class Game::Map
- Game::Map
- Reference
- Object
Defined in:
game/map.crConstructors
Instance Method Summary
- #cols : Int32
- #data : DataArray
- #data=(data : DataArray)
- #get(x : Int32, y : Int32) : Tile
- #get(point : Point) : Tile
- #nearest_tile(point : Point, &block : Tile -> Bool) : Tile | Nil
- #rows : Int32
- #set(point : Point, tile : Tile)
- #set(tile : Tile)
- #tiles(&block : Point, Tile -> _)