module Systems::Game
Defined in:
systems.crConstant Summary
-
ENV =
"prod"
-
JUMP_COOLDOWN_SECS =
0.2
-
JUMP_VELOCITY =
-440.0
Class Method Summary
- .create_world
- .gain_score(points : Int32)
- .gameover
- .jump_cooldown?
- .pause_game
- .score
- .set_jump_cooldown
- .setup_game
- .start_game
- .state
- .tick(delta_time)
- .world