struct WAD::TextureX::Patch

Overview

"The binary contents of the mappatch_t structure contains 10 bytes defining how the patch should be drawn inside the texture."

Defined in:

wa-cr/wad/wad-data/texture.cr

Constructors

Instance Method Summary

Constructor Detail

def self.new #

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Instance Method Detail

def clone #

Returns a copy of self with all instance variables cloned.


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def colormap : Int16 #

UNUSED


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def colormap=(colormap : Int16) #

UNUSED


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def initialize #

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def originx : Int16 #

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def originx=(originx : Int16) #

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def originy : Int16 #

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def originy=(originy : Int16) #

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def patch : Int16 #

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def patch=(patch : Int16) #

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def stepdir : Int16 #

UNUSED


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def stepdir=(stepdir : Int16) #

UNUSED


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