 or L2 (PS4), LB or LT (Xbox), L or ZL (Switch)
-
TweakFast =
15
-
faster tweaks e.g. R1 or R2 (PS4), RB or RT (Xbox), R or ZL (Switch)
-
KeyLeft_ =
16
-
move left = Arrow keys
-
KeyRight_ =
17
-
move right
-
KeyUp_ =
18
-
move up
-
KeyDown_ =
19
-
move down
-
InternalStart_ =
16
Instance Method Summary
- #activate?
- #cancel?
- #dpad_down?
- #dpad_left?
- #dpad_right?
- #dpad_up?
- #focus_next?
- #focus_prev?
- #input?
- #internal_start_?
- #key_down_?
- #key_left_?
- #key_right_?
- #key_up_?
- #l_stick_down?
- #l_stick_left?
- #l_stick_right?
- #l_stick_up?
- #menu?
- #tweak_fast?
- #tweak_slow?