class Player
Defined in:
agent.crConstructors
Instance Method Summary
- #close_episode(flag : String = "")
- #engine : Random::PCG32
- #engine=(engine : Random::PCG32)
- #load_tuple_network
- #open_episode(flag : String = "")
- #routine_after_all_play
- #save_state(state : State)
- #save_tuple_network
- #take_action(b : Board)