LibSTBImage
Crystal bindings for stb_image.
Installation
Add this to your application's shard.yml
:
dependencies:
lib_stb_image:
github: calebuharrison/LibSTBImage
Install your dependencies:
shards install
Usage
require "lib_stb_image"
# image_data is a pointer to the raw bytes of the image - perfect for OpenGL!
image_data = LibSTBImage.load("path/to/image/file", out width, out height, out number_of_channels, LibSTBImage::Channels::Default)
puts "image width: #{width}"
puts "image height: #{height}"
puts "number of channels in the image: #{number_of_channels}"
Contributing
- Fork it ( https://github.com/calebuharrison/lib_stb_image/fork )
- Create your feature branch (git checkout -b my-new-feature)
- Commit your changes (git commit -am 'Add some feature')
- Push to the branch (git push origin my-new-feature)
- Create a new Pull Request
Contributors
- calebuharrison Caleb Uriah Harrison - creator, maintainer