class Earl::Supervisor
- Earl::Supervisor
- Reference
- Object
Overview
Supervises other agents.
- Spawns agents in their dedicated
Fiber
. - Recycles and restarts crashed agents.
- Eventually stops when all agents have stopped.
Included Modules
Direct Known Subclasses
Defined in:
supervisor.crConstructors
Instance Method Summary
-
#call
Spawns all agents to supervise in their dedicated
Fiber
. -
#monitor(agent : Agent) : Nil
Adds an agent to supervise.
-
#reset : Nil
Recycles all supervised agents.
-
#terminate : Nil
Asks all supervised agents to stop.
-
#trap(agent : Agent, exception : Exception | Nil) : Nil
Recycles and restarts crashed agents.
Instance methods inherited from module Earl::Logger
log
log
Class methods inherited from module Earl::Logger
backends : Array(Backend)
backends,
debug(agent : Agent, message : String) : Nildebug(agent : Agent, &block : -> String) : Nil debug, debug? : Bool debug?, error(agent : Agent, message : String) : Nil
error(agent : Agent, &block : -> String) : Nil
error(agent : Agent, ex : Exception) error, error? : Bool error?, info(agent : Agent, message : String) : Nil
info(agent : Agent, &block : -> String) : Nil info, info? : Bool info?, level : Severity level, level=(severity : Severity) : Severity level=, silent? : Bool silent?, warn(agent : Agent, message : String) : Nil
warn(agent : Agent, &block : -> String) : Nil warn, warn? : Bool warn?
Instance methods inherited from module Earl::Agent
call
call,
crashed? : Bool
crashed?,
recycle : Nil
recycle,
recycling? : Bool
recycling?,
reset : Nil
reset,
running? : Bool
running?,
spawn(*, link : Agent | Nil = nil, _yield = true) : Nil
spawn,
start(*, link : Agent | Nil = nil) : Nil
start,
starting? : Bool
starting?,
stop : Nil
stop,
stopped? : Bool
stopped?,
stopping? : Bool
stopping?,
terminate : Nil
terminate,
trap(agent : Agent, exception : Exception | Nil) : Nil
trap
Constructor Detail
Instance Method Detail
def call
#
Spawns all agents to supervise in their dedicated Fiber
. Blocks until
all agents have stopped.
Recycles and restarts crashed agents. Take note that an agent has stopped.