class Dawg::Node

Defined in:

dawg/node/node.cr

Constructors

Instance Method Summary

Instance methods inherited from class Dawg::AbstractNode

[](letter : Char) [], each_edge(&) each_edge, final : Bool final, final=(final : Bool) final=

Constructor Detail

def self.new(id : Int32 = @@next_id, final = false, edge_count : Int32 = 0, index : Int32 = -1) #

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Instance Method Detail

def ==(other) #
Description copied from class Reference

Returns false (other can only be a Value here).


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def [](letter : Char) #

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def each_edge(&) #

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def edge_count : Int32 #

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def edge_count=(edge_count : Int32) #

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def edges : Hash(Char, Dawg::Node) #

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def edges=(edges : Hash(Char, ::Dawg::Node)) #

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def hash #
Description copied from class Object

Generates an UInt64 hash value for this object.

This method must have the property that a == b implies a.hash == b.hash.

The hash value is used along with #== by the Hash class to determine if two objects reference the same hash key.

Subclasses must not override this method. Instead, they must define hash(hasher), though usually the macro def_hash can be used to generate this method.


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def id : Int32 #

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def id=(id : Int32) #

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def index : Int32 #

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def index=(index : Int32) #

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def to_s #
Description copied from class Object

Returns a nicely readable and concise string representation of this object, typically intended for users.

This method should usually not be overridden. It delegates to #to_s(IO) which can be overridden for custom implementations.

Also see #inspect.


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