class Asteroids
- Asteroids
- PF::Game
- Reference
- Object
Defined in:
asteroids.crConstructors
Instance Method Summary
- #draw
-
#draw_point(x : Int32, y : Int32, pixel : PF::Pixel, surface = @screen)
override to wrap the coordinates
- #generate_asteroids
- #setup_round
- #update(dt : Float64)
- #wrap(position : Vector2)
Constructor Detail
Instance Method Detail
def draw_point(x : Int32, y : Int32, pixel : PF::Pixel, surface = @screen)
#
override to wrap the coordinates