enum CrystGL::Texture::ParameterValue

Defined in:

crystgl/texture.cr

Enum Members

DepthComponent = 6402_u32
StencilComponent = 33413_u32
LEqual = 515_u32
GEqual = 518_u32
Less = 513_u32
Greater = 516_u32
Equal = 514_u32
NotEqual = 517_u32
Always = 519_u32
Never = 512_u32
CompareRefToTexture = 34894_u32
None = 0_u32
Nearest = 9728_u32
Linear = 9729_u32
NearestMipmapNearest = 9984_u32
LinearMipmapNearest = 9985_u32
NearestMipmapLinear = 9986_u32
LinearMipmapLinear = 9987_u32
Red = 6403_u32
Green = 6404_u32
Blue = 6405_u32
Alpha = 6406_u32
Zero = 0_u32
One = 1_u32
ClampToEdge = 33071_u32
ClampToBorder = 33069_u32
MirroredRepeat = 33648_u32
Repeat = 10497_u32
MirrorClampToEdge = 34627_u32

Instance Method Summary

Instance Method Detail

def alpha? #

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def always? #

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def blue? #

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def clamp_to_border? #

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def clamp_to_edge? #

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def compare_ref_to_texture? #

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def depth_component? #

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def equal? #

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def g_equal? #

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def greater? #

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def green? #

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def l_equal? #

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def less? #

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def linear? #

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def linear_mipmap_linear? #

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def linear_mipmap_nearest? #

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def mirror_clamp_to_edge? #

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def mirrored_repeat? #

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def nearest? #

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def nearest_mipmap_linear? #

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def nearest_mipmap_nearest? #

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def never? #

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def none? #

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def not_equal? #

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def one? #

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def red? #

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def repeat? #

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def stencil_component? #

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def zero? #

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