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Source code
Shards.info
glove
master
Top Level Namespace
Glove
AbstractApp
Action
Actions
ChangeColor
ChangeTexture
ChangeZ
Delay
Kill
MoveBy
ReplaceScene
RotateBy
ScaleTo
Sequence
Spawn
App
AssetManager
Color
Component
Components
Camera
Color
CursorTracking
Parallax
Texture
Transform
Z
Cursor
Entity
EntityApp
EntityCollection
Event
EventHandler
EventQueue
Events
CursorEntered
CursorExited
Key
MousePressed
MouseReleased
Moved
Scrolled
GL
GLM
Mat4
TMat4
InstantAction
IntervalAction
Key
Metrics
Server
Store
Point
Quad
Rect
Renderer
Scene
Shader
ShaderProgram
Size
Space
System
Texture
Tween
Kind
EaseIn
EaseInOut
EaseOut
Linear
Vector
Built with Crystal 1.9.2
2023-10-07 11:10:10 UTC
class
Glove::Components::Color
Glove::Components::Color
Glove::Component
Reference
Object
Defined in:
components/color.cr
Constructors
.new
(color : Glove::Color)
Class Method Summary
.sym
Instance Method Summary
#color
: Glove::Color
#color=
(color : Glove::Color)
Instance methods inherited from class
Glove::Component
update(entity, delta_time, space, app)
update
Constructor Detail
def self.
new
(color :
Glove::Color
)
#
[
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]
Class Method Detail
def self.
sym
#
[
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]
Instance Method Detail
def
color
:
Glove::Color
#
[
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]
def
color=
(color :
Glove::Color
)
#
[
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]