abstract class Quartz::MultiComponent::Component

Included Modules

Defined in:

quartz/multi_component/component.cr

Constructors

Class Method Summary

Instance Method Summary

Macro Summary

Instance methods inherited from module Quartz::Verifiable

clear_errors clear_errors, errors errors, invalid?(context : Symbol | Nil = nil) : Bool invalid?, valid?(context : Symbol | Nil = nil) : Bool valid?

Instance methods inherited from module Quartz::Observable

add_observer(observer : Observer) add_observer, count_observers count_observers, delete_observer(observer : Observer) : Bool delete_observer, notify_observers(info = nil) notify_observers

Instance methods inherited from module Quartz::Schedulable

imaginary_phase : Duration imaginary_phase, imaginary_phase=(imaginary_phase : Duration) imaginary_phase=, imaginary_precision : Scale imaginary_precision, imaginary_precision=(imaginary_precision : Scale) imaginary_precision=, inspect(io) inspect, planned_phase : Duration planned_phase, planned_phase=(planned_phase : Duration) planned_phase=, planned_precision : Scale planned_precision, planned_precision=(planned_precision : Scale) planned_precision=

Instance methods inherited from class Quartz::Model

accept(visitor : Visitor) accept, accept_children(visitor) accept_children, inspect(io) inspect, name : Name name, name=(name : Name) name=, processor : Processor | Nil processor, processor=(processor : Processor | Nil) processor=, processor? : Processor | Nil | Nil processor?, to_s(io) to_s

Constructor methods inherited from class Quartz::Model

new(name : Name) new

Instance methods inherited from class Reference

==(other : Quartz::Any) ==

Instance methods inherited from class Object

===(other : Quartz::Any) ===

Constructor Detail

def self.new(name, state) #

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def self.new(name) #

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Class Method Detail

def self.check(*attributes : Symbol, **kwargs) #

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def self.check_with(klass : Verifiers::RuntimeValidator.class, **kwargs) #

Passes the model off to the class or classes specified and allows them to add errors based on more complex conditions.

class MyModel
  include Quartz::Verifiable
  check_with MyVerifier
end

class MyVerifier < Quartz::Verifiers::RuntimeChecker
  def validate(model)
    if some_test
      model.errors.add(:phase, "This model state is invalid")
    end
  end

  # ...
end

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def self.check_with(klass : Verifiers::EachChecker.class, *attributes : Symbol, **kwargs) #

Passes the model off to the class or classes specified and allows them to add errors based on more complex conditions.

class MyModel
  include Quartz::Verifiable
  check_with MyVerifier
end

class MyVerifier < Quartz::Verifiers::EachChecker
  def check_each(model, attribute, value)
    if some_test
      model.errors.add(attribute, "This model attribute is invalid")
    end
  end

  # ...
end

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def self.clear_verifiers #

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def self.precision_level : Scale #

The precision associated with the model.


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def self.precision_level=(precision_level : Scale) #

The precision associated with the model.


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def self.verifiers #

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Instance Method Detail

def __initialize_state__(processor) #

Used internally by the simulator :nodoc:


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def __parent__=(parent : MultiComponent::Model) #

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def confluent_transition(messages : Hash(InputPort, Array(Any))) : Hash(Name, Any) | Nil #

This is the default definition of the confluent transition. Here the internal transition is allowed to occur and this is followed by the effect of the external transition on the resulting state.

Override this method to obtain a different behavior. For example, the opposite order of effects (external transition before internal transition). Of course you can override without reference to the other transitions.


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def dup_state #

def elapsed : Duration #

This attribute is updated automatically along simulation and represents the elapsed time since the last transition.


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def elapsed=(elapsed : Duration) #

This attribute is updated automatically along simulation and represents the elapsed time since the last transition.


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def influencees : Array(Quartz::MultiComponent::Component) #

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def influencers : Array(Quartz::MultiComponent::Component) #

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def input_port(port) #

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abstract def internal_transition : Hash(Name, Any) | Nil #

Internal transition function (δint), called when the model should be activated, e.g when #elapsed reaches #time_advance

Override this method to implement the appropriate behavior of your model.


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def model_precision : Scale #

Returns the precision associated with the class.


