class Dice::Visitor

Defined in:

Constructors

Instance Method Summary

Constructor Detail

def self.new #

Instance Method Detail

def stack_for_best_strategy : Array(Dice::Node) #

def stack_for_compact_modified_rolls : Array(Dice::Node) #

def stack_for_compact_roll : Array(Dice::Node) #

def stack_for_dice : Array(Dice::Node) #

def stack_for_eight : Array(Dice::Node) #

def stack_for_eighteen : Array(Dice::Node) #

def stack_for_faced : Array(Dice::Node) #

def stack_for_five : Array(Dice::Node) #

def stack_for_four : Array(Dice::Node) #

def stack_for_fourteen : Array(Dice::Node) #

def stack_for_fudge : Array(Dice::Node) #

def stack_for_keep_modifier : Array(Dice::Node) #

def stack_for_literal_modified_rolls : Array(Dice::Node) #

def stack_for_literal_roll : Array(Dice::Node) #

def stack_for_many_rolls : Array(Dice::Node) #

def stack_for_modified_rolls : Array(Dice::Node) #

def stack_for_modifier : Array(Dice::Node) #

def stack_for_negative_roll_separator : Array(Dice::Node) #

def stack_for_number : Array(Dice::Node) #

def stack_for_number_digital : Array(Dice::Node) #

def stack_for_number_literal : Array(Dice::Node) #

def stack_for_one : Array(Dice::Node) #

def stack_for_one_hundred : Array(Dice::Node) #

def stack_for_percent : Array(Dice::Node) #

def stack_for_positive_roll_separator : Array(Dice::Node) #

def stack_for_random_strategy : Array(Dice::Node) #

def stack_for_remove_modifier : Array(Dice::Node) #

def stack_for_roll_separator : Array(Dice::Node) #

def stack_for_rolls : Array(Dice::Node) #

def stack_for_single_roll : Array(Dice::Node) #

def stack_for_six : Array(Dice::Node) #

def stack_for_sixteen : Array(Dice::Node) #

def stack_for_strategy : Array(Dice::Node) #

def stack_for_ten : Array(Dice::Node) #

def stack_for_three : Array(Dice::Node) #

def stack_for_twelve : Array(Dice::Node) #

def stack_for_twenty : Array(Dice::Node) #

def stack_for_two : Array(Dice::Node) #

def stack_for_verbose_roll : Array(Dice::Node) #

def stack_for_w : Array(Dice::Node) #

def stack_for_worst_strategy : Array(Dice::Node) #