sfml_book

Attempts at implementing the code from the book "SFML Game Development" using crsfml

Installation

Install dependencies:

$ shards install

Each chapter's code can be built individually by using the chapter's number:

$ shards build chapter5

Usage

Compiled examples are inside the bin directory, and can be run from the main folder:

$ bin/chapter5

To Do

Contributing

  1. Fork it (https://github.com/reiswindy/sfml_book/fork)
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create a new Pull Request

Contributors