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Source code
Shards.info
sdl_test
master
Top Level Namespace
Float32
Float64
GL
Color4
ColorBuffer
GLM
Mat4
TMat4
TVec3
Vec3
SDL
Event
Window
SdlTest
Shader
Transform
Built with Crystal 1.10.0
2023-11-04 00:56:24 UTC
Top Level Namespace
Defined in:
Method Summary
mvp
(horizontal_angle : Float32 =
3.14_f32
, vertical_angle : Float32 =
0.0_f32
, position : GLM::Vec3 =
GLM
.vec3(
0
,
0
,
5
), model : GLM::Mat4 =
GLM
::
Mat4
.identity)
process_keydown_event
(keysym)
Method Detail
def
mvp
(horizontal_angle :
Float32
=
3.14_f32
, vertical_angle :
Float32
=
0.0_f32
, position :
GLM::Vec3
=
GLM
.vec3(
0
,
0
,
5
), model :
GLM::Mat4
=
GLM
::
Mat4
.identity)
#
[
View source
]
def
process_keydown_event
(keysym)
#
[
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]