🎩 Fayrant-lang
Simple, interpreted, dynamically-typed programming language
Authors:
- Mikołaj Fornal @Florian3k
- Paweł Karaś @Ph0enixKM
- Maciej Witkowski @MaciejWitkowskiDev
Basic syntax
~ this is comment
~ variable declaration
var something;
var something2 = 123;
~ simple types
something = null;
something = true;
something = false;
something = 1234; ~ all numbers are 64-bit floating point (double)
something = 3.14159;
something = 0b100001011001; ~ binary literal
something = 0xDeadC0de; ~ hexadecimal literal
something = "simple string";
something = "string with \n \t \\ \" \{ \} escapes";
something = "string with unicode escapes \u{65} \u{0x41}";
something = "string with interpolation { 2 + 3 + something2 }";
something = "string { "with { "nested" } interpolation" }";
~ unary and binary operators
something = !something;
something = -something;
something = @1234; ~ conversion to string
something = #"1234"; ~ conversion to number
~ arithmetic
something = 1 + 2 - 3;
something = 1 * 2 + 3 / 4;
something = 4 \ 3; ~ same as 3 / 4;
something = 2 ^ 3 ^ 4; ~ exponentiation
something = 5 % 3;
~ comparison
something = 2 < 3;
something = 2 > 3;
something = 2 <= 3;
something = 2 >= 3;
something = 2 == 3;
something = 2 != 3;
something = "asd" == "def";
something = "asd" == 3;
something = "asd" == null;
something = "Hello " ++ "world!"; ~ string concatenation
~ logical
something = true & false;
something = true | false;
~ assignment operators
something = 1;
something += 2;
something -= 3;
something *= 4;
something /= 5;
something \= 6;
something %= 7;
something ^= 8;
something &= true;
something |= false;
something ++= "asdf";
~ basic io
something = input(); ~ returns string
print(something); ~ prints anything
~ control flow
if (something > 5) {
print("hello");
}
if (something == 7) {
print("seven");
} else {
print("not seven");
}
while (something > 0) {
something -= 1;
}
for (var i = 0; i < 3; i += 1) {
print(i);
}
while (true) {
if (true) {
break;
}
}
for (var i = 0; i < 3; i += 1) {
if (i == 2) {
continue;
}
print(i);
}
Functions example
func factorial_iter(x) {
if (x < 1) {
return 1;
}
var res = 1;
while (x > 1) {
res *= x;
x -= 1;
}
return res;
}
func factorial_rec(x) {
if (x < 1) {
return 1;
}
return x * factorial_rec(x - 1);
}
var x = #input();
if (x == null | x < 1) {
print("Invalid number");
return;
}
print("Iter: {factorial_iter(x)}");
print("Rec: {factorial_rec(x)}");
Class example
class Vec2d {
constructor(x, y) {
this.x = x;
this.y = y;
}
func plus(other) {
return Vec2d(this.x + other.x, this.y + other.y);
}
func norm() {
return (this.x ^ 2 + this.y ^ 2) ^ 0.5;
}
func str() {
return "Vec[{this.x},{this.y}]";
}
}
var v1 = Vec2d(3, 4);
var v2 = Vec2d(4, 5);
var v3 = v1.plus(v2);
print("{v1.str()} + {v2.str()} = {v2.str()}")
FAQ:
Why Fayrant name?
It's a tribute to this outstanding beverage