Direct SDL bindings to Crystal
This shard allows for the direct use of all unsafe SDL functions. It is designed to use as a low-level foundation for your own libraries.
Note that it is NOT recommended to use these bindings unless you want to write your own wrappers (which are not provided). The bindings here are unsafe and are therefore able to crash your program.
Requirements
You need to have SDL installed or the SDL library files accessible by Crystal for linking and running.
For the other SDL library bindings, you also need to have SDL_image, SDL_mixer and SDL_ttf available.
Usage
Simply add this shard (sdl-crystal-bindings
) to your shard.yml
.
This repository comes with pre-generated binding files.
Then, use require "sdl-crystal-bindings"
.
For the other SDL libraries, you can use require "sdl-crystal-bindings/sdl-image-bindings"
, for example.
Note that the examples use the relative paths to the respective files.
Regular SDL functions, structs, enums, unions and constants are accessible using the LibSDL
namespace, while
preprocessor macro functions are accessible using the LibSDLMacro
module. This separation is due to the fact
that no functions can be added to the Crystal lib
modules, which do not already exist in C. Since these are
simple macro expressions, they have no real analogon and thus need to be implemented separately.
Note that also the syntax differs from regular SDL in many aspects and is more oriented to Crystal (for example, functions are in snake_case, while structs are in CamelCase).
Examples
To test the examples, you need to add the contents of the examples
submodule.
Then, run crystal run examples/XX/main.cr
to start the example with number XX
.
Generating new bindings
To update the bindings, you need to have Ruby, gcc and clang installed on your system (ideally Linux or it might not work).
Just call ruby generate.rb
from the main directory of this shard and the files under src/
will be generated or updated.
The script will download the newest SDL headers and generate automated bindings.
If you need to add manual changes, please either use the filters from the script to exclude structs and/or modify the
files in the additions
directory to add specific bindings manually.
If you encounter any problems while generating the bindings, please open an issue.
Changelog
Version 0.0.1
Features
- Binding generator
- Working bindings
- Bindings for sdl_image, sdl_mixer and sdl_ttf
- Basic set of examples
Version 0.1.0
Features
- More examples
- Continuous integration
Breaking changes
- Examples in separate submodule
- Decoupling of the different libraries
Bugfixes
- Fixed some binding inconsistencies
Version 0.2.0
Features
- Updated to recent SDL2 version
Bugfixes
- Build script now correctly raises error on Windows
Roadmap
Future releases
Features
- [ ] Merging of all functions and macros into one single module (if possible and helpful)
- [ ] Even more examples
- [ ] Documentation
- [ ] Support for SDL3
Usability
- [ ] Fix weird formatting in some header files