enum
Mint::Compiler::Builtin
Overview
Builtin functions in the runtime.
Defined in:
compiler.crEnum Members
-
PatternVariable =
0
-
Pattern matching.
-
PatternRecord =
1
-
PatternSpread =
2
-
PatternMany =
3
-
Destructure =
4
-
Pattern =
5
-
Match =
6
-
NewVariant =
7
-
Types, variants, records.
-
Variant =
8
-
Record =
9
-
CreateElement =
10
-
Rendering.
-
LazyComponent =
11
-
CreatePortal =
12
-
Fragment =
13
-
Lazy =
14
-
UseDidUpdate =
15
-
Effects.
-
UseFunction =
16
-
UseEffect =
17
-
CreateRef =
18
-
UseSignal =
19
-
Computed =
20
-
UseMemo =
21
-
UseRef =
22
-
Signal =
23
-
Batch =
24
-
CreateProvider =
25
-
Providers.
-
Subscriptions =
26
-
UseId =
27
-
Uuid =
28
-
EncodeVariant =
29
-
Encoders.
-
EncodeTuple =
30
-
EncodeArray =
31
-
EncodeMaybe =
32
-
EncodeTime =
33
-
EncodeMap =
34
-
Encoder =
35
-
DecodeBoolean =
36
-
Decoders.
-
DecodeVariant =
37
-
DecodeObject =
38
-
DecodeString =
39
-
DecodeNumber =
40
-
DecodeField =
41
-
DecodeMaybe =
42
-
DecodeArray =
43
-
DecodeTuple =
44
-
DecodeTime =
45
-
DecodeType =
46
-
DecodeMap =
47
-
Decoder =
48
-
Navigation and program.
-
Program =
50
-
NormalizeEvent =
51
-
Utilities.
-
BracketAccess =
52
-
MapAccess =
53
-
Identity =
54
-
ToArray =
55
-
Compare =
56
-
Define =
57
-
SetRef =
58
-
Access =
59
-
Curry =
60
-
Load =
61
-
Or =
62
-
Style =
63
-
Styles and CSS.
-
TestOperation =
64
-
Test
-
TestContext =
65
-
TestRender =
66
-
TestRunner =
67
-
Translations =
68
-
Translations
-
Translate =
69
-
SetLocale =
70
-
Locale =
71
-
Inspect =
72
-
Debugging
Instance Method Summary
-
#access?
Returns
true
if this enum value equalsAccess
-
#batch?
Returns
true
if this enum value equalsBatch
-
#bracket_access?
Returns
true
if this enum value equalsBracketAccess
-
#compare?
Returns
true
if this enum value equalsCompare
-
#computed?
Returns
true
if this enum value equalsComputed
-
#create_element?
Returns
true
if this enum value equalsCreateElement
-
#create_portal?
Returns
true
if this enum value equalsCreatePortal
-
#create_provider?
Returns
true
if this enum value equalsCreateProvider
-
#create_ref?
Returns
true
if this enum value equalsCreateRef
-
#curry?
Returns
true
if this enum value equalsCurry
-
#decode_array?
Returns
true
if this enum value equalsDecodeArray
-
#decode_boolean?
Returns
true
if this enum value equalsDecodeBoolean
-
#decode_field?
Returns
true
if this enum value equalsDecodeField
-
#decode_map?
Returns
true
if this enum value equalsDecodeMap
-
#decode_maybe?
Returns
true
if this enum value equalsDecodeMaybe
-
#decode_number?
Returns
true
if this enum value equalsDecodeNumber
-
#decode_object?
Returns
true
if this enum value equalsDecodeObject
-
#decode_string?
Returns
true
if this enum value equalsDecodeString
-
#decode_time?
Returns
true
if this enum value equalsDecodeTime
-
#decode_tuple?
Returns
true
if this enum value equalsDecodeTuple
-
#decode_type?
Returns
true
if this enum value equalsDecodeType
-
#decode_variant?
Returns
true
if this enum value equalsDecodeVariant
-
#decoder?
Returns
true
if this enum value equalsDecoder
-
#define?
Returns
true
if this enum value equalsDefine
-
#destructure?
Returns
true
if this enum value equalsDestructure
-
#encode_array?
Returns
true
if this enum value equalsEncodeArray
-
#encode_map?
Returns
true
if this enum value equalsEncodeMap
-
#encode_maybe?
Returns
true
if this enum value equalsEncodeMaybe
-
#encode_time?
Returns
true
if this enum value equalsEncodeTime
-
#encode_tuple?
Returns
true
if this enum value equalsEncodeTuple
-
#encode_variant?
Returns
true
if this enum value equalsEncodeVariant
-
#encoder?
Returns
true
if this enum value equalsEncoder
-
#fragment?
Returns
true
if this enum value equalsFragment
-
#identity?
Returns
true
if this enum value equalsIdentity
-
#inspect?
Returns
true
if this enum value equalsInspect
-
#lazy?
Returns
true
if this enum value equalsLazy
-
#lazy_component?
Returns
true
if this enum value equalsLazyComponent
-
#load?
Returns
true
if this enum value equalsLoad
-
#locale?
Returns
true
if this enum value equalsLocale
-
#map_access?
Returns
true
if this enum value equalsMapAccess
-
#match?
Returns
true
if this enum value equalsMatch
-
#navigate?
Returns
true
if this enum value equalsNavigate
-
#new_variant?
Returns
true
if this enum value equalsNewVariant
-
#normalize_event?
Returns
true
if this enum value equalsNormalizeEvent
-
#or?
Returns
true
if this enum value equalsOr
-
#pattern?
Returns
true
if this enum value equalsPattern
-
#pattern_many?
Returns
true
if this enum value equalsPatternMany
-
#pattern_record?
Returns
true
if this enum value equalsPatternRecord
-
#pattern_spread?
Returns
true
if this enum value equalsPatternSpread
-
#pattern_variable?
Returns
true
if this enum value equalsPatternVariable
-
#program?
Returns
true
if this enum value equalsProgram
-
#record?
Returns
true
if this enum value equalsRecord
-
#set_locale?
Returns
true
if this enum value equalsSetLocale
-
#set_ref?
Returns
true
if this enum value equalsSetRef
-
#signal?
Returns
true
if this enum value equalsSignal
-
#style?
Returns
true
if this enum value equalsStyle
-
#subscriptions?
Returns
true
if this enum value equalsSubscriptions
-
#test_context?
Returns
true
if this enum value equalsTestContext
-
#test_operation?
Returns
true
if this enum value equalsTestOperation
-
#test_render?
Returns
true
if this enum value equalsTestRender
-
#test_runner?
Returns
true
if this enum value equalsTestRunner
-
#to_array?
Returns
true
if this enum value equalsToArray
-
#translate?
Returns
true
if this enum value equalsTranslate
-
#translations?
Returns
true
if this enum value equalsTranslations
-
#use_did_update?
Returns
true
if this enum value equalsUseDidUpdate
-
#use_effect?
Returns
true
if this enum value equalsUseEffect
-
#use_function?
Returns
true
if this enum value equalsUseFunction
-
#use_id?
Returns
true
if this enum value equalsUseId
-
#use_memo?
Returns
true
if this enum value equalsUseMemo
-
#use_ref?
Returns
true
if this enum value equalsUseRef
-
#use_signal?
Returns
true
if this enum value equalsUseSignal
-
#uuid?
Returns
true
if this enum value equalsUuid
-
#variant?
Returns
true
if this enum value equalsVariant