enum Tsh::CollisionFlags

Overview

Flags for setting a PlayThing's collision

Defined in:

plaything.cr

Enum Members

Player = 1
Pickup = 2
Obstacle = 4
Enemy = 8
Custom1 = 16
Custom2 = 32
Custom3 = 64
Custom4 = 128
Custom5 = 256
Custom6 = 512
None = 0
All = 1023

Instance Method Summary

Instance Method Detail

def custom1? #

Returns true if this enum value contains Custom1


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def custom2? #

Returns true if this enum value contains Custom2


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def custom3? #

Returns true if this enum value contains Custom3


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def custom4? #

Returns true if this enum value contains Custom4


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def custom5? #

Returns true if this enum value contains Custom5


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def custom6? #

Returns true if this enum value contains Custom6


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def enemy? #

Returns true if this enum value contains Enemy


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def none? #

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def obstacle? #

Returns true if this enum value contains Obstacle


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def pickup? #

Returns true if this enum value contains Pickup


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def player? #

Returns true if this enum value contains Player


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