module Colorize
Overview
With Colorize
you can change the fore- and background colors and text decorations when rendering text
on terminals supporting ANSI escape codes. It adds the colorize
method to Object
and thus all classes
as its main interface, which calls to_s
and surrounds it with the necessary escape codes
when it comes to obtaining a string representation of the object.
NOTE To use Colorize
, you must explicitly import it with require "colorize"
Its first argument changes the foreground color:
require "colorize"
"foo".colorize(:green)
100.colorize(:red)
[1, 2, 3].colorize(:blue)
There are alternative ways to change the foreground color:
require "colorize"
"foo".colorize.fore(:green)
"foo".colorize.green
To change the background color, the following methods are available:
require "colorize"
"foo".colorize.back(:green)
"foo".colorize.on(:green)
"foo".colorize.on_green
You can also pass an RGB color to colorize
:
require "colorize"
"foo".colorize(0, 255, 255) # => "foo" in aqua
"foo".colorize.fore(0, 255, 255) # => "foo" in aqua
# This is the same as:
"foo".colorize(Colorize::ColorRGB.new(0, 255, 255)) # => "foo" in aqua
"foo".colorize.fore(Colorize::ColorRGB.new(0, 255, 255)) # => "foo" in aqua
Or an 8-bit color:
require "colorize"
"foo".colorize(Colorize::Color256.new(208)) # => "foo" in orange
"foo".colorize.fore(Colorize::Color256.new(208)) # => "foo" in orange
It's also possible to change the text decoration:
require "colorize"
"foo".colorize.mode(:underline)
"foo".colorize.underline
The colorize
method returns a Colorize::Object
instance,
which allows chaining methods together:
require "colorize"
"foo".colorize.fore(:yellow).back(:blue).mode(:underline)
With the toggle
method you can temporarily disable adding the escape codes.
Settings of the instance are preserved however and can be turned back on later:
require "colorize"
"foo".colorize(:red).toggle(false) # => "foo" without color
"foo".colorize(:red).toggle(false).toggle(true) # => "foo" in red
The color :default
leaves the object's representation as it is but the object is a Colorize::Object
then
which is handy in conditions such as:
require "colorize"
"foo".colorize(Random::DEFAULT.next_bool ? :green : :default)
Available colors are:
:default
:black
:red
:green
:yellow
:blue
:magenta
:cyan
:light_gray
:dark_gray
:light_red
:light_green
:light_yellow
:light_blue
:light_magenta
:light_cyan
:white
See Colorize::Mode
for available text decorations.
Defined in:
tremolite/std/colorize.crConstant Summary
-
COLOR_PATH =
:cyan