class Shoot::Laser
- Shoot::Laser
- Reference
- Object
Defined in:
shoot/laser.crConstant Summary
-
Damage =
10
-
Speed =
30
Constructors
Instance Method Summary
- #damage
- #draw(window : SF::RenderWindow)
- #global_bounds(*args, **options)
- #global_bounds(*args, **options, &)
- #remove=(remove : Bool | Nil)
- #remove? : Bool?
- #sprite : SF::Sprite
- #sprite=(sprite : SF::Sprite)
- #update(frame_time)