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Source code
Shards.info
nonoecs-template
master
Top Level Namespace
AABB
BasicSystems
CameraPosition
CameraSystem
Engine
Body
ButtonResource
ButtonState
Collides
CollisionData
Color
DefaultShader
Font
FontDrawText
FontResource
GUI
HAlign
Key
Keys
KinematicBody
MaterialData
Mouse
MouseButtonState
PanelMetrics
Params
Physics
Polygon
RawResource
Sampler2d
Shader
Sound
Sprite
StaticBody
Texture
TileMap
UniformsArray
VAlign
Vec2
Vec3
Vec4
VertexList
VertexListPrimitive
EngineSystem
F
GameConfig
GameSystems
IntVector2
KeyReactSystem
KeysConfig
MeasureGC
Number
QuitEvent
RenderColor
RenderLayer
RenderPosition
RenderRotation
RenderScale
RenderSprite
RenderSystem
RenderTile
RES
ShaderAllShaders
ShouldQuitSystem
Vector2
Built with Crystal 1.9.2
2023-10-07 17:26:33 UTC
enum
Engine::VertexListPrimitive
Overview
TODO
- vertex array
Defined in:
engine/shaders.cr
Enum Members
Points
=
0
Lines
=
1
Triangles
=
2
Instance Method Summary
#lines?
#points?
#triangles?
Instance Method Detail
def
lines?
#
[
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]
def
points?
#
[
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]
def
triangles?
#
[
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]