BinData - Parsing Binary Data in Crystal Lang
BinData provides a declarative way to read and write structured binary data.
This means the programmer specifies what the format of the binary data is, and BinData works out how to read and write data in this format. It is an easier (and more readable) alternative.
Usage
Firstly, it's recommended that you specify the datas endian.
class Header < BinData
endian big
end
Then you can specify the structures fields. There are a few different field types:
- Core types
uint8
,int128
which would acceptUInt8
andInt128
values respectively
- Custom types
- anything that is io serialisable
- Bit Fields
- These are a group of fields who values are defined by the number of bits used to represent their value
- The total number of bits in a bit field must be divisible by 8
- Groups
- These are embedded BinData class with access to the parent fields
- Useful when a group of fields are related or optional
- Enums and Bool
Examples
enum Inputs
VGA
HDMI
HDMI2
end
class Packet < BinData
endian big
# Default sets the value at initialisation.
uint8 :start, default: 0xFF_u8
# Value procs assign these values before writing to an IO, overwriting any
# existing value
uint16 :size, value: ->{ text.bytesize + 1 }
# String fields without a length use `\0` null byte termination
# Length is being calculated by the size field above
string :text, length: ->{ size - 1 }
# Bit fields should only be used when one or more fields are not byte aligned
# The sum of the bits in a bit field must be divisible by 8
bit_field do
# a bits value can be between 1 and 128 bits long
bits 5, :reserved
# Bool values are a single bit
bool :set_input, default: false
# This enum is represented by 2 bits
enum_bits 2, input : Inputs = Inputs::HDMI2
end
# isolated namespace
group :extended, onlyif: ->{ start == 0xFF } do
uint8 :start, default: 0xFF_u8
# Supports custom objects as long as they implement `from_io`
custom header : ExtHeader = ExtHeader.new
end
end
The object above can then be accessed like any other object
pack = io.read_bytes(Packet)
pack.size # => 12
pack.text # => "hello world"
pack.input # => Inputs::HDMI
pack.set_input # => true
pack.extended.start # => 255
ASN.1 Helpers
Included in this library are helpers for decoding and writing ASN.1 data, such as those used in SNMP and LDAP
require "bindata/asn1"
# Build an object
ber = ASN1::BER.new
ber.tag_number = ASN1::BER::UniversalTags::Integer
ber.payload = Bytes[1]
# Write it to an IO:
io.write_bytes(ber)
# Read data out of an IO:
ber = io.read_bytes(ASN1::BER)
ber.tag_class # => ASN1::BER::TagClass::Universal