class D_oom::Classes::Player

Defined in:

d_oom/classes/classes_player.cr

Constructors

Instance Method Summary

Instance methods inherited from class D_oom::Classes::Actor

location : RL::Vector3 location, location=(location : RL::Vector3) location=, name : String name, rotation : RL::Vector3 rotation, rotation=(rotation : RL::Vector3) rotation=, scale : RL::Vector3 scale, scale=(scale : RL::Vector3) scale=

Constructor methods inherited from class D_oom::Classes::Actor

new(location : RL::Vector3 = RL::Vector3.new, rotation : RL::Vector3 = RL::Vector3.new, scale : RL::Vector3 = RL::Vector3.new(x: 1, y: 1, z: 1), name : String = "No Name") new

Constructor Detail

def self.new(location : RL::Vector3 = RL::Vector3.new(x: 1, y: 1, z: 1), rotation : RL::Vector3 = RL::Vector3.new, scale : RL::Vector3 = RL::Vector3.new(x: 1, y: 1, z: 1)) #

[View source]

Instance Method Detail

def camera : RL::Camera3D #

[View source]
def camera=(camera : RL::Camera3D) #

[View source]
def speed_x : Float32 #

[View source]
def speed_x=(speed_x : Float32) #

[View source]
def speed_z : Float32 #

[View source]
def speed_z=(speed_z : Float32) #

[View source]