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def output_port(port) #

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abstract def reaction_transition(states) #

TODO doc


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def state #

abstract def time_advance : Duration #

Time advance function (ta), called after each transition to give a chance to self to be active.

Override this method to implement the appropriate behavior of your model.

Example:

def time_advance
  Quartz.infinity
end

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Macro Detail

macro precision(scale = "base") #

Defines the precision level associated to this class of models.

Usage:

precision must receive a scale unit. The scale unit can be specified with a constant expression (e.g. 'kilo'), with a Scale struct or with a number literal.

precision Scale.::KILO
precision -8
precision femto

If specified with a constant expression, the unit argument can be a string literal, a symbol literal or a plain name.

precision kilo
precision "kilo"
precision :kilo

Example

class MyModel < Quartz::AtomicModel
  precision femto
end

Is the same as writing:

class MyModel < Quartz::AtomicModel
  self.precision = Scale::FEMTO
end

Or the same as:

class MyModel < Quartz::AtomicModel; end

MyModel.precision = Scale::FEMTO

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macro state_initialize(&block) #

The state_initialize macro defines an initialization block that is automatically included in all constructor defined in the included type and its subclasses.

It can be used to initialize state variables declared using the state_var macro.

Example :

class MyModel < AtomicModel
  state_var x : Int32
  state_var y : Int32

  state_initialize do
    @x = 0
    @y = 0
  end

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macro state_var(prop, **nopts, &block) #

The state_var macro defines a state variable of a model. Its primary usage is to identify which instance variables are part of the state of the model.

This allows to automatically define state retrieval methods, state serialization/deserialization methods and state initialization methods which will be used for simulation distribution purposes, for constructing model hierarchies from a file, or to allow changing initial state for model parameter exploration.

Usage

state_var must receive a type declaration which will be used to declare instance variables :

class MyModel < AtomicModel
  state_var x : Int32
  state_var y : Int32
end

Default values can be passed using the type declaration notation or through a block :

class MyModel < AtomicModel
  state_var x : Int32 = 0
  state_var y : Int32 = 0
  state_var z : Int32 { (rand * 100 + 1).to_i32 }
  state_var ß : Int32 { x * 42 }
end

Note from previous example that the initialization block of ß is allowed to reference the value of another state variable.

If default values are omitted, a chance is given to initialize those state variables through the state_initialize macro :

class MyModel < AtomicModel
  state_var x : Int32
  state_var y : Int32

  state_initialize do
    @x = 0
    @y = 0
  end
end

Multiple calls to state_var for the same variable is allowed. Previous properties are inherited and overlapping propertings are overwritten. The following example :

class MyModel < AtomicModel
  state_var sigma : Duration = Duration::INFINITY
  state_var sigma { Duration.infinity(self.class.precision) }
end

Defines the sigma state variable as a Duration type with a default value determined by the initialization block.

This is particularly useful in case a model inherits another model :

class BaseModel < AtomicModel
  state_var sigma : Duration = Duration::INFINITY
end

class MyModel < BaseModel
  state_var sigma = Quartz.duration(85, milli)
end

All initialize methods defined in the included type and its subclasses will be redefined to include the body of the given block. Note that the block content is always included at the top of the method definition. Thus, if you define :

class MyModel < AtomicModel
  state_var x : Int32
  state_var y : Int32

  state_initialize do
    @x = 0
    @y = 0
  end

  def initialize(name)
    super(name)
    add_input_port("in")
  end
end

The constructor will be automatically redefined to :

  def initialize(name)
    @x = 0
    @y = 0
    super(name)
    add_input_port("in")
  end
end

Options

Along with the type declaration, state_var also accept a hash or named tuple literal whose keys corresponds to the following options :

  • visibility: used to restrict the visibility of the getter that is defined for this state variable (:private or :protected). No restriction is applied by default (public) :
state_var hidden : Bool = true, visibility: :private
  • converter: specify an alternate type for parsing and generation. Examples of converters are Time::Format and Time::EpochConverter for Time.
state_var timestamp : Time, converter: Time::EpochConverter

Code generation

A getter is generated for each declared state variable, whose visibility can be restricted through the visibility option.

When the type definition is complete, a struct wrapping all state variables is defined for convenience.


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