class PlayerHand
- PlayerHand
- Hand
- Reference
- Object
Defined in:
player_hand.crConstant Summary
-
MAX_PLAYER_HANDS =
7
Constructors
Class Method Summary
- .draw(game : Game, player_hand : PlayerHand, index : Int32)
- .get_value(player_hand : PlayerHand, count_method : Hand::Count)
- .is_busted?(player_hand : PlayerHand)
Instance Method Summary
- #bet : Float64
- #bet=(bet : Float64)
- #can_dbl?
- #can_hit?
- #can_split?
- #can_stand?
- #clone
- #dbl
- #game : Game
- #game=(game : Game)
- #get_action
- #hit
- #is_done?
- #paid : Bool
- #paid=(paid : Bool)
- #played : Bool
- #played=(played : Bool)
- #process
- #stand
- #status : Hand::Status
- #status=(status : Hand::Status)
- #stood : Bool
- #stood=(stood : Bool)