module GameOfLife::OpenGL
Extended Modules
Defined in:
game_of_life/opengl.crInstance Method Summary
- #set_float(shader_program, location, float)
- #set_int(shader_program, location, int)
- #set_matrix(shader_program, location, matrix)
- #set_vec2(shader_program, location, vec2)
- #set_vec3(shader_program, location, vec3)
- #set_vec4(shader_program, location, vec4)
- #shader(source : Pointer(UInt8), type : LibGL::ShaderType) : UInt32
- #shader_program(vertex_shader : UInt32, fragment_shader : UInt32) : UInt32
- #texture(texture : StumpyPNG::Canvas)